[Mod] Angled Stairs [1.2] [angledstairs]

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GreenDimond
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Re: [Mod] Angled Stairs [1.1] [angledstairs]

by GreenDimond » Sat Feb 04, 2017 23:49

^0.4.15* :)
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You were trying to view their profile, right? Found the rest of their signature, same as us, and that guest over there.
 

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Re: [Mod] Angled Stairs [1.1] [angledstairs]

by TumeniNodes » Mon Feb 06, 2017 14:28

GreenDimond wrote:^0.4.15* :)


nitpicker.... :D

ok, ok... I'll correct in all my threads.... when I don't feel lazy :P

btw... are those waffles ready yet?
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Re: [Mod] Angled Stairs [1.1] [angledstairs]

by TumeniNodes » Thu Jun 08, 2017 00:25

heh, needs a lot more than that :P

I do plan to tend to this very soon, as I also need to fix the model for the glass I redid.
But in my newest work of this mod, I have split the walls and glass each into their own LUA.

I need to go through and update a couple of my mods actually...
I had planned to do this prior to release but.... <<<<<< procrastinator
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Re: [Mod] Angled Stairs [1.1] [angledstairs]

by azekill_DIABLO » Thu Jun 08, 2017 15:41

TumeniNodes is a simple minetest-moder-texturepacker... but the night, when no ones look at him... he becomes PROCRASTINATOR!
 

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Re: [Mod] Angled Stairs [1.1] [angledstairs]

by Otter » Thu Jun 08, 2017 19:19

azekill_DIABLO wrote:TumeniNodes is a simple minetest-moder-texturepacker... but the night, when no ones look at him... he becomes PROCRASTINATOR!


I will take TumeniNodes' procrastination over a lot of other folk's hard work. :)
 

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Re: [Mod] Angled Stairs [1.1] [angledstairs]

by TumeniNodes » Thu Jun 08, 2017 20:18

wow... ummm
a much undeserved compliment but, thank you
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Re: [Mod] Angled Stairs [1.2] [angledstairs]

by TumeniNodes » Sat Jun 10, 2017 19:32

heh, Thanks.

Angledstairs is now updated for 0.4.16
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Re: [Mod] Angled Stairs [1.2] [angledstairs]

by v-rob » Mon Jun 12, 2017 03:19

Why are there grass, water, lava, mese and diamond steps? Those don't exist in default. Could you add a mod for them, or does one already exist?
 

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Re: [Mod] Angled Stairs [1.2] [angledstairs]

by TumeniNodes » Mon Jun 12, 2017 04:25

v-rob wrote:Why are there grass, water, lava, mese and diamond steps? Those don't exist in default. Could you add a mod for them, or does one already exist?


I've had an idea for a while now, to do a small mod which adds building nodes (blocks, stairs, etc...) out of water and lava (just for kicks)
But I plan to make them use the animated source textures... think it would be kind of cool and fun to see what players build with them.

Dirt and grass stairs I added quite a while ago... because I thought, "why not"?

the glass stairs look horrible due to using the basic texturing code...
but I really don't feel like ever going into it all enough to create all new models, then go through setting up all the normals, etc..... I don't believe I'd have the patience for it, unless I was being paid :P

So, yeh... the lava/water mod "may" come soon... it would be easy enough to do.
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Re: [Mod] Angled Stairs [1.2] [angledstairs]

by Andrey01 » Fri Jun 16, 2017 18:55

Wow! It is directly for DreamBuilder modpack! I will suggest to Vanessa to add it.
 

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