[MOD] Tool ranks [toolranks]

einarromero
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ToyElf
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Re: [MOD] Tool ranks [toolranks]

by ToyElf » Mon Oct 16, 2017 04:24

Today I realised it's not compatible with the Engraving Table mod: viewtopic.php?f=11&t=17482
If you rename your tool, as soon as you break a node, the name will be replaced with the default name with number of nodes you destroyed. However, from what I've noticed, even if you rename the tool, it remembers number of nodes before it was renamed.
 

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lisacvuk
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Re: [MOD] Tool ranks [toolranks]

by lisacvuk » Mon Oct 16, 2017 10:44

ToyElf wrote:Today I realised it's not compatible with the Engraving Table mod: viewtopic.php?f=11&t=17482
If you rename your tool, as soon as you break a node, the name will be replaced with the default name with number of nodes you destroyed. However, from what I've noticed, even if you rename the tool, it remembers number of nodes before it was renamed.

Nope, not compatible. We both use the description meta.
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ToyElf
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Re: [MOD] Tool ranks [toolranks]

by ToyElf » Mon Oct 16, 2017 14:21

lisacvuk wrote:I simply brute-forced the above code. No idea how it works, but it seems about right in-game.

Oh my God, I've just read that xD That's how I passed my Computer Science project, as you can see with the example of your amazing mod, brute force and 'idk how does that work, but it does so leave me alone', or more scientifically 'using heuristic approach' works the best.
 

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Re: [MOD] Tool ranks [toolranks]

by lisacvuk » Mon Oct 16, 2017 16:14

ToyElf wrote:
lisacvuk wrote:I simply brute-forced the above code. No idea how it works, but it seems about right in-game.

Oh my God, I've just read that xD That's how I passed my Computer Science project, as you can see with the example of your amazing mod, brute force and 'idk how does that work, but it does so leave me alone', or more scientifically 'using heuristic approach' works the best.

I'm glad to be using professional methods, in that case. :)
It's lisac, not lisa.
400 character limit? Am I writing a book?
Administrator on Craig's server. Minetest player.
"The enemy pales when they see the face of Dazzle!" ~ Dazzle obviously.
I live in Serbia.
Steam | OpenDOTA
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Tool ranks
I appreciate donations in TF2 items. :)
 

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lisacvuk
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Re: [MOD] Tool ranks [toolranks]

by lisacvuk » Mon Oct 16, 2017 17:54

Image
It's lisac, not lisa.
400 character limit? Am I writing a book?
Administrator on Craig's server. Minetest player.
"The enemy pales when they see the face of Dazzle!" ~ Dazzle obviously.
I live in Serbia.
Steam | OpenDOTA
My mods:
Tool ranks
I appreciate donations in TF2 items. :)
 

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azekill_DIABLO
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Sires
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Re: [MOD] Tool ranks [toolranks]

by Sires » Fri Nov 17, 2017 21:07

azekill_DIABLO wrote:xD

Expected "=" near "xD" in line 1
Working in a new mod

Also, Sires is not pronouncied like Siri, it's from Sir, use he not she(also not it, I'm not a thing :P).

**SORY MAY BADDY ANGLISH**
 

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lisacvuk
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Re: [MOD] Tool ranks [toolranks]

by lisacvuk » Sat Nov 18, 2017 13:35

Lone_Wolf wrote:Added support for this mod!
My mod (lavastuff)

Yay! Thank you :)
It's lisac, not lisa.
400 character limit? Am I writing a book?
Administrator on Craig's server. Minetest player.
"The enemy pales when they see the face of Dazzle!" ~ Dazzle obviously.
I live in Serbia.
Steam | OpenDOTA
My mods:
Tool ranks
I appreciate donations in TF2 items. :)
 

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