Spoiler
The blocks and liquids have these colors: cyan, green, orange and violet.
Where cyan is the weakest and violet is the strongest kind of block.
The liquids mostly differ in viscosity, where cyan is the least viscous, orange has the same viscosity as default water and violet is the most viscous.
All blocks block sunlight except the cyan liquid slime.
All orange blocks are flammable.
Violet solid blocks are very sticky and prevent you from jumping.
Green solid blocks reduce fall damage by 10%. Orange by 20% and violet ones by 30%.
All blocks can only be mined by the special slime collectors, which are provided by the mod. They come in 4 levels, where level 4 is currently mostly meant for testing only.
This mod is completely standalone and has no dependencies. But there are no crafting recipes, you have to use creative mode or /giveme or something else.
The intention of this mod is to provide some nice blocks for map generators and other blocks. And obviously those items are nice to have in creative mode as well.
Spoiler
List of items:
- slimenodes:slime_liquid_cyan
- slimenodes:slime_liquid_green
- slimenodes:slime_liquid_orange
- slimenodes:slime_liquid_violet
- slimenodes:slime_solid_cyan
- slimenodes:slime_solid_green
- slimenodes:slime_solid_orange
- slimenodes:slime_solid_violet
- slimenodes:collector_lvl1
- slimenodes:collector_lvl2
- slimenodes:collector_lvl3
- slimenodes:collector_lvl4
- Current version: 1.1.0
- Works in Minetest 0.4.16 or later
- Download: in attachment of this post
- Git project page: http://repo.or.cz/w/minetest_slimenodes.git
- Dependencies: None!
- Optional dependency: Internationalization Library [intllib]
- License of everything: WTFPL