[Mod]emote[emote] Make your character model do emotes! +API

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TheReaperKing
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Re: [mod]emote[WIP] Make your character model do emotes! +AP

by TheReaperKing » Post

Seems to not be crashing since your update, thanks!! The point worked but I didn't see my character waving. I'll have to test more. Great job on this!
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tinoesroho
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Re: [mod]emote[WIP] Make your character model do emotes! +AP

by tinoesroho » Post

This mod doesn't work with playeranim. Perhaps Rui can help with a merge patch?
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TheReaperKing
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Re: [mod]emote[WIP] Make your character model do emotes! +AP

by TheReaperKing » Post

I was going to try to see if there is a way to write a script to do a series of the commands so that you can set up dancing and especially "break dances" haha.
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texmex
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Re: [mod]emote[WIP] Make your character model do emotes! +AP

by texmex » Post

This has great potential! First thing I'd want to do if I knew how would be to have players sit down whenever they're using the crafting formspec.
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sofar
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Re: [mod]emote[WIP] Make your character model do emotes! +AP

by sofar » Post

tinoesroho wrote:This mod doesn't work with playeranim. Perhaps Rui can help with a merge patch?
The problem is that the interfaced used by playeranim are minetest_game player.lua API's ... and they're terrible.

Plus head animation should be a client-side modding thing, not server-side. So I actually don't even want to spend time on that right now.

sofar
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Re: [mod]emote[WIP] Make your character model do emotes! +AP

by sofar » Post

texmex wrote:This has great potential! First thing I'd want to do if I knew how would be to have players sit down whenever they're using the crafting formspec.
You'd only have to call the API functions to make the player do one of the moves.

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Re: [mod]emote[WIP] Make your character model do emotes! +AP

by Sokomine » Post

Sounds very intresting. But in order to make use of the api from other mods, this mod needs to be present. Would be great to have it in MTG. My cottages mod allows to use benches for sitting, and it'd be great to have common code for this functionality.
A list of my mods can be found here.

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