[Mod]Xtraores - titanium is unbreakable[0.22][xtraores]
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Re: [Mod]Xtraores[0.1∆][xtraores] It's back, and better than
Hi, if i replace the old xtraores version with this one, will it cause unknown objects? also im useing xtraores xtension, will it break anything in there?
My server, Metropolis viewtopic.php?f=10&t=19191
- davidthecreator
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Re: [Mod]Xtraores[0.1∆][xtraores] It's back, and better than
It will cause unknown objects, and xtraores xtension is not supported with the new version...Grandolf wrote:Hi, if i replace the old xtraores version with this one, will it cause unknown objects? also im useing xtraores xtension, will it break anything in there?
I am planning on making another mod, that will make gameplay harder and more fun, that will have xtraores support
Re: [Mod]Xtraores[0.1∆][xtraores] It's back, and better than
viewtopic.php?f=11&t=18056
Support for toolranks would be really cool.
EDIT : while testing around I also noticed that when both mobs_redo and toolranks are active, none of the tools/weapons in your mod wears out when hitting mobs. For now I have nerfed or disabled all the damages in your mod, but it's a shame.
I think it would be solved too by making compatibility with toolranks. If not, I guessou should look into the compatibility between toolranks and mobs redo (in the api.lua file of mobs redo)
Support for toolranks would be really cool.
EDIT : while testing around I also noticed that when both mobs_redo and toolranks are active, none of the tools/weapons in your mod wears out when hitting mobs. For now I have nerfed or disabled all the damages in your mod, but it's a shame.
I think it would be solved too by making compatibility with toolranks. If not, I guessou should look into the compatibility between toolranks and mobs redo (in the api.lua file of mobs redo)
- BlazeGamingUnltd
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Re: [Mod]Xtraores[0.1∆][xtraores] It's back, and better than
https://ibb.co/rppnk6f
How do you install this? I get this error every time. Do you have to rename this? Help!!!!!!!!!!!!!.
How do you install this? I get this error every time. Do you have to rename this? Help!!!!!!!!!!!!!.
Last edited by BlazeGamingUnltd on Sun Feb 24, 2019 12:59, edited 3 times in total.
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Re: [Mod]Xtraores[0.1∆][xtraores] It's back, and better than
Ignore this.
[img]src:%20url(file:///C:/Users/s/Desktop/Capture.PNG)[/img]
How do you install it?
[img]src:%20url(file:///C:/Users/s/Desktop/Capture.PNG)[/img]
How do you install it?
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- Nathan.S
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Re: [Mod]Xtraores[0.1∆][xtraores] It's back, and better than
I'm surprised minetest will even launch with that directory tree.BlazeGamingUnltd wrote:https://ibb.co/rppnk6f
How do you install this? I get this error every time. Do you have to rename this? Help!!!!!!!!!!!!!.
I record Minetest videos, Mod reviews, Modding tutorials, and Lets plays.
Check out my website, and brand new Minetest Modding Course
Check out my website, and brand new Minetest Modding Course
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Re: [Mod]Xtraores[0.1∆][xtraores] It's back, and better than
What to do you mean??Nathan.S wrote:I'm surprised minetest will even launch with that directory tree.BlazeGamingUnltd wrote:https://ibb.co/rppnk6f
How do you install this? I get this error every time. Do you have to rename this? Help!!!!!!!!!!!!!.
I'm trying to hide it from my father!!
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Re: [Mod]Xtraores[0.1∆][xtraores] It's back, and better than
have you tried to put it in another folder with no "G@mE$" characters in the path and run it from there?
Try to run it by starting the executable file manually to rule out a script interpreter error.
Try to run it by starting the executable file manually to rule out a script interpreter error.
Re: [Mod]Xtraores[0.1∆][xtraores] It's back, and better than
LOLBlazeGamingUnltd wrote:What to do you mean??Nathan.S wrote:I'm surprised minetest will even launch with that directory tree.BlazeGamingUnltd wrote:https://ibb.co/rppnk6f
How do you install this? I get this error every time. Do you have to rename this? Help!!!!!!!!!!!!!.
I'm trying to hide it from my father!!
My son used to think he was fooling me by doing stuff like that, too.
Re: [Mod]Xtraores[0.1∆][xtraores] It's back, and better than
Great. I love it, is it still updated in 2019?
- davidthecreator
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Re: [Mod]Xtraores[0.1∆][xtraores] It's back, and better than
No... Not yet Atleast...8975HA wrote:Great. I love it, is it still updated in 2019?
Re: [Mod]Xtraores[0.1∆][xtraores] It's back, and better than
Very fine mod.
One note though, in the tools file you wrote "duragalss", so that items using that material (duraglass) can't be crafted.
One note though, in the tools file you wrote "duragalss", so that items using that material (duraglass) can't be crafted.
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Re: [Mod]Xtraores - titanium is unbreakable[0.2][xtraores]
Xtraores - Titanium Is Unbreakable 0.22 update
changelog:
* decided "Titanium Is Unbreakable" sounds cooler than "Δ"
* Added 3 new ores: Titanium, Uranium, Chromium
* Added the usual item sets for titanium and chromium and a somewhat special sword for uranium along with the usual set of blocks (no normal uranium tools and armor though)
* Shooting someone with a gun now actually counts as attacking your victim by yourself
*Added 2 new guns : titanium machinegun and titanium handgun, along with titanium bullets that they use
*fixed crafting recipes that require duraglass handles
*added 1 achievement for awards mod
changelog:
* decided "Titanium Is Unbreakable" sounds cooler than "Δ"
* Added 3 new ores: Titanium, Uranium, Chromium
* Added the usual item sets for titanium and chromium and a somewhat special sword for uranium along with the usual set of blocks (no normal uranium tools and armor though)
* Shooting someone with a gun now actually counts as attacking your victim by yourself
*Added 2 new guns : titanium machinegun and titanium handgun, along with titanium bullets that they use
*fixed crafting recipes that require duraglass handles
*added 1 achievement for awards mod
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Re: [Mod]Xtraores - titanium is unbreakable[0.22][xtraores]
Is there any way to use the scope on the orichalcum rifle?
- davidthecreator
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Re: [Mod]Xtraores - titanium is unbreakable[0.22][xtraores]
No... Not yet Atleast...Segmented Worm wrote:Is there any way to use the scope on the orichalcum rifle?
Re: [Mod]Xtraores - titanium is unbreakable[0.22][xtraores]
i need a titanium hoe..., we can't craft hoes with this new materials, is it intended?
- pampogokiraly
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Re: [Mod]Xtraores - titanium is unbreakable[0.22][xtraores]
They deleted the bronze, mese and diamond tools from the default MTG so (if there are still) the hoes are most likely going to removed (again, if there are hoes....) from this mod.Ektod wrote:i need a titanium hoe..., we can't craft hoes with this new materials, is it intended?
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Re: [Mod]Xtraores - titanium is unbreakable[0.22][xtraores]
Hello,
i like the marble textures you offer in this mod, especially the polished one.
Do you also have a texture for an unified polished marble (node without the edges) ?
Thanks for the mod !
potato
i like the marble textures you offer in this mod, especially the polished one.
Do you also have a texture for an unified polished marble (node without the edges) ?
Thanks for the mod !
potato
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Re: [Mod]Xtraores - titanium is unbreakable[0.22][xtraores]
there is a bug in init.lua for the ranged weapons in 'xtraores'
- davidthecreator
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Re: [Mod]Xtraores - titanium is unbreakable[0.22][xtraores]
i get 404 not found when i go to the 0.1 repo for xtraores, can you please add it back?
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Re: [Mod]Xtraores - titanium is unbreakable[0.22][xtraores]
How would the armor scale for the more rare minerals compare to those in say, the Ethereal crystal mod or the Draconis mod?
- Jai77IsNoob
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Re: [Mod]Xtraores - titanium is unbreakable[0.22][xtraores]
I use this in my server rn
cdb_81f061ab837b
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Re: [Mod]Xtraores - titanium is unbreakable[0.22][xtraores]
I use this on my server
cdb_81f061ab837b
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Re: [Mod]Xtraores - titanium is unbreakable[0.22][xtraores]
oops didnt mean to post that twice
cdb_81f061ab837b
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