[Mod] The Lower Road [thelowerroad]
Re: [Mod] The Lower Road [thelowerroad]
This is beautiful! Good job.
Re: [Mod] The Lower Road [thelowerroad]
I have tried this mod and was very impressed.
(See attachment) I came across one section where the road tunnel "grazed" a body of water, causing a waterfall. This is kind of cool but was wondering if it was intentional.
I also noticed that blocks that are affected by gravity such as sand or gravel are left hanging in mid air but think this might be the minetest engine itself.
Seed: 88888888
Mapgen: valleys
Minetest: 0.4.16 (windows10: 64 bit)
(See attachment) I came across one section where the road tunnel "grazed" a body of water, causing a waterfall. This is kind of cool but was wondering if it was intentional.
I also noticed that blocks that are affected by gravity such as sand or gravel are left hanging in mid air but think this might be the minetest engine itself.
Seed: 88888888
Mapgen: valleys
Minetest: 0.4.16 (windows10: 64 bit)
- Attachments
-
- Waterfalls into the tunnel
- screenshot_20171228_205623.png (458.19 KiB) Viewed 714 times
- azekill_DIABLO
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Re: [Mod] The Lower Road [thelowerroad]
for the hanging stuff it's nothing we can really do. It would need an ABM to fix. Too laggy.
Gone, but not dead. Contact me on discord: azekill_DIABLO#6565
DMs are always open if you want to get in touch!
DMs are always open if you want to get in touch!
Re: [Mod] The Lower Road [thelowerroad]
Well, first of all, thank you.Gorilla wrote:I have tried this mod and was very impressed.
(See attachment) I came across one section where the road tunnel "grazed" a body of water, causing a waterfall. This is kind of cool but was wondering if it was intentional.
I also noticed that blocks that are affected by gravity such as sand or gravel are left hanging in mid air but think this might be the minetest engine itself.
The water issue (which only happens on mapgens tht create water above the water level) was not planned.
But i choosed to do nothing against it, mainly because i kind of liked it (rarely the road will even be flooded by a small lake).
Also to prevent it, i would need to drain quite a wide area of water, which looks odd as well.
The gravity-affected blocks can't be updated easily. Basicly:
And in Minecraft the same issue happens, but it's considered a feature not a bug. So why not in Minetest as well?azekill_DIABLO wrote:for the hanging stuff it's nothing we can really do. It would need an ABM to fix. Too laggy.
- azekill_DIABLO
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Re: [Mod] The Lower Road [thelowerroad]
A feature is a disguised bug :D
i'm not really woried by some hanging stuff :P
i'm not really woried by some hanging stuff :P
Gone, but not dead. Contact me on discord: azekill_DIABLO#6565
DMs are always open if you want to get in touch!
DMs are always open if you want to get in touch!
- Irremann
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Re: [Mod] The Lower Road [thelowerroad]
Very scary mod, do not install it. Otherwise you will leave and you will not return. I rode two hours on a bicycle. =)
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Re: [Mod] The Lower Road [thelowerroad]
for anyone wondering it works with modded biomes (i tested it ) the biome mods wilhemines biomes more biomes should work (also more trees )
this is a signature not a place to post messages also if i could change my username i would change it to sell_her_on55
- freshreplicant
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Re: [Mod] The Lower Road [thelowerroad]
Pity this isn't on ContentDB, if it still works!
- rubenwardy
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Re: [Mod] The Lower Road [thelowerroad]
wsor added it just now: https://content.minetest.net/packages/D ... lowerroad/
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