2018-03-26 04:09:45: ERROR[Main]: generateImage(): Could not load image "topface.png" while building texture; Creating a dummy image
2018-03-26 04:09:45: ERROR[Main]: generateImage(): Could not load image "legs.png" while building texture; Creating a dummy image
2018-03-26 04:09:45: ERROR[Main]: generateImage(): Could not load image "face-back.png" while building texture; Creating a dummy image
2018-03-26 04:09:45: ERROR[Main]: generateImage(): Could not load image "left-hand.png" while building texture; Creating a dummy image
2018-03-26 04:09:45: ERROR[Main]: generateImage(): Could not load image "right-hand.png" while building texture; Creating a dummy image
2018-03-26 04:09:45: ERROR[Main]: generateImage(): Could not load image "topface.png" while building texture; Creating a dummy image
2018-03-26 04:09:45: ERROR[Main]: generateImage(): Could not load image "legs.png" while building texture; Creating a dummy image
2018-03-26 04:09:45: ERROR[Main]: generateImage(): Could not load image "face-back.png" while building texture; Creating a dummy image
2018-03-26 04:09:45: ERROR[Main]: generateImage(): Could not load image "left-hand.png" while building texture; Creating a dummy image
2018-03-26 04:09:45: ERROR[Main]: generateImage(): Could not load image "right-hand.png" while building texture; Creating a dummy image
if (i == nil) then i=0;self.label("RoadPaver") turn.left(); end move.forward() if read_node.down()=="default:desert_sand" then dig.down() end if read_node.down()=="air" then place.down("default:cobblestone") end
if (i == nil) then
i=0; self.label("RoadPaver") turn.left();
end
move.forward()
if read_node.down()=="default:desert_sand" then
dig.down()
end
if read_node.down()=="air" then
place.down("default:cobblestone")
end
Michael Eh? wrote:program robot to build lets say a circle or sphere
The above road-paver is no solution for his problem.
I got this error. I'm using Windows 10. I can't create a new world with this mod. Please help me.
2018-12-31 19:59:30: ERROR[Main]: ModError: Failed to load and run script from C:\Users\Usuario\Downloads\minetest-0.4.17.1-win64\bin\..\mods\basicrobot\init.lua:
2018-12-31 19:59:30: ERROR[Main]: ...\minetest-0.4.17.1-win64\bin\..\mods\basicrobot\init.lua:43: attempt to concatenate a nil value
2018-12-31 19:59:30: ERROR[Main]: stack traceback:
2018-12-31 19:59:30: ERROR[Main]: ...\minetest-0.4.17.1-win64\bin\..\mods\basicrobot\init.lua:43: in main chunk
2018-12-31 19:59:30: ERROR[Main]: Revisa debug.txt para más detalles.
what is nil is this:
minetest.get_modpath("basic_robot")
My guess would be you didn't extract in correct folders which can be seen from path name
2018-12-31 19:59:30: ERROR[Main]: ...\minetest-0.4.17.1-win64\bin\..\mods\basicrobot\init.lua:43
I am laughing very hard about myself. I have removed the underscore of "basic_robot" to avoid problems, and instead I generated them. I already solved it XD thanks. I knew it because "basic_robot" appears in the code.
a recent update "drop fix, commit 539144f " apparently broke harvesting wheat and others.
Before, the robot got 1 or 2 wheat and 1 or 2 seeds when digging farming:wheat_8, the same as harvesting by hand.
Since, the robot only gets exactly 1 wheat and no seeds (while harvesting by hand still works as before).
The offending change seems to be the "break" inserted at line 495 of "basic_robot/commands.lua"
Please review.
Hello, I don't understand why this program doesn't work
for count2 = 1, 4 do
for count = 1, 5 do
move.forward()
end
turn.left()
end
I'm searching a function move.forward() that moves the robot only one step
so a code like this
move.forward()
move.forward()
will make 2 steps
Or, an alternative :
for count = 1, 2 do
move.forward()
end
my question is : how to program such function in basic_robot and in which file (.mintest) can we add this
function so that it belongs to the mod from the start.
If you just write move.forward() it will keep moving forward - it runs program every second. If you SAVE program it will be there always - even after server restart or whatever. Starting robot later will run the program. You can make robot start automatic when server starts, edit this inside init.lua
Failed to load and run script from /home/piet/.minetest/mods/basic_robot-master/init.lua:/home/piet/.minetest/mods/basic_robot-master/init.lua:43: attempt to concatenate a nil value stack traceback: /home/piet/.minetest/mods/basic_robot-master/init.lua:43: in main chunk look in debug.txt for details.
Fantastic mod. I will admit it is very daunting for a non programmer type to use but trial and error is helping understand Lua. Sorry folks but my brain just does not work like a programmers. One item I am trying to find an answer for is this. I would like to use some sort of lua controller to automatically start my robot every 24 hours. So, is this possible and does any one have guidance on how to make it so?
im using this mod, but for some reason i cant dig with it, i get this message
" robot error:144: need0.0008 energy to dig default:dirt. use machine.generate to get some energy"
im using the code from the wiki
i cant dig with it, i get this message "robot error:144: need 0.0008 energy to dig default:dirt. use machine.generate to get some energy"
Just as the message says - the mod is configured so that the robot needs energy to dig.
(Feature, not a bug :)
On your own server, or singleplayer, you can change the config.
Otherwise, you need some commands to generate energy with the robot first.
Might need fuel too.