[Mod] Under Sky [under_sky]

Shara
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[Mod] Under Sky [under_sky]

by Shara » Fri Dec 16, 2016 22:18

This is a small and simple mod which adds a black skybox for players who are underground to prevent the regular skybox (and sun) showing through the walls of large caves which have not fully loaded. This improves atmosphere and keeps caves as dark as they should be.

Checks are in place so players using noclip underground to gain an overview of cave systems will not experience the black skybox.

(There are no screenshots because this is quite difficult to capture in an image. This mod is more about preventing something which breaks immersion and can look wrong than about adding something).

Download: https://github.com/Ezhh/under_sky/archive/master.zip

Source: https://github.com/Ezhh/under_sky

Dependencies: none

License: MIT (https://opensource.org/licenses/MIT).

Compatibility: Do not use this with other mods that change the skybox.
 

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azekill_DIABLO
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Re: [Mod] Under Sky [under_sky]

by TumeniNodes » Sat Dec 17, 2016 21:38

TenPlus1 wrote:Help, I'm stuck in the darkness now...

That's what sofar's wield light is for...
I'm not your buddy, guy...
 

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Re: [Mod] Under Sky [under_sky]

by Milan* » Wed Feb 22, 2017 20:20

Oh, wonderful, thanks!
Illuna Minetestservers | Mastodon | [ matrix ] | I may host you a Minetestserver, just contact me.
 

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azekill_DIABLO
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Re: [Mod] Under Sky [under_sky]

by azekill_DIABLO » Thu Feb 23, 2017 09:31

this mod was added to voxellar 1.7! however it disable when noclip: is it normal?
 

Shara
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Re: [Mod] Under Sky [under_sky]

by Shara » Thu Feb 23, 2017 21:36

It turns off when using noclip and inside nodes. This is because if you're flying through walls with noclip, you probably want to get a good view of cave systems, but that's really difficult against a black background.

It should then turn on again when you are inside a cave.
 

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azekill_DIABLO
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Re: [Mod] Under Sky [under_sky]

by Shara » Sat Feb 25, 2017 21:11

Thanks. Feel free to send me a link to your updated version of voxellar when it's ready. It's always nice to see one of my mods in use. :)
 

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Shara
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Re: [Mod] Under Sky [under_sky]

by Shara » Sun Jul 23, 2017 13:31

Updated to also turn off clouds when the sky is black.
 


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