[mod] Not so simple plants and fungi [nsspf]

npx
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[mod] Not so simple plants and fungi [nsspf]

by npx » Post

A mod that adds wild plants and fungi in order to give another source of food without farming.

For now there are only 29 fungi and no plants.
You just have to walk around in the different biomes and gather the fungi.
All the fungi are taken from the real world and thay have their scientific names. Many of them are good to eat, but others can be lethal.
There are 5 types of fungi:
-Ectomycorrhizal fungi: grows in association with the roots of trees, the mycelium grows in the ground and sometimes a mushroom will grow. There are also truffles, hard to find (truffles are produced underground)
-Saprobiontic fungi: divided in 4 categories distiguished by where they grow
+Jungle fungi grow on trees trunks in the jungle.
+Grass fungi grow as mycelium underground in grassland and sometimes produce a mushroom on the surface.
+Snowbank fungi act as grass fungi but under the snow.
+Tree fungi as jungle fungi grow on trees trunks of trees and pine trees.

The mushrooms:
Image

Fungi are generated by abm, so their growth will require some time.

It is possible to farm the fungi with the spores. Exposed to air mycelium will die and the dirt left may contain spores, dropped when digged.
For saprobiontic is necessary to click with the spores the ground (dirt_with_grass or dirt_with_snow) to grow a new mycelium under the node. Ectomycorrhizal fungi spores need to placed on the bottom of the right trunk of a tree, each fungus need a specific tree.

Many mushrooms are hard to digest so it is better to cook them before eating, in order to appreciate their nutritional value fully. Cooking could also inactivate the toxin in poisonous fungi (only in some of them obviously!). In other cases cooking may damage the benefic propreties of the mushrooms reducing his nutritional value.

License: LGPLv3 for the code; CC BY-SA 4.0 for the models and textures

Github: https://github.com/NPXcoot/nsspf
Download: https://github.com/NPXcoot/nsspf/archive/master.zip
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yzelast
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Re: [mod] Not so simple plants and fungi

by yzelast » Post

So beautiful.It looks like a rich and complex mod,i like it.
I will keep watching this mod,it's amazing.
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Re: [mod] Not so simple plants and fungi

by Nathan.S » Post

I really like the mushrooms that are growing on the sides of the tree trunks. Excellent work.
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Re: [mod] Not so simple plants and fungi

by TumeniNodes » Post

Nathan.S wrote:I really like the mushrooms that are growing on the sides of the tree trunks. Excellent work.
I agree... very nice!
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ExeterDad
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Re: [mod] Not so simple plants and fungi

by ExeterDad » Post

This looks very nicely done. I will be trying out soon.
Great work!

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BirgitLachner
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Re: [mod] Not so simple plants and fungi

by BirgitLachner » Post

Very nice ... should be added to plantlife or other mods like that.

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burli
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Re: [mod] Not so simple plants and fungi

by burli » Post

Looks great. Try that right now. Standing in a forest, waiting ;-)

Edit: some of them are glowing? How cool is that?

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cx384
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Re: [mod] Not so simple plants and fungi

by cx384 » Post

You can add fomes fomentarius. This fungi would be a nice fuel.
Can your read this?

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burli
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Re: [mod] Not so simple plants and fungi

by burli » Post

And I guess they are growing to fast. These are just a few of them and they grow in less than an hour

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Re: [mod] Not so simple plants and fungi

by DS-minetest » Post

Nice!
Do they grow in circles? (Fairy ring) (The mushrooms from HybridDog's "riesenpilz" mod do.)
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Chibi ghost
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Re: [mod] Not so simple plants and fungi

by Chibi ghost » Post

these look nice do they grow on existing map or do they spawn on newly made map?
I might be trying this on my game

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Re: [mod] Not so simple plants and fungi

by npx » Post

Thank you!!

Nice idea cx384 I will add Fomes fomentarius, it is super cool!

You are right burli, those fungi reproduce themself too much! I will make something as soon as possible, I'm thinking about a lifetimer...

They don't grow as fairy circles... yet! Maybe in the future...!

Chibi ghost, they will spawn on existing maps don't worry!
Their growth and spawning is regulated by abm.

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DS-minetest
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Re: [mod] Not so simple plants and fungi

by DS-minetest » Post

npx wrote:I will add Fomes fomentarius, it is super cool!
So, you won't be able to use it as fuel?
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Kevin Tee
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Re: [mod] Not so simple plants and fungi

by Kevin Tee » Post

Wow wow wow love mushroom add great detail to the environment.

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D00Med
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Re: [mod] Not so simple plants and fungi

by D00Med » Post

Wow, this looks really great, nice work!
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Re: [mod] Not so simple plants and fungi

by Chibi ghost » Post

welp I'm up to my armpits in shrooms
really good work but I'm getting some under water soil weirdness
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Chibi ghost
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Re: [mod] Not so simple plants and fungi

by Chibi ghost » Post

seriously too many mushrooms my farm is now a giant mushroom
the only way I can control the outbreak is to use the fake grass from the paths mod
please program a way to slow down spawn rate and to give the mushrooms a 3-6 day life span like they would in real life

npx
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Re: [mod] Not so simple plants and fungi

by npx » Post

I know! It is crazy! I'm working on it right now...

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Re: [mod] Not so simple plants and fungi

by Andrey01 » Post

Hmmm... NOT SO SIMPLE plants and fungi... Probably have you done that mod for Not So Simple Mobs?

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Re: [mod] Not so simple plants and fungi

by Chibi ghost » Post

npx wrote:I know! It is crazy! I'm working on it right now...
don't take my moaning the wrong way this is one if the best looking plant mods that minetest has
and I am a sucker for plants that don't look cartoony

npx
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Re: [mod] Not so simple plants and fungi

by npx » Post

You were totally right Chibi ghost! The new abm should solve the invasion in your world...

Update: fungi are now less invasive and die when they grow too much...

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Re: [mod] Not so simple plants and fungi

by Chibi ghost » Post

so much better now thank you I love the way the fungi grows on the beam work of my barns nice touch

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Re: [mod] Not so simple plants and fungi

by Gundul » Post

Mushrooms !!! This is an awesome mod. Scientific names, beautiful designed
mushrooms. I will get ready to do some recipes. Right now in the woods with
my piggy looking for tuber melanosporum :D

Psilocybe cubensis !!! X) maybe something for Wuzzy's player effects mod :D

Very good work !
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npx
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Re: [mod] Not so simple plants and fungi

by npx » Post

cx384 wrote:You can add fomes fomentarius. This fungi would be a nice fuel.
I've added it! Tell me if you like it! It can be used to craft amadou and with gunpowder lasting amadou.

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D00Med
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Re: [mod] Not so simple plants and fungi

by D00Med » Post

How do the fungi face the right way when they are spawed on a tree trunk?, if you don't mind me asking.
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