firefox
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by firefox » Thu Oct 29, 2015 17:59
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if the only difference is having more discs, you should probably merge the mods together. :)
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LazerRay
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by LazerRay » Fri Oct 30, 2015 14:26
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Maybe you could add the ability to have custom music disks, you put the music file in a certain folder and use a config setting on the mod to find it.
wilkgr76
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by wilkgr76 » Wed Nov 25, 2015 05:13
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LazerRay wrote: Maybe you could add the ability to have custom music disks, you put the music file in a certain folder and use a config setting on the mod to find it.
+1
N/A
im-poke
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by im-poke » Sat Dec 12, 2015 16:57
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edited it with my music. this music is mwhah except the piano one.
ARE YOU A NYAN CAT?????
--ABJ
im-poke
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by im-poke » Sun Jan 03, 2016 11:06
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I would like to change it into a alarm node.
ARE YOU A NYAN CAT?????
--ABJ
benrob0329
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by benrob0329 » Mon Jan 04, 2016 05:37
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@im-poke Maybe a Pipeworks style animation, but with an arm loading the jukebox? Could be controlled with Mesecons/Digilines, and perhaps even have 4aimin's (did I spell that correctly?) 3D chest mod, to make it look even cooler.
amadin
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by amadin » Thu Jan 21, 2016 15:10
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Can you add support for midi files?
LNJ
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by LNJ » Mon Jan 25, 2016 14:51
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amadin wrote: Can you add support for midi files?
Sorry, but this isn't possible in the current MT-engine.
LNJ
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by LNJ » Mon Jan 25, 2016 15:07
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New version 1.1:
- The music has a maximal hear distance of 25 nodes now (Thanks for reporting, Amadin)
amadin
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by amadin » Mon Jan 25, 2016 16:38
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Will be good if the sound does not pass through walls.
wilkgr76
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by wilkgr76 » Tue Jan 26, 2016 09:48
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amadin wrote: Will be good if the sound does not pass through walls.
True :) Maybe a certain tolerance (e.g. 1 block?)
N/A
amadin
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by amadin » Tue Jan 26, 2016 14:12
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.
Last edited by
amadin on Wed Dec 18, 2019 20:04, edited 1 time in total.
LNJ
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by LNJ » Tue Apr 12, 2016 16:36
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Update! 1.2:
- Discs have got coulors now.
LNJ
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by LNJ » Tue May 24, 2016 05:09
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Update 2.0:
- Added disc API (by Rui)
The jukebox mod is now on Minetest-Mods!
redblade7
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by redblade7 » Mon Oct 31, 2016 20:57
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Does anyone know how to change this mod, or if there is a similar mod, which will play the music 24/7, rather than stopping when the original user leaves?
AccidentallyRhine
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by AccidentallyRhine » Mon May 21, 2018 18:18
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Why are there so many unused discs? Were all of the stock songs meant to be assigned to that one red disc or is that for loop failing to distribute the .oggs correctly?
LNJ
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by LNJ » Sun May 27, 2018 12:09
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AccidentallyRhine wrote: Why are there so many unused discs? Were all of the stock songs meant to be assigned to that one red disc or is that for loop failing to distribute the .oggs correctly?
You can add your own songs to the other discs.
amadin
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by amadin » Wed Dec 18, 2019 00:22
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.
LNJ
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by LNJ » Sun Dec 22, 2019 15:57
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amadin wrote: .
*slow clap*
uwu666
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by uwu666 » Wed May 13, 2020 22:52
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is there any way to get the discs on survival mode?
cdb_71b6f99a808c
Teen_Miner
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by Teen_Miner » Sun May 31, 2020 17:33
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i actually changed the code so the 1st disc is cheaper(red dye instead of gold ingot) and added similar recipes to the rest of the discs(dyes based on the disc color. ex. cyan dye for disc 9,black for disc 7,green and yellow for discs 2 and 3 respectively,etc.). This is pretty simple to do. Just go into the init.lua text,find the recipe for the disc,change it,copy and paste with your desired changes.
cdb_yuId0gpEgnYo
Yona
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by Yona » Tue Oct 24, 2023 15:09
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noticed larger .ogg files like 4mb do not play but they do play in jukeloopbox
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