World.mt:
Code: Select all
gameid = minetest
backend = sqlite3
creative_mode = true
enable_damage = false
load_mod_3dmushrooms = true
load_mod_along_shore = true
load_mod_ambience = true
load_mod_australia = true
load_mod_beverage = true
load_mod_biome_lib = true
load_mod_building_blocks = true
load_mod_bushes = true
load_mod_bushes_classic = true
load_mod_cavestuff = true
load_mod_computer = true
load_mod_concrete = true
load_mod_dryplants = true
load_mod_extranodes = true
load_mod_fake_fire = true
load_mod_farming = true
load_mod_farming_food = true
load_mod_farming_plus = true
load_mod_ferns = true
load_mod_flowers_plus = true
load_mod_gloopblocks = true
load_mod_glooptest = true
load_mod_gold_and_gem = true
load_mod_homedecor = true
load_mod_homedecor_3d_extras = true
load_mod_horror = true
load_mod_inbox = true
load_mod_itemframes = true
load_mod_junglegrass = true
load_mod_lavalamp = true
load_mod_lrfurn = true
load_mod_mesecons = true
load_mod_mesecons_alias = true
load_mod_mesecons_blinkyplant = true
load_mod_mesecons_button = true
load_mod_mesecons_commandblock = true
load_mod_mesecons_delayer = true
load_mod_mesecons_detector = true
load_mod_mesecons_doors = true
load_mod_mesecons_extrawires = true
load_mod_mesecons_gates = true
load_mod_mesecons_hydroturbine = true
load_mod_mesecons_insulated = true
load_mod_mesecons_lamp = true
load_mod_mesecons_lightstone = true
load_mod_mesecons_luacontroller = true
load_mod_mesecons_materials = true
load_mod_mesecons_microcontroller = true
load_mod_mesecons_movestones = true
load_mod_mesecons_mvps = true
load_mod_mesecons_noteblock = true
load_mod_mesecons_pistons = true
load_mod_mesecons_powerplant = true
load_mod_mesecons_pressureplates = true
load_mod_mesecons_random = true
load_mod_mesecons_receiver = true
load_mod_mesecons_solarpanel = true
load_mod_mesecons_stickyblocks = true
load_mod_mesecons_switch = true
load_mod_mesecons_torch = true
load_mod_mesecons_walllever = true
load_mod_molehills = true
load_mod_moreblocks = true
load_mod_moreores = true
load_mod_nature_classic = true
load_mod_pipeworks = true
load_mod_plasmascreen = true
load_mod_poisonivy = true
load_mod_quartz = true
load_mod_scifi_nodes = true
load_mod_signs_lib = true
load_mod_technic = true
load_mod_technic_chests = true
load_mod_technic_worldgen = true
load_mod_trunks = true
load_mod_unified_inventory = true
load_mod_unifieddyes = true
load_mod_vines = true
load_mod_woodsoils = true
load_mod_wrench = true
load_mod_xdecor = true
load_mod_youngtrees = true
server_announce = false
load_mod_mapfix = true
load_mod_kerova = true
load_mod_bugslive = true
load_mod_dmobs = true
load_mod_kpgmobs = true
load_mod_mobs = true
load_mod_mobs_animal = true
load_mod_mobs_bat = true
load_mod_mobs_birds = true
load_mod_mobs_butterfly = true
load_mod_mobs_crocs = true
load_mod_mobs_fish = true
load_mod_mobs_jellyfish = true
load_mod_mobs_sharks = true
load_mod_mobs_turtles = true
load_mod_pmobs = true
load_mod_builtin_item = true
load_mod_item_drop = true
load_mod_artdeco = true
load_mod_moreplants = true
load_mod_mesecons_wires = true
load_mod_bakedclay = true
load_mod_areas = true
load_mod_worldedit = true
load_mod_worldedit_commands = true
load_mod_worldedit_gui = true
load_mod_worldedit_shortcommands = true
load_mod_mtg_plus = true
load_mod_princess = true
load_mod_church_altar = true
load_mod_church_bell = true
load_mod_church_candles = true
load_mod_church_cross = true
load_mod_church_glass = true
load_mod_church_grave = true
load_mod_church_pews = true
load_mod_church_podium = true
load_mod_display_lib = true
load_mod_font_lib = true
load_mod_nsspf = true
load_mod_mtfoods = true
load_mod_homedecor_i18n = true
load_mod_mesecons_fpga = true
player_backend = files
load_mod_worldedit_brush = true
load_mod_plantlife_i18n = true
load_mod_bible = true
load_mod_mt_biblebot = true
auth_backend = files
load_mod_basic_materials = true
load_mod_mpd = false
load_mod_technic_cnc = true
load_mod_worldedit_hud_helper = true
load_mod_underch = true
Env_meta.txt:
Code: Select all
day_count = 13
lbm_introduction_times = :doors:replace_artdeco_estatedoor~0;:doors:replace_doors_door_glass~0;:doors:replace_doors_door_ice~0;:doors:replace_doors_door_icesteel~0;:doors:replace_doors_door_iron_bar~0;:doors:replace_doors_door_obsidian_glass~0;:doors:replace_doors_door_papyrus~0;:doors:replace_doors_door_steel~0;:doors:replace_doors_door_wood~0;:doors:replace_doors_door_wood_bar~0;:doors:replace_doors_japanese_door~0;:doors:replace_doors_prison_door~0;:doors:replace_doors_rusty_prison_door~0;:doors:replace_doors_screen_door~0;:doors:replace_doors_slide_door~0;:doors:replace_doors_woodglass_door~0;:doors:replace_princess_princess_pink_material_door~0;:doors:replace_princess_princess_white_material_door~0;default:3dtorch~0;default:convert_saplings_to_node_timer~0;default:upgrade_chest_locked_v2~0;default:upgrade_chest_v2~0;homedecor:convert_bathroom_tiles~0;homedecor:convert_beds~0;homedecor:convert_chairs~0;homedecor:convert_curtains~0;homedecor:convert_desk_lamps~0;homedecor:convert_lighting~0;homedecor:convert_shutters~0;lavalamp:convert~0;lrfurn:convert_armchairs~0;lrfurn:convert_longsofas~0;lrfurn:convert_sofas~0;mesecons_pistons:replace_legacy_piston_down~0;mesecons_pistons:replace_legacy_piston_up~0;pipeworks:give_back_old_filter_items~0;pipeworks:refund_node_breaker_pick~0;xpanes:gen2~0;moreblocks:fix_split_stone_tile_alt_name_collision~11375;moreblocks:reduce_wood_tile_redundancy~11375;technic_chests:fix_wooden_chests~11375;
last_clear_objects_time = 122
game_time = 12370
lbm_introduction_times_version = 1
time_of_day = 16336
EnvArgsEnd
Map_meta.txt:
Code: Select all
mgvalleys_np_cave1 = {
flags = defaults
lacunarity = 2
offset = 0
scale = 12
spread = (96,96,96)
seed = 52534
octaves = 4
persistence = 0.5
}
mgvalleys_np_inter_valley_fill = {
flags = defaults
lacunarity = 2
offset = 0
scale = 1
spread = (256,512,256)
seed = 1993
octaves = 6
persistence = 0.8
}
mgvalleys_np_cavern = {
flags = defaults
lacunarity = 2
offset = 0
scale = 1
spread = (768,256,768)
seed = 59033
octaves = 6
persistence = 0.63
}
mgvalleys_np_filler_depth = {
flags = defaults
lacunarity = 2
offset = 0
scale = 1.2
spread = (256,256,256)
seed = 1605
octaves = 3
persistence = 0.5
}
mgvalleys_np_terrain_height = {
flags = defaults
lacunarity = 2
offset = -10
scale = 50
spread = (1024,1024,1024)
seed = 5202
octaves = 6
persistence = 0.4
}
mgvalleys_dungeon_ymax = 63
mgvalleys_np_inter_valley_slope = {
flags = defaults
lacunarity = 2
offset = 0.5
scale = 0.5
spread = (128,128,128)
seed = 746
octaves = 1
persistence = 1
}
mgvalleys_dungeon_ymin = -31000
mgvalleys_np_cave2 = {
flags = defaults
lacunarity = 2
offset = 0
scale = 12
spread = (96,96,96)
seed = 10325
octaves = 4
persistence = 0.5
}
mgvalleys_cavern_threshold = 0.6
mgvalleys_cavern_taper = 192
mgvalleys_cave_width = 0.3
mg_flags = caves, dungeons, light, decorations, biomes
chunksize = 5
mgvalleys_lava_depth = 1
mg_name = valleys
mapgen_limit = 31000
water_level = 1
seed = 14800203801268015323
mgvalleys_np_rivers = {
flags = defaults
lacunarity = 2
offset = 0
scale = 1
spread = (256,256,256)
seed = -6050
octaves = 5
persistence = 0.6
}
mg_biome_np_heat = {
flags = defaults
lacunarity = 2
offset = 50
scale = 50
spread = (750,750,750)
seed = 5349
octaves = 3
persistence = 0.5
}
mgvalleys_river_size = 5
mg_biome_np_heat_blend = {
flags = defaults
lacunarity = 2
offset = 0
scale = 1.5
spread = (8,8,8)
seed = 13
octaves = 2
persistence = 1
}
mg_biome_np_humidity = {
flags = defaults
lacunarity = 2
offset = 50
scale = 50
spread = (750,750,750)
seed = 842
octaves = 3
persistence = 0.5
}
mgvalleys_cavern_limit = -256
mg_biome_np_humidity_blend = {
flags = defaults
lacunarity = 2
offset = 0
scale = 1.5
spread = (8,8,8)
seed = 90003
octaves = 2
persistence = 1
}
mgvalleys_spflags = altitude_chill, humid_rivers, vary_river_depth, altitude_dry
mgvalleys_np_valley_depth = {
flags = defaults
lacunarity = 2
offset = 5
scale = 4
spread = (512,512,512)
seed = -1914
octaves = 1
persistence = 1
}
mgvalleys_altitude_chill = 90
mgvalleys_np_valley_profile = {
flags = defaults
lacunarity = 2
offset = 0.6
scale = 0.5
spread = (512,512,512)
seed = 777
octaves = 1
persistence = 1
}
mgvalleys_large_cave_depth = -33
mgvalleys_river_depth = 4
[end_of_params]