[Mod] Mars Survive 9 [marssurvive]

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linushsao
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Re: [Mod] Mars Survive 4 [marssurvive]

by linushsao » Post

UjEdwin wrote:can be good to know that plants like flowers, cotton, papyrus... will spawn on grass, because it would be hard to get any...
code can be found in functions.lua: 25
tks,UjEdwin. i 'm reading your codes and try to realize this interesting mod. i found it contains a ore call "UjEdwin"...^_^. and seems no recipe using this "ore"? is it a spectial ore for something or?

in these days my new job got very busy...>_<,but i'll keep working...

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Re: [Mod] Mars Survive 4 [marssurvive]

by Diamond knight » Post

it drops 4 steel ingots, that is it's use

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Re: [Mod] Mars Survive 4 [marssurvive]

by JiCeyCraft » Post

One suggestion :

Mars Survive mod merged with Moon mod and the possibility to make starships to travel space between the 2 worlds, like Galacticraft in Minecraft.

Would be fine and fun for me.
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Re: [Mod] Mars Survive 4 [marssurvive]

by nudistgamer » Post

if you do merge with the moon mod and make spaceships to cross between the two, might I suggest you also hook up with the asteroid mod? it would be a great thing to fill in the space between the 2 worlds.
viewtopic.php?f=11&t=6674&p=101546&hili ... id#p101546

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Re: [Mod] Mars Survive 4 [marssurvive]

by linushsao » Post

JiCeyCraft & nudistgamer : tks for your suggestions, i also consider and try to merge the moon & asteroid . but huston got a little problem.even i will keep trying to done it

in my country TAIWAN , it's during four-days holidays.finally i have time and will release a very WIP game tomorrow. at the same time i will setup a server.

it's very wip,and has a problem that player maybe stack in block(as defaut,player spawn near 0,0,0),i do'nt know how to fix it. i'll setup a safe spawn point at player's hall on map in server.

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Re: [Mod] Mars Survive 4 [marssurvive]

by linushsao » Post


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Re: [Mod] Mars Survive 4 [marssurvive]

by Andrey01 » Post

I can`t load that mod in my world, for some reason he self disables in list of mods

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Re: [Mod] Mars Survive 4 [marssurvive]

by krokoschlange » Post

I don't know why this happens sometimes but you just need to edit the world.mt in the world's folder. Just change the line load_mod_marssurvive = nil (maybe it is = false) to load_mod_marssurvive = true

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Re: [Mod] Mars Survive 4 [marssurvive]

by Andrey01 » Post

krokoschlange wrote:I don't know why this happens sometimes but you just need to edit the world.mt in the world's folder. Just change the line load_mod_marssurvive = nil (maybe it is = false) to load_mod_marssurvive = true
That isn`t working, i have changed the line "load_mod_true" in the world`s folder, but mod again is disabling in list of mods.Probably that mod don`t work, but however before the mod worked

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Re: [Mod] Mars Survive 4 [marssurvive]

by linushsao » Post

Andrey01 wrote:I can`t load that mod in my world, for some reason he self disables in list of mods
because of depends?
1)Server:Mars World
2).address:139.59.238.211:30016
3).manual(in processing):http://tinyurl.com/jyjkrgl
4).for my(admin's) role in all my servers,i'll be as the earth/water/fire/wind. i maintain that system,but not manage/touch players directly in game,not own the crafts on planet. i just keep watching the worlds.
5).TODO-List

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Re: [Mod] Mars Survive 5 [marssurvive]

by AiTechEye » Post

Do you have the "Space" mod instaled?

viewtopic.php?f=9&t=14497&p=215243#p215243

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Re: [Mod] Mars Survive 5 [marssurvive]

by Andrey01 » Post

UjEdwin wrote:Do you have the "Space" mod instaled?

viewtopic.php?f=9&t=14497&p=215243#p215243
I installed only Mars Survive and some other mods, really to work mod Mars Survive do i need include mod Space?

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Re: [Mod] Mars Survive 5 [marssurvive]

by RHR » Post

cool idea! :)

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Re: [Mod] Mars Survive 5 [marssurvive]

by AiTechEye » Post

no, but just wondered if it was it, that messed up :-)
cuz a part of the mars mod are included in that mod.

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Re: [Mod] Mars Survive 6 [marssurvive]

by AiTechEye » Post

V6:
Added: trap door
Added: smart glass panes
Added: glowing cystal and stone
Added: 5 aliens
Added: lamp
Fixed: crashing aliens and bullets into unknown nodes

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Re: [Mod] Mars Survive 4 [marssurvive]

by linushsao » Post

Andrey01 wrote:
krokoschlange wrote:I don't know why this happens sometimes but you just need to edit the world.mt in the world's folder. Just change the line load_mod_marssurvive = nil (maybe it is = false) to load_mod_marssurvive = true
That isn`t working, i have changed the line "load_mod_true" in the world`s folder, but mod again is disabling in list of mods.Probably that mod don`t work, but however before the mod worked
or you could just download my game based on UJEdwin's marsurvive mod? maybe you will know why?
viewtopic.php?f=50&t=14869
1)Server:Mars World
2).address:139.59.238.211:30016
3).manual(in processing):http://tinyurl.com/jyjkrgl
4).for my(admin's) role in all my servers,i'll be as the earth/water/fire/wind. i maintain that system,but not manage/touch players directly in game,not own the crafts on planet. i just keep watching the worlds.
5).TODO-List

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Re: [Mod] Mars Survive 6 [marssurvive]

by Andrey01 » Post

linushsao wrote:
Andrey01 wrote:
krokoschlange wrote:I don't know why this happens sometimes but you just need to edit the world.mt in the world's folder. Just change the line load_mod_marssurvive = nil (maybe it is = false) to load_mod_marssurvive = true
That isn`t working, i have changed the line "load_mod_true" in the world`s folder, but mod again is disabling in list of mods.Probably that mod don`t work, but however before the mod worked
or you could just download my game based on UJEdwin's marsurvive mod? maybe you will know why?
viewtopic.php?f=50&t=14869
Really the servers can download?Where do i need unpack your game?

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Re: [Mod] Mars Survive 6 [marssurvive]

by Andrey01 » Post

It finally worked!I have installed new version of the mod and he isn`t disabling anymore

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Re: [Mod] Mars Survive 6 [marssurvive]

by juli » Post

I have programmed a bit in your mod to make spacesuits registerable and make them work like armor, so that people don't get so much damage by aliens if they wear a spacesuit.
I have made a new file sacesuit.lua and removed the spacesuitthings from the other files.
I think i have used version 4 or 5.
Can u add this to the Mars Survive mod?
See attachment for the code.
Attachments
marssurvive.zip
(975.55 KiB) Downloaded 83 times

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Re: [Mod] Mars Survive 6 [marssurvive]

by linushsao » Post

Nice work.
1)Server:Mars World
2).address:139.59.238.211:30016
3).manual(in processing):http://tinyurl.com/jyjkrgl
4).for my(admin's) role in all my servers,i'll be as the earth/water/fire/wind. i maintain that system,but not manage/touch players directly in game,not own the crafts on planet. i just keep watching the worlds.
5).TODO-List

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Re: [Mod] Mars Survive 6 [marssurvive]

by Andrey01 » Post

juli wrote:<font><font>Я запрограммировал немного в вашем мод , </font><font>чтобы сделать скафандры регистрируемые и заставить их работать , </font><font>как броней, так что люди не получают столько вреда иностранцами , </font><font>если они носят скафандр. </font></font>
<font><font>Я сделал новый файл sacesuit.lua и удалил spacesuitthings из других файлов. </font></font>
<font><font>Я думаю , что </font><font>я использовал версии 4 или 5. </font></font>
<font><font>Может у добавить это Марс Выжить мод? </font></font>
<font><font>См привязанность к коду.</font></font>
Juli, you have mistake in word: "sacesuit.lua", you should write "spacesuit.lua"

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Re: [Mod] Mars Survive 6 [marssurvive]

by juli » Post

i moved it now to the newest version.
I can upload the zip but i have one question:
why Ujedwin maked the spacesuit invisible in newest version?

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Re: [Mod] Mars Survive 6 [marssurvive]

by AiTechEye » Post

because i suspected the license from the program i used to make the models, could messup for some users, so i had to remove them, same for a few other mods.

the other thing was i think the skin looks better then the weird suit.
i will try to remake that breathing system as soon as im done with another mod project.

i would like to create new models in blender, but i always gets probelms with it.

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Re: [Mod] Mars Survive 6 [marssurvive]

by juli » Post

So i rewrite it so that skins are used for spacesuit and a spacesuit can be used as armor. ok?

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Re: [Mod] Mars Survive 6 [marssurvive]

by juli » Post

I programmed a bit more now on the spacesuits. What i have done:
- removed the entity from spacesuit
- registered 2 new spacesuits:
· red: half damage by aliens
· blue: 1/3 damage by aliens
- added craftings for both suits
- made the gassbottles with air-generator refillable

Image
Edit: merged into main marssurvive mod by UjEdwin (thx) :)
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spacesuits.png
spacesuits.png (31.04 KiB) Viewed 1144 times
Last edited by juli on Thu Dec 22, 2016 21:26, edited 1 time in total.

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