orwell wrote:No, not in inventory, it appears between the two wagons you want to couple. If it's not there, try to move the engine around (a bit forward and then backward until it stops itself because of collision). This may not work with the industrial engine, but however you can couple the japanese engine to it.
Also keep in mind that ATM you can't couple any steam-related wagons/engines to electric or subway trains and the other way round, and subways do not couple to electric trains. I will remove this limitation in a future version, now it is needed for the maximum speed a train can drive.
steam: steam engine, box wagon, passenger wagon (max 10m/s)
subway: subway (max 15 m/s)
electric: japanese and industrial wagons/engines. (max 20 m/s)
No wagon couples when placed, it may look like this but is not. Better place wagons with >2 nodes space between them and then use an engine to connect them all. It's not that difficult.
celeron55 wrote:Here's a rather silly video I happened to make about this: https://www.youtube.com/watch?v=yFn6VX_8VCM
It's basically a timelapse of me trying to use this mod, including all mishaps and entanglements.
Keep up the good work; I can't even imagine how painful it has been to make something even this functional with the current modding API.
krokoschlange wrote:and btw 7777 views
843jdc wrote:[*]Placing track can be tricky at first. Switches are the worst.
[*]players often abandon their trains while they are moving. ..
having the ability for trains to 'auto-drive' to a certain point or type of block
hajo wrote:Every 30s a check to see if a driver is onboard, otherwise emergency-brake ?
DS-minetest wrote:hajo wrote:Every 30s a check to see if a driver is onboard, otherwise emergency-brake ?
let the driver press a button like in real life...
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