[Mod] Lucky Block [1.6] [lucky_block]
Re: [Mod] Lucky Block [0.2][lucky_block]
When adding lucky blocks for other mods it's always handy to add some nice blocks and some bad one's to mix it up a little, so theres a chance of giving a hopper or spawning lava under the player :) otherwise it would be boring getting good stuffs all the time.
Re: [Mod] Lucky Block [0.2][lucky_block]
I was just wondering why it was under "hopper" and not part of default... That's all.TenPlus1 wrote:When adding lucky blocks for other mods it's always handy to add some nice blocks and some bad one's to mix it up a little, so theres a chance of giving a hopper or spawning lava under the player :) otherwise it would be boring getting good stuffs all the time.
N/A
- Napiophelios
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Re: [Mod] Lucky Block [0.2][lucky_block]
drawtype = nodebox will crash the game if you click with screwdriver.
I added some simple animated textures for fun, see if you like it.
I added some simple animated textures for fun, see if you like it.
Re: [Mod] Lucky Block [0.2][lucky_block]
Thanks Napiophelios, fixed the nodebox and protector variable bugs and added support for animated textures... Would be nice to see other servers using their own lucky block textures :)
Re: [Mod] Lucky Block [0.2][lucky_block]
TenPlus1... I added some stuff into this mod. Worked a very long time on it and I hope that you might find some of it useful. Help yourself to whatever you like. See my repo and please be sure to read the readme.
Re: [Mod] Lucky Block [0.3][lucky_block]
Updated to version 0.3:
- Added new lucky blocks
- Error checking added to some routines
- Added new features
- Schematics overhaul
- Re-wrote API.txt to make things clearer
- Added new lucky blocks
- Error checking added to some routines
- Added new features
- Schematics overhaul
- Re-wrote API.txt to make things clearer
- SaKeL
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Re: [Mod] Lucky Block [0.3][lucky_block]
can this lucky blocks spawn automatically in the world or someone has to place them manually ?
Re: [Mod] Lucky Block [0.3][lucky_block]
Lucky Blocks can be crafted using a chest surrounded by gold ingots, although it's up to server owners if they wish to have them spawn in-game automatically.
Update (7th January 2016):
- Fixed bug where schematics were always forcefully placed
- Added error checking to spawned entities
- Added nametags to spawned mobs
- Fixed instafarm block
Update (7th February 2016):
- Added default tree's (apple, jungle, pine, acacia, aspen)
- improved explosions (no more square holes)
Update (7th January 2016):
- Fixed bug where schematics were always forcefully placed
- Added error checking to spawned entities
- Added nametags to spawned mobs
- Fixed instafarm block
Update (7th February 2016):
- Added default tree's (apple, jungle, pine, acacia, aspen)
- improved explosions (no more square holes)
Re: [Mod] Lucky Block [0.3][lucky_block]
Ok, this is particularly nefarious, but how about if the user has his home set with /sethome, placing a lava source there... That's quite evil.
N/A
Re: [Mod] Lucky Block [0.3][lucky_block]
That is really evil.
Many of my mods are now a part of Minetest-mods. A place where you know they are maintained!
A list of my mods can be found here
A list of my mods can be found here
Re: [Mod] Lucky Block [0.3][lucky_block]
Update:
- Lucky block explosions now support on_blast function thanks to MT-Modder
- Lucky block explosions now support on_blast function thanks to MT-Modder
Re: [Mod] Lucky Block [0.4][lucky_block]
Updated to 0.4
- Added ability to use custom functions inside lucky blocks.
- Fixed traps so player is in position when they appear.
Notice: I'm looking for new blocks to add so if any mod authors would like to make some for there own mods that would be awesome :)
- Added ability to use custom functions inside lucky blocks.
- Fixed traps so player is in position when they appear.
Notice: I'm looking for new blocks to add so if any mod authors would like to make some for there own mods that would be awesome :)
- ParaklataChotou
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Re: [Mod] Lucky Block [0.4][lucky_block]
I'll try this new update. Thank you. Any errors (if there's any) I'll send it to you the error file. It's an excellent mod.
Visit my server: freextress.ddnsking.com 30002 . mobs, npcs, interesting places, pvp.
- ParaklataChotou
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Re: [Mod] Lucky Block [0.4][lucky_block]
The same glitch. take the error file.
and thanks anyways. The mod is cool, but it causes the servers crash.
Code: Select all
2016-10-01 20:48:05: ERROR[Main]: ServerError: Runtime error from mod '*builtin*' in callback environment_Step(): ...ra\minetest-0.4.14-win64\bin\..\builtin\game\falling.lua:24: attempt to index local 'node' (a nil value)
2016-10-01 20:48:05: ERROR[Main]: stack traceback:
2016-10-01 20:48:05: ERROR[Main]: ...ra\minetest-0.4.14-win64\bin\..\builtin\game\falling.lua:24: in function 'set_node'
2016-10-01 20:48:05: ERROR[Main]: ...a\minetest-0.4.14-win64\bin\..\mods\lucky_block\init.lua:473: in function 'func'
2016-10-01 20:48:05: ERROR[Main]: ...andra\minetest-0.4.14-win64\bin\..\builtin\game\misc.lua:34: in function <...andra\minetest-0.4.14-win64\bin\..\builtin\game\misc.lua:11>
2016-10-01 20:48:05: ERROR[Main]: ...a\minetest-0.4.14-win64\bin\..\builtin\game\register.lua:369: in function <...a\minetest-0.4.14-win64\bin\..\builtin\game\register.lua:349>
Visit my server: freextress.ddnsking.com 30002 . mobs, npcs, interesting places, pvp.
Re: [Mod] Lucky Block [0.4][lucky_block]
Is that the build from the main page?ParaklataChotou wrote:The same glitch. take the error file.and thanks anyways. The mod is cool, but it causes the servers crash.Code: Select all
2016-10-01 20:48:05: ERROR[Main]: ServerError: Runtime error from mod '*builtin*' in callback environment_Step(): ...ra\minetest-0.4.14-win64\bin\..\builtin\game\falling.lua:24: attempt to index local 'node' (a nil value) 2016-10-01 20:48:05: ERROR[Main]: stack traceback: 2016-10-01 20:48:05: ERROR[Main]: ...ra\minetest-0.4.14-win64\bin\..\builtin\game\falling.lua:24: in function 'set_node' 2016-10-01 20:48:05: ERROR[Main]: ...a\minetest-0.4.14-win64\bin\..\mods\lucky_block\init.lua:473: in function 'func' 2016-10-01 20:48:05: ERROR[Main]: ...andra\minetest-0.4.14-win64\bin\..\builtin\game\misc.lua:34: in function <...andra\minetest-0.4.14-win64\bin\..\builtin\game\misc.lua:11> 2016-10-01 20:48:05: ERROR[Main]: ...a\minetest-0.4.14-win64\bin\..\builtin\game\register.lua:369: in function <...a\minetest-0.4.14-win64\bin\..\builtin\game\register.lua:349>
Have a nice day! :D
Re: [Mod] Lucky Block [0.4][lucky_block]
ParaklataChotou - if a falling node is dropped by a lucky block and the node doesn't exist in-game then you get the above error, so I've added a check for that... Works ok now :)
Last edited by TenPlus1 on Mon Oct 03, 2016 07:06, edited 1 time in total.
- ParaklataChotou
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Re: [Mod] Lucky Block [0.4][lucky_block]
Really? cool. n_n. Now I'll try it again on Android Server. and I'll tell you the results. Thanks.TenPlus1 wrote:ParaklataChotou - if a falling node it dropped by a lucky block that doesn't exist then you get the above error, so I've added a check for that... Works ok now :)
Visit my server: freextress.ddnsking.com 30002 . mobs, npcs, interesting places, pvp.
- ParaklataChotou
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Re: [Mod] Lucky Block [0.4][lucky_block]
Now it's working like the weed. Thank you n_n. Now it's not causing crash on my server.TenPlus1 wrote:ParaklataChotou - if a falling node is dropped by a lucky block and the node doesn't exist in-game then you get the above error, so I've added a check for that... Works ok now :)
Visit my server: freextress.ddnsking.com 30002 . mobs, npcs, interesting places, pvp.
Re: [Mod] Lucky Block [0.4][lucky_block]
Hey,
so can i make my own schematics???(i mean if i copy it in the schem folder they have a chance to spawn???)
so can i make my own schematics???(i mean if i copy it in the schem folder they have a chance to spawn???)
Re: [Mod] Lucky Block [0.4][lucky_block]
Kosmos, yes you can add schematic files and have them spawn from lucky blocks :) follow guide.
- Andrey01
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Re: [Mod] Lucky Block [0.4][lucky_block]
TenPlus1, for what have you done is this mod?
Re: [Mod] Lucky Block [0.4][lucky_block]
Andrey: how do you mean ?
Re: [Mod] Lucky Block [0.4][lucky_block]
Update:
- Added new troll block (Dry Shrub takeover).
- Added 'stop punching yourself' block.
- Added new troll block (Dry Shrub takeover).
- Added 'stop punching yourself' block.
Re: [Mod] Lucky Block [0.5][lucky_block]
Updated to 0.5:
- Added explosion radius and fire settings
- Added 12 new blocks for 0.4.15+
- Added explosion radius and fire settings
- Added 12 new blocks for 0.4.15+
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