[Mod] The Lower Road [thelowerroad]

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ProxyAble
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Gorilla
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Re: [Mod] The Lower Road [thelowerroad]

by Gorilla » Thu Dec 28, 2017 10:11

I have tried this mod and was very impressed.

(See attachment) I came across one section where the road tunnel "grazed" a body of water, causing a waterfall. This is kind of cool but was wondering if it was intentional.

I also noticed that blocks that are affected by gravity such as sand or gravel are left hanging in mid air but think this might be the minetest engine itself.

Seed: 88888888
Mapgen: valleys
Minetest: 0.4.16 (windows10: 64 bit)
Attachments
screenshot_20171228_205623.png
Waterfalls into the tunnel
(458.19 KiB) Not downloaded yet
 

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Re: [Mod] The Lower Road [thelowerroad]

by azekill_DIABLO » Thu Dec 28, 2017 10:17

for the hanging stuff it's nothing we can really do. It would need an ABM to fix. Too laggy.
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Deadlock
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Re: [Mod] The Lower Road [thelowerroad]

by Deadlock » Thu Dec 28, 2017 16:50

Gorilla wrote:I have tried this mod and was very impressed.
(See attachment) I came across one section where the road tunnel "grazed" a body of water, causing a waterfall. This is kind of cool but was wondering if it was intentional.
I also noticed that blocks that are affected by gravity such as sand or gravel are left hanging in mid air but think this might be the minetest engine itself.

Well, first of all, thank you.

The water issue (which only happens on mapgens tht create water above the water level) was not planned.
But i choosed to do nothing against it, mainly because i kind of liked it (rarely the road will even be flooded by a small lake).
Also to prevent it, i would need to drain quite a wide area of water, which looks odd as well.


The gravity-affected blocks can't be updated easily. Basicly:
azekill_DIABLO wrote:for the hanging stuff it's nothing we can really do. It would need an ABM to fix. Too laggy.

And in Minecraft the same issue happens, but it's considered a feature not a bug. So why not in Minetest as well?
 

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azekill_DIABLO
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Re: [Mod] The Lower Road [thelowerroad]

by azekill_DIABLO » Thu Dec 28, 2017 17:09

A feature is a disguised bug :D
i'm not really woried by some hanging stuff :P
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