Hello everyone!
I created a new mod that enhances the underground a bit. It also makes mining slightly harder.
This mod now includes 62 underground biomes.
Some of the new blocks:
Some screenshots (not all biomes are shown): https://imgur.com/a/3atce3S
Outdated (v. 1.0) screenshots (not all biomes are shown): https://imgur.com/a/FzBvG1o
List of features:
Spoiler
- 62 underground biomes generated by darkness, humidity and pressure
- Stone is now split into 28 different variants. Each one has it's own cobble, bricks, block, mossy cobble and walls. These stone types include: afualite(*), amphibolite, andesite, aplite, basalt, dark vindesite(*), diorite, emutite(*), gabbro, gneiss, granite, green slimestone(*), hektorite(*), limestone, marble, omphyrite(*), pegmatite, peridotite, phonolite, phyllite, purple slimestone(*), quartzite, red slimestone(*), schist, sichamine(*), slate, vindesite(*). Stones with (*) are made up.
- New decorative stone-like blocks: dark sichamine, sichamine lamp, leafstone, goldstone, malachite, shinestone
- New crumbly blocks: mossy gravel, mossy dirt, brown clay, fiery dust, coal dust, ruby dust
- New gems: amethyst, aquamarine, emerald, ruby, saphire, quartz
- All gems including mese have a crystal form.
- New foliage: underground bush, dead underground bush, moss, dry moss, fiery wine, mould, torchberries
- New fungi: orange mushroom, green mushroom, black mushroom, fiery mushroom, dark tuber
- slime, slimy blocks, eyes, eye blocks. All in four colour variants: black, green, red and purple
- Dense ores those yield 2-3 lumps each.
- Burner, that sets on fire adjacent blocks
- Diamond ore in coal block, Quartz ore in vindesite
- Obscurite, that generates deep underground and can't be destroyed
- Lava crack, that turns into lava source when mined
- Brown clay can be baked to bricks.
- Mossy gravel can be baked to leafstone.
- Mossy gravel, cobblestone and brown clay generate underground in blobs.
- Lava and water springs can be now found underground in several biomes.
- Slime liquids have bucket support.
- Some blocks (mainly stones) have stairs, stairs redo and moreblocks support.
Biomes:
Spoiler
Code: Select all
dolomite | limestone | schist | andesite
phylite | quartzite | amphibolite | slate
gneiss | phonolite | aplite | basalt
diorite | pegmatite | granite | gabbro
Code: Select all
cave | dust | coal | vindesite
fungi | torchberries | tubers | black slime
quartz | emerald | moss | green slime
sichamine | sichamine shadow | torchberries + jungle | jungle
Code: Select all
lava springs | flames | fiery vines | darkness
fungi 2 | omphyrite | fiery fungi | purple slime
mese + saphire | ruby | sticks | red slime
hot water | aquamarine + amethyst | fiery vines + jungle | lava + jungle
Code: Select all
lava cracks | diamonds | vindesite + lava
copper | hektorite + lava | gold
quartz + water | iron | malachite
Code: Select all
shinestone | obsidian
lava | basalt + lava
Code: Select all
obscurite
Optional feature: ores-JIT
Currently, ores are a huge waste of HDD. The vast majority of ores will be never mined out so there is no need to store the information about them. It's more effective to fill the bulk rocks by a single node and generate the ores when the stone gets exposed to the air. This tricks makes the world compress better. Believe or not, the world size will be like 3 times smaller using this feature. It's not glitch-free though. Before you use this, you need to remove the definitions of all ores which generate in default:stone from other mods manually.
Download:
- stable: https://gitlab.com/h2mm/underch/-/archi ... -1.2.2.zip
- dev: https://gitlab.com/h2mm/underch/-/archi ... master.zip
- GitLab repository: https://gitlab.com/h2mm/underch
- default
- moreores?
- flowers?
- fire?
- bucket?
- stairs?
- moreblocks?
- walls?
If you have some ideas of more underground biomes, I might add them in a future release.