So I'm in the process of creating that pack. one of the issues I've been coming across is that when loading a game, Minetest seems to halt and give an error everytime a block is referenced with
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ModError: Failed to load and run script from /home/me/.minetest/games/saras_simple_survival_game/mods/cloudlands/init.lua: Unknown node: vines:vine_end stack traceback: [C]: in function 'get_content_id' ...aras_simple_survival_game/mods/cloudlands/cloudlands.lua:218: in function 'find_node_id' ...aras_simple_survival_game/mods/cloudlands/cloudlands.lua:233: in function 'find_node_name' ...aras_simple_survival_game/mods/cloudlands/cloudlands.lua:323: in function <...aras_simple_survival_game/mods/cloudlands/cloudlands.lua:315> ...aras_simple_survival_game/mods/cloudlands/cloudlands.lua:841: in main chunk [C]: in function 'dofile' ...ames/saras_simple_survival_game/mods/cloudlands/init.lua:3: in main chunk Check debug.txt for details.
I also had this problem with the nether mod (it had a reference to stairs:stair_cobble or something like that that caused a bug.