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[Mod] interaction_areas [interaction_areas]

PostPosted: Mon Feb 15, 2016 17:16
by YuGiOhJCJ
interaction_areas

* Mod version: 20170822
* Mod license: GPL 3 or later
* Minetest version: 0.4.16
* Mod dependencies: none
* Report bugs or request help using my contact address

This is a minetest mod to manage interaction areas.

Link: https://github.com/YuGiOhJCJ/interaction_areas

Download links:

Re: [Mod] interaction_areas [interaction_areas]

PostPosted: Mon Feb 15, 2016 19:37
by rubenwardy
What makes this different from other protection mods?

Re: [Mod] interaction_areas [interaction_areas]

PostPosted: Mon Feb 15, 2016 20:32
by YuGiOhJCJ
I tried the "areas" mod [1] that allows this:
In a world where all things are not protected, you can protect some parts of the world.

Instead of that, the "interaction_areas" mod allows this:
In a world where all things are protected, you can allow people to interact with some parts of the world.

Also, I love the command line parameters allowing to manage interaction areas:
/interaction_areas add [<position_x> [<position_y> [<position_z>]]] <player_name> [<dimension_x> [<dimension_y> [<dimension_z>]]] | help <command> | remove [<interaction_area_id> | all] | show [<interaction_area_id> | all] | version

For that, you need to grant the "interaction_areas" privilege to the player.

[1] https://github.com/ShadowNinja/areas