[Mod] Gravitygun 2 [gravitygun]
[Mod] Gravitygun 2 [gravitygun]
Licenses: code: LGPL-2.1, media: CC BY-SA-4.0
Source
Download
Depends: none
The gravity gun, that can pick up, and throw away stuff :D
left click (use) to pick
up right click (place) on a holded object to throw away
you can craft the tool to a placeable block
Using 3D models in hand (basicly nodes) (becaouse same kind of mod does it in minecraft + more realistic)
The gravity guns using a auto glitch fix, thats makes static control over the object, (the glitches is caused by heavy models)
cast stuff can destroy blocks (fly away or create drops) [if enable_gravitygun_throw_stuff_destroys is true]
Gravitygun
Can can pick up, place and throw away stuff / blocks
(players to if enable_gravitygun_requires_privilege_to_hold_players is false or have the gravitygun privilege)
Gravitygun Overloaded:
cant hold stuff, but used a very high force power to throw away evyerthing around you, even the blocks.
requires gravitygun2 (privilege as default)
Gravitygun basic:
Can only pick up and place stuff (but still usefull)
(players to if enable_gravitygun_requires_privilege_to_hold_players is false or have the gravitygun privilege)
- Attachments
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- screenshot_20190217_202603.png (282.89 KiB) Viewed 1512 times
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- screenshot_20190217_202322.png (283.01 KiB) Viewed 1512 times
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- screenshot_20190217_202039.png (206.95 KiB) Viewed 1512 times
Last edited by AiTechEye on Sun Feb 17, 2019 19:30, edited 24 times in total.
- prof-turbo
- Member
- Posts: 516
- Joined: Mon May 07, 2012 17:02
- Location: MinetestForFun or Teeworlds master server list
Re: [Mod] gravitygun 0.9 (beta)
Portal and then Gravity Gun... You're a Valve lover ! :)
Re: [Mod] gravitygun 0.9 (beta)
I think minetest needed this stuff :-)
Dont forget Diplazer,(the advaced build tool) [like a worldedit in a single tool]
Dont forget Diplazer,(the advaced build tool) [like a worldedit in a single tool]
- mahmutelmas06
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- benrob0329
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Re: [Mod] gravitygun 0.9 (beta)
What?!?
Awesome!!!!!
Awesome!!!!!
- TailsTheFoxDoes MT
- Member
- Posts: 415
- Joined: Mon Jan 18, 2016 20:50
- In-game: TailsTheFox
- Location: Mobius
Re: [Mod] gravitygun 0.9 (beta)
Yeah, i'm TailsTheFox, i'm getting this mod and using it on Ristar. He be freaked out!!!
I'm the TailsTMM of minetest, in other words, i rock.
BRAAAAAZZZZAAAA!!!!!!!!!!!!!!!!!!!!!!!!!!!
BTW it means TailsTheMeseMinecart, but that isn't my name, it's just a way of saying that i basically do the same thing Dantdm does but i do it with minetest And you problably can't see the invisible ink.
My mods:
My first mod:tails_boss
Mob_pack now has voice acting! Do you want YOUR VOICE included? Look in my posts for the thread!
BRAAAAAZZZZAAAA!!!!!!!!!!!!!!!!!!!!!!!!!!!
BTW it means TailsTheMeseMinecart, but that isn't my name, it's just a way of saying that i basically do the same thing Dantdm does but i do it with minetest And you problably can't see the invisible ink.
My mods:
My first mod:tails_boss
Mob_pack now has voice acting! Do you want YOUR VOICE included? Look in my posts for the thread!
- TailsTheFoxDoes MT
- Member
- Posts: 415
- Joined: Mon Jan 18, 2016 20:50
- In-game: TailsTheFox
- Location: Mobius
Re: [Mod] gravitygun 0.99 (beta)
Uh is this compatible with prehistoric mod, the game crashed when i threw a dinosaur.
I'm the TailsTMM of minetest, in other words, i rock.
BRAAAAAZZZZAAAA!!!!!!!!!!!!!!!!!!!!!!!!!!!
BTW it means TailsTheMeseMinecart, but that isn't my name, it's just a way of saying that i basically do the same thing Dantdm does but i do it with minetest And you problably can't see the invisible ink.
My mods:
My first mod:tails_boss
Mob_pack now has voice acting! Do you want YOUR VOICE included? Look in my posts for the thread!
BRAAAAAZZZZAAAA!!!!!!!!!!!!!!!!!!!!!!!!!!!
BTW it means TailsTheMeseMinecart, but that isn't my name, it's just a way of saying that i basically do the same thing Dantdm does but i do it with minetest And you problably can't see the invisible ink.
My mods:
My first mod:tails_boss
Mob_pack now has voice acting! Do you want YOUR VOICE included? Look in my posts for the thread!
Re: [Mod] gravitygun 0.99 (beta)
the jurassic mod just messup for me, so i cant test it, but it should not crash.
next time look for the error, and line so i have any idea where it is
next time look for the error, and line so i have any idea where it is
- azekill_DIABLO
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Re: [Mod] gravitygun
+8888 gravity shard!
just a question:
is the gun you are holding on the screenshots is a 3d model or a 2d texture?
(for the eyes of the other people)
just a question:
is the gun you are holding on the screenshots is a 3d model or a 2d texture?
(for the eyes of the other people)
Gone, but not dead. Contact me on discord: azekill_DIABLO#6565
DMs are always open if you want to get in touch!
DMs are always open if you want to get in touch!
Re: [Mod] gravitygun
Its a block with a 3d model, blocks can have same properties as tools / craft items.
Re: [Mod] gravitygun
This is one of those mods that can really add a whole new level of fun to Minetest. I approve!
[BitChute: https://www.bitchute.com/channel/fCcBQxrYQjNX/] [Rumble: https://rumble.com/user/HPoorHMagentaHChildH]
- maikerumine
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- GitHub: maikerumine
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Re: [Mod] Gravitygun [gravitygun]
Awe man? Where is the download link?
Talamh Survival Minetest-->viewtopic.php?f=10&t=12959
Re: [Mod] Gravitygun [gravitygun]
Fixed
i suspected the license could messup for some users, from the old program i used.
So the models are removed.
i suspected the license could messup for some users, from the old program i used.
So the models are removed.
- maikerumine
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Re: [Mod] Gravitygun [gravitygun]
I found a quick bug to fix:UjEdwin wrote:Fixed
i suspected the license could messup for some users, from the old program i used.
So the models are removed.
When multiple drops are involved with a node, the game crashes as it only looks for a max of 2 drops.
See code for pumpkin, drop up to 9 slices:
Code: Select all
minetest.register_node("farming:pumpkin", {
description = "Pumpkin",
tiles = {
"farming_pumpkin_top.png",
"farming_pumpkin_top.png",
"farming_pumpkin_side.png"
},
groups = {
choppy = 1, oddly_breakable_by_hand = 1,
flammable = 2, plant = 1
},
drop = {
items = {
{items = {'farming:pumpkin_slice 9'}, rarity = 1},
}
},
sounds = default.node_sound_wood_defaults(),
})\
in entities.lua
function gravitygun_spawn_block(pos)
and the code to be fixed is here:
line 220:
Code: Select all
if node.drop=="" or node.drop==nil then
gravitygun_power.drop=node.name
elseif node.drop.items and node.drop.items[1].items then
if minetest.registered_nodes[node.drop.items[2].items[1]] then
gravitygun_power.drop=node.drop.items[2].items[1]
elseif minetest.registered_nodes[node.drop.items[1].items[1]] then
gravitygun_power.drop=node.drop
else
gravitygun_power.drop=node.drop
end
else
gravitygun_power.drop=node.drop
end
or add if n>2 then node.drop{1} or something.
Thanks for this mod, it is really cool and fun to use!!
Talamh Survival Minetest-->viewtopic.php?f=10&t=12959
- Andrey01
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Re: [Mod] Gravitygun 2 [gravitygun]
Gravitygun - is that the pistols?
Re: [Mod] Gravitygun 2 [gravitygun]
Kinda, it can be used as a weapon and tool
ggun in MC: https://www.youtube.com/watch?v=XetXdbqxu1k&t=87
This ggun for minetest is a lot better then mc version, cuz you can pick up almost everything and push far away, it also hurts unprotected blocks.
the blue/overloaded version can also push away many objects and blocks at same time (very powerfull)
ggun in MC: https://www.youtube.com/watch?v=XetXdbqxu1k&t=87
This ggun for minetest is a lot better then mc version, cuz you can pick up almost everything and push far away, it also hurts unprotected blocks.
the blue/overloaded version can also push away many objects and blocks at same time (very powerfull)
-
- New member
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- In-game: Samthecool5098
OMG
i just downloaded i will tell "the comment" later
-
- Member
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- Joined: Wed Jul 26, 2017 18:10
- In-game: zargul
Re: [Mod] Gravitygun 2 [gravitygun]
Love this mod!
Noticed you got 3D models again. Nice :) Maybe I can help you with that sometime, I finally know blender.
Noticed you got 3D models again. Nice :) Maybe I can help you with that sometime, I finally know blender.
May God be with you, always.
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