[Mod] new Factory [factory]

behaviour of the item currently on a belt when the end of the belt is obstructed

items should drop a node higher (this would make items go uphill)
2
33%
items should drop on the belt and stay dropped on top
1
17%
keep the current behavior (items drop into the next block)
2
33%
other (please post the new suggestion in this topic)
1
17%
 
Total votes : 6

SFENCE
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Posts: 2
Joined: Sun Sep 29, 2019 07:13
GitHub: SFENCE
In-game: SFENCE

Re: [Mod] new Factory [factory]

by SFENCE » Tue Oct 08, 2019 16:12

Hi. A have updated this mod a day ago, and when I try to start game which uses this mod, it say that:
.minetest/mods/factory/modutil/portable.lua: No such file or directory


I have tried to uninstall and install this mod again, and error is still same.

A have to clone repository manually from git and call
git submodule update --init --recursive
to fix it.
 

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theFox
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Joined: Sun Feb 12, 2017 14:08
Location: Germany
GitHub: theFox6
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Re: [Mod] new Factory [factory]

by theFox » Fri Oct 11, 2019 08:57

SFENCE wrote:A have to clone repository manually from git and call
git submodule update --init --recursive
to fix it.

Yes, either that or download and activate the modutil mod.
I haven't updated my descriptions and help documents yet, sorry.
my mods and subgames (ง'̀-'́)ง
 

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