So I'm in the process of creating that pack. one of the issues I've been coming across is that when loading a game, Minetest seems to halt and give an error everytime a block is referenced with
Code: Select all
ModError: Failed to load and run script from /home/me/.minetest/games/saras_simple_survival_game/mods/cloudlands/init.lua:
Unknown node: vines:vine_end
stack traceback:
[C]: in function 'get_content_id'
...aras_simple_survival_game/mods/cloudlands/cloudlands.lua:218: in function 'find_node_id'
...aras_simple_survival_game/mods/cloudlands/cloudlands.lua:233: in function 'find_node_name'
...aras_simple_survival_game/mods/cloudlands/cloudlands.lua:323: in function <...aras_simple_survival_game/mods/cloudlands/cloudlands.lua:315>
...aras_simple_survival_game/mods/cloudlands/cloudlands.lua:841: in main chunk
[C]: in function 'dofile'
...ames/saras_simple_survival_game/mods/cloudlands/init.lua:3: in main chunk
Check debug.txt for details.
I also had this problem with the nether mod (it had a reference to stairs:stair_cobble or something like that that caused a bug.