[Mod] Spawners [0.6] [spawners]

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burli
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Re: [Mod] Spawners [0.6] [spawners]

by burli » Wed May 18, 2016 14:11

If I enable spawners I get an error message

Code: Select all
ERROR[Server]: Map::setNode(): Not allowing to place CONTENT_IGNORE while trying to replace "air" at (436,-373,125) (block (27,-24,7))


If I only enable chests only chests are spawning
 

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burli
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Re: [Mod] Spawners [0.6] [spawners]

by burli » Wed May 18, 2016 14:29

Sorry, my fault. But there is another bug. Mobs can spawn in the stone if the spawner is close to a wall

Edit: and you should use mono sounds for positional sound

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Re: [Mod] Spawners [0.6] [spawners]

by SaKeL » Fri Oct 14, 2016 21:58

xeranas wrote:Strange, if I set both SPAWNERS_GENERATE and CHESTS_GENERATE to true it only generates spawners (but no chest).
Code: Select all
SPAWNERS_GENERATE = true
CHESTS_GENERATE = true

If I disable SPAWNERS_GENERATE (by setting it to false) chest generation then works. Tried on 0.4.14 MT.


yes that's true, only 1 works at the time ;)
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Re: [Mod] Spawners [0.6] [spawners]

by SaKeL » Fri Oct 14, 2016 22:11

@burli thanks for letting me know, i will convert the audio to mono. +1
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