I noticed "pike" need a grassy biome:
Code: Select all
{"ethereal:fish_pike", "grassy"}
Code: Select all
{"ethereal:fish_pike", "grassy"}
Code: Select all
{ "name":"Ethereal", "biomeList":[
{ "name": "Bamboo", "color": { "r":133, "g":167, "b":80 }, "y_min": 25, "y_max": 70, "heat_point": 45.00, "humidity_point": 75.00},
{ "name": "Caves", "color": { "r":129, "g":79, "b":59 }, "y_min": 4, "y_max": 41, "heat_point": 15.00, "humidity_point": 25.00},
{ "name": "Coniferous Forest", "color": { "r":25, "g":61, "b":33 }, "y_min": 4, "y_max": 40, "heat_point": 10.00, "humidity_point": 40.00},
{ "name": "Deciduous Forest", "color": { "r":12, "g":94, "b":11 }, "y_min": 3, "y_max": 91, "heat_point": 13.00, "humidity_point": 40.00},
{ "name": "Deciduous Forest Ocean", "color": { "r":190, "g":199, "b":153 }, "y_min": -31000, "y_max": 3, "heat_point": 13.00, "humidity_point": 40.00},
{ "name": "Desert", "color": { "r":203, "g":163, "b":96 }, "y_min": 3, "y_max": 23, "heat_point": 35.00, "humidity_point": 20.00},
{ "name": "Desert Ocean", "color": { "r":212, "g":200, "b":151 }, "y_min": -192, "y_max": 3, "heat_point": 35.00, "humidity_point": 20.00},
{ "name": "Fiery", "color": { "r":251, "g":108, "b":9 }, "y_min": 5, "y_max": 20, "heat_point": 75.00, "humidity_point": 10.00},
{ "name": "Fiery Ocean", "color": { "r":223, "g":194, "b":141 }, "y_min": -192, "y_max": 4, "heat_point": 75.00, "humidity_point": 10.00},
{ "name": "Frost", "color": { "r":73, "g":144, "b":160 }, "y_min": 1, "y_max": 71, "heat_point": 10.00, "humidity_point": 40.00},
{ "name": "Frost Floatland", "color": { "r":95, "g":186, "b":207 }, "y_min": 1025, "y_max": 1750, "heat_point": 10.00, "humidity_point": 40.00},
{ "name": "Frost Ocean", "color": { "r":130, "g":184, "b":111 }, "y_min": -192, "y_max": 1, "heat_point": 10.00, "humidity_point": 40.00},
{ "name": "Glacier", "color": { "r":233, "g":242, "b":255 }, "y_min": -8, "y_max": 31000, "heat_point": 0.00, "humidity_point": 50.00},
{ "name": "Glacier Ocean", "color": { "r":222, "g":222, "b":255 }, "y_min": -112, "y_max": -9, "heat_point": 0.00, "humidity_point": 50.00},
{ "name": "Grassland", "color": { "r":76, "g":129, "b":36 }, "y_min": 3, "y_max": 71, "heat_point": 45.00, "humidity_point": 65.00},
{ "name": "Grassytwo", "color": { "r":62, "g":146, "b":25 }, "y_min": 1, "y_max": 91, "heat_point": 15.00, "humidity_point": 40.00},
{ "name": "Grassytwo Ocean", "color": { "r":185, "g":201, "b":144 }, "y_min": -192, "y_max": 1, "heat_point": 15.00, "humidity_point": 40.00},
{ "name": "Grayness", "color": { "r":94, "g":146, "b":116 }, "y_min": 2, "y_max": 41, "heat_point": 15.00, "humidity_point": 30.00},
{ "name": "Grayness Ocean", "color": { "r":192, "g":192, "b":192 }, "y_min": -28, "y_max": 1, "heat_point": 15.00, "humidity_point": 30.00},
{ "name": "Grove", "color": { "r":42, "g":132, "b":18 }, "y_min": 3, "y_max": 23, "heat_point": 45.00, "humidity_point": 35.00},
{ "name": "Grove Ocean", "color": { "r":181, "g":198, "b":143 }, "y_min": -192, "y_max": 2, "heat_point": 45.00, "humidity_point": 35.00},
{ "name": "Jumble", "color": { "r":58, "g":93, "b":34 }, "y_min": 1, "y_max": 71, "heat_point": 25.00, "humidity_point": 50.00},
{ "name": "Jumble Ocean", "color": { "r":156, "g":169, "b":121 }, "y_min": -192, "y_max": 1, "heat_point": 25.00, "humidity_point": 50.00},
{ "name": "Junglee", "color": { "r":27, "g":54, "b":19 }, "y_min": 1, "y_max": 71, "heat_point": 30.00, "humidity_point": 60.00},
{ "name": "Junglee Ocean", "color": { "r":188, "g":195, "b":151 }, "y_min": -192, "y_max": 1, "heat_point": 30.00, "humidity_point": 60.00},
{ "name": "Mediterranean", "color": { "r":128, "g":7, "b":4 }, "y_min": 3, "y_max": 50, "heat_point": 20.00, "humidity_point": 45.00},
{ "name": "Mesa", "color": { "r":188, "g":149, "b":77 }, "y_min": 1, "y_max": 71, "heat_point": 25.00, "humidity_point": 28.00},
{ "name": "Mesa Ocean", "color": { "r":208, "g":195, "b":145 }, "y_min": -192, "y_max": 1, "heat_point": 25.00, "humidity_point": 28.00},
{ "name": "Mountain", "color": { "r":243, "g":252, "b":255 }, "y_min": 140, "y_max": 31000, "heat_point": 50.00, "humidity_point": 50.00},
{ "name": "Mushroom", "color": { "r":164, "g":58, "b":76 }, "y_min": 3, "y_max": 50, "heat_point": 45.00, "humidity_point": 55.00},
{ "name": "Mushroom Ocean", "color": { "r":206, "g":184, "b":154 }, "y_min": -192, "y_max": 2, "heat_point": 45.00, "humidity_point": 55.00},
{ "name": "Plains", "color": { "r":127, "g":96, "b":53 }, "y_min": 3, "y_max": 25, "heat_point": 65.00, "humidity_point": 25.00},
{ "name": "Plains Ocean", "color": { "r":191, "g":184, "b":146 }, "y_min": -192, "y_max": 2, "heat_point": 55.00, "humidity_point": 25.00},
{ "name": "Prairie", "color": { "r":118, "g":178, "b":53 }, "y_min": 3, "y_max": 26, "heat_point": 20.00, "humidity_point": 40.00},
{ "name": "Prairie Ocean", "color": { "r":196, "g":208, "b":150 }, "y_min": -192, "y_max": 1, "heat_point": 20.00, "humidity_point": 40.00},
{ "name": "Quicksand", "color": { "r":190, "g":186, "b":138 }, "y_min": 1, "y_max": 1, "heat_point": 50.00, "humidity_point": 38.00},
{ "name": "Sakura", "color": { "r":219, "g":134, "b":204 }, "y_min": 3, "y_max": 25, "heat_point": 45.00, "humidity_point": 75.00},
{ "name": "Sakura Ocean", "color": { "r":154, "g":134, "b":219 }, "y_min": -192, "y_max": 2, "heat_point": 45.00, "humidity_point": 75.00},
{ "name": "Sandclay", "color": { "r":190, "g":188, "b":162 }, "y_min": 1, "y_max": 11, "heat_point": 65.00, "humidity_point": 2.00},
{ "name": "Sandstone", "color": { "r":195, "g":190, "b":140 }, "y_min": 3, "y_max": 23, "heat_point": 50.00, "humidity_point": 20.00},
{ "name": "Sandstone Ocean", "color": { "r":210, "g":208, "b":164 }, "y_min": -192, "y_max": 2, "heat_point": 50.00, "humidity_point": 20.00},
{ "name": "Savanna", "color": { "r":139, "g":142, "b":64 }, "y_min": 3, "y_max": 50, "heat_point": 55.00, "humidity_point": 25.00},
{ "name": "Savanna Ocean", "color": {"r":201, "g":200, "b":152 }, "y_min": -192, "y_max": 1, "heat_point": 55.00, "humidity_point": 25.00},
{ "name": "Swamp", "color": { "r":126, "g":161, "b":20 }, "y_min": 1, "y_max": 7, "heat_point": 80.00, "humidity_point": 90.00},
{ "name": "Swamp Ocean", "color": { "r":182, "g":194, "b":115 }, "y_min": -192, "y_max": 1, "heat_point": 80.00, "humidity_point": 90.00},
{ "name": "Taiga", "color": { "r":174, "g":191, "b":190 }, "y_min": 40, "y_max": 140, "heat_point": 10.00, "humidity_point": 40.00},
{ "name": "Tundra", "color": { "r":82, "g":68, "b":63 }, "y_min": 2, "y_max": 46, "heat_point": 0.00, "humidity_point": 40.00},
{ "name": "Tundra beach", "color": { "r":131, "g":131, "b":131 }, "y_min": -3, "y_max": 1, "heat_point": 0.00, "humidity_point": 40.00},
{ "name": "Tundra Highland", "color": { "r":228, "g":222, "b":220 }, "y_min": 47, "y_max": 180, "heat_point": 0.00, "humidity_point": 40.00},
{ "name": "Tundra Ocean", "color": { "r":214, "g":213, "b":179 }, "y_min": -112, "y_max": -4, "heat_point": 0.00, "humidity_point": 40.00},
{ "name": "Underground", "color": { "r":79, "g":79, "b":79 }, "y_min": -31000, "y_max": -192, "heat_point": 50.00, "humidity_point": 50.00}
] }
I should have read that code more closely what I get for skimming - still trying to fish a pike out on Xanadu tough one to fish out :).
Generated insects are unaffected by light. I assume that clearing decorations removes register_on_generated code that initializes their node timers.TenPlus1 wrote: ↑Wed Jul 27, 2022 07:45@alerikaisattera - I checked the butterfly and firefly generation and it uses the exact same code from their own mods to register the decor using the same nodes, and they appear/dissapear depending on time of day. As for the trunk issue, I havent seen that happen yet, will check that next.
Spotted this the other day myself went walking and located it Xanadu: 19755,5.5,-18912 face -X. I cant recognise the biome it's the one with the apple trees with vines and looks like standard grass. I have a screenshot but figured coords might be easier.
Code: Select all
worm_farm.register_worm_food_water(thing_name, amount, return_empty, type)
Code: Select all
worm_farm.register_worm_drop(node_name, rarity)
Cool and good. How about instead of a population bar, you just add more or fewer worms in a vertical stack, like hearts or armour in Mineclone? That might make it clearer.sirrobzeroone wrote: ↑Sun Jul 31, 2022 08:14Worm farm ready for a bit of testing, hopefully I've made it easy enough to understand in game. The only crytpic bit I can see would be the small red to green population bar on the left - basically keep it high :)
Code: Select all
#ethereal settings
#If enabled, will clear all registered biomes.
ethereal.clear_biomes (Enable to clear registered biomes. true / false) bool true
#If enabled, will clear all registered decorations.
ethereal.clear_decos (Enable to clear registered decorations. true / false) bool true
#If enabled, will clear all registered ores.
ethereal.clear_ores (Enable to clear registered ores. true / false) bool false
Code: Select all
--This creates the ethereal object.
ethereal = {}
--This creates the ethereal.settings object, and fills it with either the menu selected choices as defined in settingtypes.txt, or default values, (In this case, false).
ethereal.settings = {
clear_biomes = minetest.settings:get_bool("ethereal.clear_biomes") or false,
clear_decos = minetest.settings:get_bool("ethereal.clear_decos") or false,
clear_ores = minetest.settings:get_bool("ethereal.clear_ores") or false,
}
if ethereal.settings.clear_biomes then
minetest.clear_registered_biomes()
end
if ethereal.settings.clear_decos then
minetest.clear_registered_decorations()
end
if ethereal.settings.clear_ores then
minetest.clear_registered_ores()
end
Nice! So far, I have six 20×20 pixel fish textures completed. Perhaps I could send them over, to gain some feedback?
Users browsing this forum: No registered users and 43 guests