[Mod] Cloud Control [cloudcontrol]

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Ben
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[Mod] Cloud Control [cloudcontrol]

by Ben » Post

Cloud control [cloudcontrol]

This mod aims to replace the current cloud_height client configuration setting. Since the introduction of the Lua API for clouds, the only use case of this setting is when the player cares about their clouds, but the server does not. This mod aims to cover this use case.

For single player games, just install this mod, and configure your clouds to your heart's desire. For servers, ask the server administrators to install this mod; it only allows players to set their own clouds (which is a client-only effect anyway), everyone else can ignore it.

Usage

Code: Select all

/clouds
/help clouds
/clouds height 120 thickness 4.0
License
LGPL 2.1 (see included LICENSE file)

Dependencies
Client / server: 0.4.16 or higher
Mod dependencies: none

Repository
GitHub

Downloads
cloudcontrol-1.0.0.zip
Version 1.0.0
(11.85 KiB) Downloaded 91 times

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azekill_DIABLO
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Re: [Mod] Cloud Control [cloudcontrol]

by azekill_DIABLO » Post

thickness of clouds? By which magic?
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Tmanyo
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Re: [Mod] Cloud Control [cloudcontrol]

by Tmanyo » Post

I would like clouds that didn't go through buildings lol.
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Devy
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Re: [Mod] Cloud Control [cloudcontrol]

by Devy » Post

Tmanyo wrote:I would like clouds that didn't go through buildings lol.
I just looked at the api and I don't think there is any way to do that. Here's where the cloud api is: https://github.com/minetest/minetest/bl ... 3335-L3347

You would need to be able to look at each cloud's position I would think, but the api only has settings for editing parameters of every cloud.

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