[MOD] Tool ranks [toolranks]

Mineminer
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Re: [MOD] Tool ranks [toolranks]

by Mineminer » Wed Mar 07, 2018 23:40

maikerumine wrote:
Drgnrdr wrote:Love your mod, but last night ran into this error(game crash):
Code: Select all
2018-01-25 04:37:54: ACTION[Server]: singleplayer uses nyancats_plus:rainbow_hoe, pointing at [node under=-4,16,6 above=-4,17,6]
2018-01-25 04:37:54: ERROR[Main]: ServerError: AsyncErr: ServerThread::run Lua: Runtime error from mod '' in callback item_OnUse(): C:\GAMES\MINETEST\bin\..\mods\toolranks\init.lua:13: bad argument #1 to 'find' (string expected, got nil)
2018-01-25 04:37:54: ERROR[Main]: stack traceback:
2018-01-25 04:37:54: ERROR[Main]:    [C]: in function 'find'
2018-01-25 04:37:54: ERROR[Main]:    C:\GAMES\MINETEST\bin\..\mods\toolranks\init.lua:13: in function 'get_tool_type'
2018-01-25 04:37:54: ERROR[Main]:    C:\GAMES\MINETEST\bin\..\mods\toolranks\init.lua:28: in function 'create_description'
2018-01-25 04:37:54: ERROR[Main]:    C:\GAMES\MINETEST\bin\..\mods\toolranks\init.lua:100: in function 'new_afteruse'
2018-01-25 04:37:54: ERROR[Main]:    C:\GAMES\MINETEST\bin\..\mods\farming/hoes.lua:116: in function <C:\GAMES\MINETEST\bin\..\mods\farming/hoes.lua:64>
2018-01-25 04:37:54: ERROR[Main]:    (tail call): ?

This happened when using any hoe other than default hoes. The error stopped only when mod was disabled or removed.

You wull need to add support for it manually, like I did here:

Code: Select all
if minetest.get_modpath("toolranks") then
--aikerum   
  minetest.override_item("es:pick_aikerum", {
    original_description = "Extreme Survival Aikerum Pickaxe",
    description = toolranks.create_description("Extreme Survival Aikerum Pickaxe", 0, 1),
    after_use = toolranks.new_afteruse})

  minetest.override_item("es:axe_aikerum", {
    original_description = "Extreme Survival Aikerum Axe",
    description = toolranks.create_description("Extreme Survival Aikerum Axe", 0, 1),
    after_use = toolranks.new_afteruse})

  minetest.override_item("es:shovel_aikerum", {
    original_description = "Extreme Survival Aikerum Shovel",
    description = toolranks.create_description("Extreme Survival Aikerum Shovel", 0, 1),
    after_use = toolranks.new_afteruse})
end


Add code like this in a new mod and do it for all the tools you want to add.


So you means for the more ores tools ( viewtopic.php?id=549 ) a new mod would has to be created just to prevent them from cashing the server?
 

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Re: [MOD] Tool ranks [toolranks]

by lisacvuk » Thu Mar 08, 2018 08:59

No, it means the more ores mod needs to support this if it is to work correctly.
The server admin can add the support manually.
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Re: [MOD] Tool ranks [toolranks]

by EdShouldBeInBed » Thu Mar 15, 2018 18:54

So, partly as practice in coding and partly just to expand support, I made a little mod.
It's here. It extends the coverage of toolranks to:
bacon
glooptest
magma and ice mp
technic aluminum

Seems to work on my local game, but if you have any of these mods installed do try it.
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Re: [MOD] Tool ranks [toolranks]

by Hamlet » Thu Apr 05, 2018 19:24

lisacvuk wrote:[...]
What this does is add levels to tools depending on number of nodes you've dug with that tool.
Higher level tools take longer to wear out.
[...]


I'm using your mod since a long time and I find it very useful, thanks for your work.
Earlier I was repairing a sword and I thought if it could be possible to apply the same principle to weapons, it would be nice to have them record the number of killed mobs!
Another feature I would like to see is localized messages, is there any chance that you add Intllib support?
 

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Re: [MOD] Tool ranks [toolranks]

by lisacvuk » Thu Apr 05, 2018 20:41

Hamlet wrote:I'm using your mod since a long time and I find it very useful, thanks for your work.
Earlier I was repairing a sword and I thought if it could be possible to apply the same principle to weapons, it would be nice to have them record the number of killed mobs!
Another feature I would like to see is localized messages, is there any chance that you add Intllib support?

Thanks for trying it out :)
There are a few mobs mods out there, with pretty much different APIs, so it would be hard to support all of them. Might just support mobs_redo once.
IIRC there is another way to do translations in .5, I'm waiting for that one.
It's lisac, not lisa.
400 character limit? Am I writing a book?
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Re: [MOD] Tool ranks [toolranks]

by Hamlet » Fri Apr 06, 2018 19:39

lisacvuk wrote:[..]There are a few mobs mods out there, with pretty much different APIs, so it would be hard to support all of them. Might just support mobs_redo once.


That would be cool :)

lisacvuk wrote:IIRC there is another way to do translations in .5, I'm waiting for that one.


Good to know, I'll stay tuned.
 

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Re: [MOD] Tool ranks [toolranks]

by bosapara » Tue Jul 17, 2018 12:11

How about to add sword and hoe to mod of tool rank?

Will be too much useful with anvil mod

ImageImage
 

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Re: [MOD] Tool ranks [toolranks]

by GamingAssociation39 » Wed Jul 18, 2018 03:28

This resembles a mod out there for MC that has similar functionality
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Re: [MOD] Tool ranks [toolranks]

by TenPlus1 » Wed Jul 18, 2018 08:39

bosapara: swords were just added a few weeks ago and if you use farming redo then hoe's use toolranks also.
 

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Re: [MOD] Tool ranks [toolranks]

by bosapara » Wed Jul 18, 2018 09:27

TenPlus1 wrote:bosapara: swords were just added a few weeks ago and if you use farming redo then hoe's use toolranks also.


good news, thats awesome!

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Re: [MOD] Tool ranks [toolranks]

by TenPlus1 » Thu Jul 19, 2018 06:51

Toolrank swords will still count it's uses when hitting mobs redo mobs :) not just digging leaves etc.
 

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Re: [MOD] Tool ranks [toolranks]

by Lord_Vlad » Wed Dec 05, 2018 00:11

Swords is kinda unbalanced in the fact that if you hold hit, you will hit fast for a few damages, but it will count as a ton of uses according to tool ranks.
Add to that that they last forever to start with, in my opinion...
 

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Re: [MOD] Tool ranks [toolranks]

by Tikilou » Sat May 04, 2019 08:00

Since this last post was created after the last backup of forum, the toolranks mods here is not compatible anymore with moreores and farming_redo with minetest 5.x.

You can download a fork of theses mods with compatibility here : https://notabug.org/TenPlus1/

I have forked too toolrank_extender for compatibility with gemtools, gloopblocks, octu, titanium :

Folder should be named "toolrank_extender" :

depends.conf :

Code: Select all
default
toolranks
bacon?
glooptest?
magma_and_ice_mp?
technic_aluminum?
gemtools?
gloopblocks?
octu?
titanium?


init.lua :

Code: Select all
if minetest.get_modpath("toolranks") then


-- Bacon Mod support.
  if minetest.get_modpath("bacon") then

    minetest.override_item("bacon:pick", {
      original_description = "Bacon Pickaxe",
      description = toolranks.create_description("Bacon Pickaxe", 0, 1),
      after_use = toolranks.new_afteruse})

    minetest.override_item("bacon:axe", {
      original_description = "Bacon Axe",
      description = toolranks.create_description("Bacon Axe", 0, 1),
      after_use = toolranks.new_afteruse})

    minetest.override_item("bacon:shovel", {
      original_description = "Bacon Shovel",
      description = toolranks.create_description("Bacon Shovel", 0, 1),
      after_use = toolranks.new_afteruse})
  end



-- Glooptest Support.
  if minetest.get_modpath("glooptest") then

    minetest.override_item("glooptest:pick_alatro", {
      original_description = "Alatro Pickaxe",
      description = toolranks.create_description("Alatro Pickaxe", 0, 1),
      after_use = toolranks.new_afteruse})

    minetest.override_item("glooptest:axe_alatro", {
      original_description = "Alatro Axe",
      description = toolranks.create_description("Alatro Axe", 0, 1),
      after_use = toolranks.new_afteruse})

    minetest.override_item("glooptest:shovel_alatro", {
      original_description = "Alatro Shovel",
      description = toolranks.create_description("Alatro Shovel", 0, 1),
      after_use = toolranks.new_afteruse})

    minetest.override_item("glooptest:pick_arol", {
      original_description = "Arol Pickaxe",
      description = toolranks.create_description("Arol Pickaxe", 0, 1),
      after_use = toolranks.new_afteruse})

    minetest.override_item("glooptest:axe_arol", {
      original_description = "Arol Axe",
      description = toolranks.create_description("Arol Axe", 0, 1),
      after_use = toolranks.new_afteruse})

    minetest.override_item("glooptest:shovel_arol", {
      original_description = "Arol Shovel",
      description = toolranks.create_description("Arol Shovel", 0, 1),
      after_use = toolranks.new_afteruse})
  end



-- Magma and Ice MP mod support
  if minetest.get_modpath("magmatools") then

    minetest.override_item("magmatools:pick_magma", {
      original_description = "Magma Pickaxe",
      description = toolranks.create_description("Magma Pickaxe", 0, 1),
      after_use = toolranks.new_afteruse})

    minetest.override_item("magmatools:axe_magma", {
      original_description = "Magma Axe",
      description = toolranks.create_description("Magma Axe", 0, 1),
      after_use = toolranks.new_afteruse})

    minetest.override_item("magmatools:shovel_magma", {
      original_description = "Magma Shovel",
      description = toolranks.create_description("Magma Shovel", 0, 1),
      after_use = toolranks.new_afteruse})
  end

  if minetest.get_modpath("icetools") then

    minetest.override_item("icetools:pick_ice", {
      original_description = "Ice Pickaxe",
      description = toolranks.create_description("Ice Pickaxe", 0, 1),
      after_use = toolranks.new_afteruse})

    minetest.override_item("icetools:axe_ice", {
      original_description = "Ice Axe",
      description = toolranks.create_description("Ice Axe", 0, 1),
      after_use = toolranks.new_afteruse})

    minetest.override_item("icetools:shovel_ice", {
      original_description = "Ice Shovel",
      description = toolranks.create_description("Ice Shovel", 0, 1),
      after_use = toolranks.new_afteruse})
  end

  if minetest.get_modpath("technic_aluminum") then

    minetest.override_item("technic_aluminum:pick_aluminum", {
      original_description = "Ice Pickaxe",
      description = toolranks.create_description("Aluminum Pickaxe", 0, 1),
      after_use = toolranks.new_afteruse})

    minetest.override_item("technic_aluminum:axe_aluminum", {
      original_description = "Ice Axe",
      description = toolranks.create_description("Aluminum Axe", 0, 1),
      after_use = toolranks.new_afteruse})

    minetest.override_item("technic_aluminum:shovel_aluminum", {
      original_description = "Ice Shovel",
      description = toolranks.create_description("Aluminum Shovel", 0, 1),
      after_use = toolranks.new_afteruse})


-- Gemtools Support.

  if minetest.get_modpath("gemtools") then

    minetest.override_item("gemtools:pick_emerald", {
      original_description = "Emerald Pickaxe",
      description = toolranks.create_description("Emerald Pickaxe", 0, 1),
      after_use = toolranks.new_afteruse})

    minetest.override_item("gemtools:pick_ruby", {
      original_description = "Ruby Pickaxe",
      description = toolranks.create_description("Ruby Pickaxe", 0, 1),
      after_use = toolranks.new_afteruse})

    minetest.override_item("gemtools:pick_saphire", {
      original_description = "Saphire Pickaxe",
      description = toolranks.create_description("Saphire Pickaxe", 0, 1),
      after_use = toolranks.new_afteruse})

    minetest.override_item("gemtools:axe_emerald", {
      original_description = "Emerald Axe",
      description = toolranks.create_description("Emerald Axe", 0, 1),
      after_use = toolranks.new_afteruse})

    minetest.override_item("gemtools:axe_ruby", {
      original_description = "Ruby Axe",
      description = toolranks.create_description("Ruby Axe", 0, 1),
      after_use = toolranks.new_afteruse})

    minetest.override_item("gemtools:axe_saphire", {
      original_description = "Saphire Axe",
      description = toolranks.create_description("Saphire Axe", 0, 1),
      after_use = toolranks.new_afteruse})

    minetest.override_item("gemtools:shovel_emerald", {
      original_description = "Emerald Shovel",
      description = toolranks.create_description("Emerald Shovel", 0, 1),
      after_use = toolranks.new_afteruse})

    minetest.override_item("gemtools:shovel_ruby", {
      original_description = "Ruby Axe",
      description = toolranks.create_description("Ruby Axe", 0, 1),
      after_use = toolranks.new_afteruse})

    minetest.override_item("gemtools:shovel_saphire", {
      original_description = "Saphire Shovel",
      description = toolranks.create_description("Saphire Shovel", 0, 1),
      after_use = toolranks.new_afteruse})

  end

-- Gloopblocks support

  if minetest.get_modpath("gloopblocks") then

    minetest.override_item("gloopblocks:pick_cement", {
      original_description = "Ciment Pickaxe",
      description = toolranks.create_description("Ciment Pickaxe", 0, 1),
      after_use = toolranks.new_afteruse})

    minetest.override_item("gloopblocks:pick_evil", {
      original_description = "Evil Pickaxe",
      description = toolranks.create_description("Evil Pickaxe", 0, 1),
      after_use = toolranks.new_afteruse})

    minetest.override_item("gloopblocks:axe_cement", {
      original_description = "Ciment Pickaxe",
      description = toolranks.create_description("Ciment Pickaxe", 0, 1),
      after_use = toolranks.new_afteruse})

    minetest.override_item("gloopblocks:axe_evil", {
      original_description = "Evil Axe",
      description = toolranks.create_description("Evil Axe", 0, 1),
      after_use = toolranks.new_afteruse})


    minetest.override_item("gloopblocks:shovel_cement", {
      original_description = "Ciment Shovel",
      description = toolranks.create_description("Ciment Shovel", 0, 1),
      after_use = toolranks.new_afteruse})

    minetest.override_item("gloopblocks:shovel_evil", {
      original_description = "Evil Shovel",
      description = toolranks.create_description("Evil Shovel", 0, 1),
      after_use = toolranks.new_afteruse})

  end




-- Octu support

  if minetest.get_modpath("octu") then

    minetest.override_item("octu:pick_octu", {
      original_description = "Octu Pickaxe",
      description = toolranks.create_description("Octu Pickaxe", 0, 1),
      after_use = toolranks.new_afteruse})

    minetest.override_item("octu:axe_octu", {
      original_description = "Octu Axe",
      description = toolranks.create_description("Octu Axe", 0, 1),
      after_use = toolranks.new_afteruse})

    minetest.override_item("octu:shovel_octu", {
      original_description = "Octu Shovel",
      description = toolranks.create_description("Octu Shovel", 0, 1),
      after_use = toolranks.new_afteruse})

  end



-- Titanium support


  if minetest.get_modpath("titanium") then

    minetest.override_item("titanium:pick", {
      original_description = "Titanium Pickaxe",
      description = toolranks.create_description("Titanium Pickaxe", 0, 1),
      after_use = toolranks.new_afteruse})

    minetest.override_item("titanium:axe", {
      original_description = "Titanium Axe",
      description = toolranks.create_description("Titanium Axe", 0, 1),
      after_use = toolranks.new_afteruse})

    minetest.override_item("titanium:shovel", {
      original_description = "Titanium Shovel",
      description = toolranks.create_description("Titanium Shovel", 0, 1),
      after_use = toolranks.new_afteruse})

  end

end

 

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Re: [MOD] Tool ranks [toolranks]

by Vince » Sat Jun 29, 2019 20:01

Thank you TenPlus1 for fixing this and Tikilou for (re?) posting the fixed fork by TenPlus1!
 

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Re: [MOD] Tool ranks [toolranks]

by ShadMOrdre » Wed Sep 04, 2019 17:21

I've created a "fork" of this mod, that includes the WIP c-t-m mod. The c-t-m mod provides on_crafted modifiers to the tool_caps group, so your tools will not necessarily be what you expect. It's a nice addition to toolranks. I've also asked the author of c-t-m to create modifiers for armor, so that tools and armor will get both toolranks and the c-t-m modifiers applied at craft time.

Currently I have this working for both tools and armor. Toolranks are applied to armor, and toolranks and the c-t-m modifiers are applied to all tools that are registered according to the toolranks definition.

What you get is like this:
Image
Image
Image

The toolranks namespace is preserved in this mod, so should be a drop in replacement.

SOURCE and DOWNLOAD: lib_trm

Enjoy!

Shad
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Re: [MOD] Tool ranks [toolranks]

by TenPlus1 » Wed Oct 02, 2019 06:15

Sharm0rdre and myself both have a fork of toolranks to keep it up and active :)
 

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Re: [MOD] Tool ranks [toolranks]

by ShadMOrdre » Thu Oct 03, 2019 17:08

My fork is more than just Toolranks.

It also includes, from the WIP mod section, c-t-m mod. This mod add "Terraria" like modifiers to the tools as they are crafted.

Here is the link to the forum post: lib_trm

Shad
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Re: [MOD] Tool ranks [toolranks]

by Hamlet » Fri Oct 11, 2019 19:27

@TenPlus1 @ShadMOrdre

Good to know that this mod is being kept alive, please consider adding compatibility with "recycleage": here's a post where I'm explaining why they are currently incompatible: [link].

By the way, given that now Minetest supports localization it would be nice to add that feature as well - at least for the warning message.
 

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Re: [MOD] Tool ranks [toolranks]

by Stronk » Mon Oct 14, 2019 13:27

Is this the mod in the contentDB? The one you download from in-game? It breaks a lot of mods just by running it if so.
 

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Re: [MOD] Tool ranks [toolranks]

by TenPlus1 » Tue Oct 15, 2019 09:29

this is why i forked the mod so it would work well with dependencies, try my version at notabug. org/tenplus1/toolranks .. you can also find moreores that works well with it there also.
 

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