[Mod] Bows with arrows V2 [bows]

amadin
Member
Posts: 549
Joined: Tue Jun 16, 2015 16:23

Re: [Mod] Bows with arrows V10.1 [bows]

by amadin » Post

Andrey01 wrote:Can you add mithril, silver bows and arrows? It will depends from More Ores mod.
I think it's unnecessary

User avatar
Andrey01
Member
Posts: 2574
Joined: Wed Oct 19, 2016 15:18
GitHub: Andrey2470T
In-game: Andrey01
Location: Russia, Moscow

Re: [Mod] Bows with arrows V10.1 [bows]

by Andrey01 » Post

amadin wrote:
Andrey01 wrote:Can you add mithril, silver bows and arrows? It will depends from More Ores mod.
I think it's unnecessary
Yes, you`re right! It will unnecessary and it will be only if install More blocks itself. Such depends.

amadin
Member
Posts: 549
Joined: Tue Jun 16, 2015 16:23

Re: [Mod] Bows with arrows V10.1 [bows]

by amadin » Post

I propose remove stone bow ;)
Last edited by amadin on Sun Sep 03, 2017 21:32, edited 2 times in total.

User avatar
azekill_DIABLO
Member
Posts: 7507
Joined: Wed Oct 29, 2014 20:05
GitHub: azekillDIABLO
In-game: azekill_DIABLO
Location: OMICRON
Contact:

Re: [Mod] Bows with arrows V10.1 [bows]

by azekill_DIABLO » Post

nope bad idea.
Gone, but not dead. Contact me on discord: azekill_DIABLO#6565
DMs are always open if you want to get in touch!

User avatar
Andrey01
Member
Posts: 2574
Joined: Wed Oct 19, 2016 15:18
GitHub: Andrey2470T
In-game: Andrey01
Location: Russia, Moscow

Re: [Mod] Bows with arrows V10.1 [bows]

by Andrey01 » Post

amadin wrote:I propose remove stone bow ;)
For any reason?

User avatar
azekill_DIABLO
Member
Posts: 7507
Joined: Wed Oct 29, 2014 20:05
GitHub: azekillDIABLO
In-game: azekill_DIABLO
Location: OMICRON
Contact:

Re: [Mod] Bows with arrows V10.1 [bows]

by azekill_DIABLO » Post

it is impossible, but breaking stone with wood too so nothing and revive offtopic.
Gone, but not dead. Contact me on discord: azekill_DIABLO#6565
DMs are always open if you want to get in touch!

User avatar
InterVi
Member
Posts: 32
Joined: Wed Jul 05, 2017 08:22
GitHub: InterVi
IRC: InterVi
In-game: InterVi
Location: Russia, Moscow
Contact:

Re: [Mod] Bows with arrows V10.1 [bows]

by InterVi » Post

strange visual bug in smart inventory
Снимок экрана_2017-07-05_21-35-36.png
Снимок экрана_2017-07-05_21-35-36.png (72.11 KiB) Viewed 1227 times

User avatar
Napiophelios
Member
Posts: 1035
Joined: Mon Jul 07, 2014 01:14
GitHub: Napiophelios
IRC: Nappi
In-game: Nappi

Re: [Mod] Bows with arrows V10.1 [bows]

by Napiophelios » Post

not really a bug,
bows are in "group:stick"

User avatar
InterVi
Member
Posts: 32
Joined: Wed Jul 05, 2017 08:22
GitHub: InterVi
IRC: InterVi
In-game: InterVi
Location: Russia, Moscow
Contact:

Re: [Mod] Bows with arrows V10.1 [bows]

by InterVi » Post

of them can be crafted pickaxe?)

User avatar
azekill_DIABLO
Member
Posts: 7507
Joined: Wed Oct 29, 2014 20:05
GitHub: azekillDIABLO
In-game: azekill_DIABLO
Location: OMICRON
Contact:

Re: [Mod] Bows with arrows V10.1 [bows]

by azekill_DIABLO » Post

yes!
Gone, but not dead. Contact me on discord: azekill_DIABLO#6565
DMs are always open if you want to get in touch!

seller
Member
Posts: 37
Joined: Sat Aug 05, 2017 16:31
In-game: seller bombingspree lockerhead5000 blob5000 thediamondfighter
Location: in a hose

Re: [Mod] Bows with arrows V10.1 [bows]

by seller » Post

Not downloadable

User avatar
Stix
Member
Posts: 1385
Joined: Fri Aug 04, 2017 14:19
IRC: nil
In-game: Stix [+alts]
Location: USA

Re: [Mod] Bows with arrows V10.1 [bows]

by Stix » Post

you can download the zip.file at the attachments at the end of the post
Hey, what can i say? I'm the bad guy.

User avatar
Grizzly Adam
Member
Posts: 252
Joined: Sat Aug 05, 2017 01:28
GitHub: Grizzly-Adam
Location: Lost in America
Contact:

Re: [Mod] Bows with arrows V10.1 [bows]

by Grizzly Adam » Post

I am having a minor error:

ERROR[MAIN: generateImage():Could not load image "cachballs_hidden.png" while building texture; Creating a dummy image

Of course I check the textures folder and that file is missing. Do you have the missing file?
Check out my Mods: BBQ Mod Crops Plus

User avatar
AiTechEye
Member
Posts: 1000
Joined: Fri May 29, 2015 21:14
GitHub: AiTechEye
Location: Sweden

Re: [Mod] Bows with arrows V10.1 [bows]

by AiTechEye » Post

unused setting that was using a removed texture, fixed.

marcoottina
New member
Posts: 4
Joined: Thu Oct 20, 2016 20:40
GitHub: lonevetad
In-game: lonevetad

Re: [Mod] Bows with arrows V10.11 [bows]

by marcoottina » Post

Hi, I have an idea: I've studied and modified the PilzAdam's mod "throwing" and created three stuffs:
- "cluster bomb": an arrow that explodes with a great radius and spawns 3 groups of TNT-arrows (1-3-8, with degree angle 90-60-45). You could combine this idea with lots of your arrows, like the freezing ones :D
- icy-arrow: at hitting, places substitute all air and water blocks with ice, in a sphere with radius 8 blocks
- a simple crossbow that spawns infinitely the arrow you wear (the right-most in the stackitem) if any, or a default one if none, and didn't breaks.
What do you think?
I'll be glad to share the code, but I obviously need the PilzAdam's agreement, and my ideas.

User avatar
AiTechEye
Member
Posts: 1000
Joined: Fri May 29, 2015 21:14
GitHub: AiTechEye
Location: Sweden

Re: [Mod] Bows with arrows V2 [bows]

by AiTechEye » Post

The cluster already exist, but was not listed, but is now updated

+velocity to nitrogen tnt arrows
if you are use it with triple, quintuple or hail, you gets kinda same effect as the ncluster arrow

+radioactive arrow
keep hurting everything around the hit, makes them radioactive in a unlimited range as long there are something more to affect
this makes 1 arrow is enough to kill an army

+updated explotions api
added stuff like players and blocks that pushes away.
(imported from aliveai)

Ruto
Member
Posts: 29
Joined: Thu Sep 07, 2017 15:35
IRC: Ruto
In-game: Ruto

Re: [Mod] Bows with arrows V2nu [bows]

by Ruto » Post

How to use the bow ? (sorry for this question)

Ruto
Member
Posts: 29
Joined: Thu Sep 07, 2017 15:35
IRC: Ruto
In-game: Ruto

Re: [Mod] Bows with arrows V2nu [bows]

by Ruto » Post

How to use the bow ? (sorry for this question)

User avatar
AiTechEye
Member
Posts: 1000
Joined: Fri May 29, 2015 21:14
GitHub: AiTechEye
Location: Sweden

Re: [Mod] Bows with arrows V2nu [bows]

by AiTechEye » Post

set arrows in a slot, and a bow to right, its contrariwise in mc

like the pic down to left

Image

User avatar
the_raven_262
Member
Posts: 343
Joined: Mon Sep 22, 2014 09:30
GitHub: theraven262
IRC: [Discord unfortunately] corvus262

Re: [Mod] Bows with arrows V2nu [bows]

by the_raven_262 » Post

I like this mod, and I can say that I was not expecting it to be this good.
There are a few minor "bugs" that I have noticed, however.

1.
Image
Arrows collide with the nodebox as if it was a full node. I don't know if the collision box could actually be set the same as the selection box.

2.
Image
Arrows don't rotate on the horizontal axis, this is probably an engine limitation.

3.
When you "use" the bow to arm it with an arrow, it will be shown as being armed with the wooden arrow.
I don't really have anything against this, but you might want to improve it.

-------------------------------------------------------------------------------------------------------------------------------------------------

Yeah I was testing advtrains at the same map, and the digtron too.
But the nuke arrow took care of those.
Wait, did i just nuke my railway?!
Last edited by the_raven_262 on Sun Oct 29, 2017 08:49, edited 1 time in total.

User avatar
AiTechEye
Member
Posts: 1000
Joined: Fri May 29, 2015 21:14
GitHub: AiTechEye
Location: Sweden

Re: [Mod] Bows with arrows V2nu [bows]

by AiTechEye » Post

It smiler more like a glitch, the arrows is made to stuck in whatever it hits.

all arrows positions when them hits a node will be rounded and moved into the nearest edge (default node style, to use colisionboxes would just make unnecessary mess) to make it look somewhat good.
it can still be wrong in somwhow, but the functiosn are still working

User avatar
Lejo
Member
Posts: 718
Joined: Mon Oct 19, 2015 16:32
GitHub: Lejo1
In-game: Lejo

Re: [Mod] Bows with arrows V2nu [bows]

by Lejo » Post

You does it so:

Code: Select all

bows.on_hit_object=function(self,target,hp,user,lastpos)
	local hp2=target:get_hp()-hp
	target:set_hp(hp2)
	target:punch(target,1,{full_punch_interval=1,damage_groups={fleshy=4}},nil)
	if hp2>0 then
		local pos=self.object:getpos()
		local opos=target:getpos()
		local dir = user:get_look_dir()
		self.object:set_attach(target, "", {x=(opos.x-pos.x)*4,y=(pos.y-opos.y)*4,z=(pos.z-opos.z)*4},{x=0,y=-90,z=0})
	end
	return self
end
The target punch itself bad for register_on_punch_player(func(...))
may at a direction to the punch for knockback mods.
May does it so:

Code: Select all

bows.on_hit_object=function(self,target,hp,user,lastpos)
	local hp2=target:get_hp()-hp
	local dir = user:get_look_dir()
	target:set_hp(hp2)
	target:punch(user,1,{full_punch_interval=1,damage_groups={fleshy=4}},dir)
	if hp2>0 then
		local pos=self.object:getpos()
		local opos=target:getpos()
		self.object:set_attach(target, "", {x=(opos.x-pos.x)*4,y=(pos.y-opos.y)*4,z=(pos.z-opos.z)*4},{x=0,y=-90,z=0})
	end
	return self
end
Can you upload the mod to Github?

IanniPowerup!!!
Member
Posts: 100
Joined: Wed Nov 29, 2017 17:33
In-game: IanniPowerup
Contact:

Re: [Mod] Bows 0.1 [bows]

by IanniPowerup!!! » Post

benrob0329 wrote:Do the arrows stick to blocks?
sometimes yes other times no . Sometimes they glitch in blocks so u have to break the block to take the arrow . if the area is protected then your arrow sticks here

IanniPowerup!!!
Member
Posts: 100
Joined: Wed Nov 29, 2017 17:33
In-game: IanniPowerup
Contact:

Re: [Mod] Bows with arrows V2nu [bows]

by IanniPowerup!!! » Post

Your mod 'bows with arrows'' and your ''smartshop'' mods are being used on my brand new survival server ULTRA WORLD SURVIVAL . One of your mods being the only way of trading and the bows mod the safest way of pvp . The server is in closed beta but you can message me to tell you the server's IP

User avatar
Stix
Member
Posts: 1385
Joined: Fri Aug 04, 2017 14:19
IRC: nil
In-game: Stix [+alts]
Location: USA

Re: [Mod] Bows with arrows V2nu [bows]

by Stix » Post

here are some new textures i made for this mod, i didn't realize till now that our bows are so similar but you might be interested in the arrow textures:
Attachments
bowtextures.tar.gz
bow and arrow textures
(6.82 KiB) Downloaded 216 times
Hey, what can i say? I'm the bad guy.

Post Reply

Who is online

Users browsing this forum: Bing [Bot] and 23 guests