[Modpack] Home Decor [git] [homedecor_modpack]

Sarah1235
New member
Posts: 5
Joined: Tue Sep 15, 2020 16:59

Re: [Modpack] Home Decor [git] [homedecor_modpack]

by Sarah1235 » Post

It's extremely wonderful. I like the mod very much. Thanks.

FelipeGames2000
New member
Posts: 1
Joined: Wed Sep 30, 2020 03:46
In-game: FelipeGames1000

____

by FelipeGames2000 » Post

I Cant Use The Mod In My Minetest

User avatar
VanessaE
Moderator
Posts: 4564
Joined: Sun Apr 01, 2012 12:38
GitHub: VanessaE
IRC: VanessaE
In-game: VanessaE
Location: Western NC
Contact:

Re: [Modpack] Home Decor [git] [homedecor_modpack]

by VanessaE » Post

Please do not make repetitive posts or write gibberish.

What version of Minetest engine? How old/new is minetest_game? What specifically is wrong? Post the last 30 or so lines from your debug.txt.
You might like some of my stuff: Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (64-512px)

MT_Dad
New member
Posts: 7
Joined: Sun Oct 25, 2020 14:10

Re: [Modpack] Home Decor [git] [homedecor_modpack]

by MT_Dad » Post

Is it possible to switch or control glowlights wirelessly?

Hello all,

I am building larger structures like houses, malls, parking lots etc., and I am wondering if it's possible to control glowlights without having to wire them on a digiline or mesecon connection. That way it would be possible to illuminate buildings etc. at sunset and switch off lighting at sunrise. Wiring is no option as this would ruin the appearance of the building and is a quite cumbersome task when you have to wire somewhat like 50+ lights. :)

The perfect solution would be sending a digiline message, so it would be possible to dim the lights instead of just switching them on and off.

User avatar
VanessaE
Moderator
Posts: 4564
Joined: Sun Apr 01, 2012 12:38
GitHub: VanessaE
IRC: VanessaE
In-game: VanessaE
Location: Western NC
Contact:

Re: [Modpack] Home Decor [git] [homedecor_modpack]

by VanessaE » Post

Not really, unless you know of a device that will explicitly send on/off events outside of the usual Mesecons API stuff, as I don't think it's possible to do that within the API.

However, like most Mesecons-compatible devices, just about all of the lights will react to something on the other side of a wall that can poke through, like a Mesecons wall lever or Homedecor's light switch.

Just about all of the lights are Digilines compatible also, so maybe there's some mod that supplies a "wireless transmitter" that'll work through that route?

In fact, I would strongly favor a pull request that can turn HD's decorative "Wifi router" item into something that can do this (of course it'd have to get its light control commands from a LuaController).
You might like some of my stuff: Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (64-512px)

User avatar
T6C
Member
Posts: 66
Joined: Thu May 07, 2020 17:11
In-game: T6C

Re: [Modpack] Home Decor [git] [homedecor_modpack]

by T6C » Post

Just downloaded this mod, and I'm really liking it. Great job, Vanessa! This is perfect for those builds that need to include furnishings. :)

I'm a complete n00b when it comes to mesecons, and I can't figure out how to get the rope light (I'm using the ceiling one) to work. I have a light switch on the wall, but it's not turning the light on. I tried running mesecon wires from the light switch to the light, but I can't get the wires to go along the wall and ceiling, even with the screwdriver tool. I know I'm just missing something really simple.

lortas
New member
Posts: 6
Joined: Sat Nov 14, 2020 15:09

Re: [Modpack] Home Decor [git] [homedecor_modpack]

by lortas » Post

Hi

I got the following warnings after activating this mod:

Code: Select all

WARNING[Server]: Deprecated call to get_attribute, use MetaDataRef methods instead. (at ..../mods/homedecor_modpack/homedecor_wardrobe/init.lua:176)
and

Code: Select all

WARNING[Main]: Not registering alias, item with same name is already defined: 3dforniture:table_lamp -> homedecor:table_lamp_off
WARNING[Main]: Not registering alias, item with same name is already defined: 3dforniture:table_lamp_max -> homedecor:table_lamp_14
WARNING[Main]: Not registering alias, item with same name is already defined: homedecor:ceiling_lamp_max -> homedecor:ceiling_lamp_14
WARNING[Main]: Not registering alias, item with same name is already defined: homedecor:ceiling_lantern_max -> homedecor:ceiling_lantern_14
WARNING[Main]: Not registering alias, item with same name is already defined: homedecor:desk_lamp_max -> homedecor:desk_lamp_14
WARNING[Main]: Not registering alias, item with same name is already defined: homedecor:glowlight_half_max -> homedecor:glowlight_half_14
WARNING[Main]: Not registering alias, item with same name is already defined: homedecor:glowlight_quarter_max -> homedecor:glowlight_quarter_14
WARNING[Main]: Not registering alias, item with same name is already defined: homedecor:glowlight_small_cube_max -> homedecor:glowlight_small_cube_14
WARNING[Main]: Not registering alias, item with same name is already defined: homedecor:ground_lantern_max -> homedecor:ground_lantern_14
WARNING[Main]: Not registering alias, item with same name is already defined: homedecor:hanging_lantern_max -> homedecor:hanging_lantern_14
WARNING[Main]: Not registering alias, item with same name is already defined: homedecor:lattice_lantern_large_max -> homedecor:lattice_lantern_large_14
WARNING[Main]: Not registering alias, item with same name is already defined: homedecor:lattice_lantern_small_max -> homedecor:lattice_lantern_small_14
WARNING[Main]: Not registering alias, item with same name is already defined: homedecor:plasma_ball_off -> homedecor:plasma_ball_0
WARNING[Main]: Not registering alias, item with same name is already defined: homedecor:plasma_ball_on -> homedecor:plasma_ball_14
WARNING[Main]: Not registering alias, item with same name is already defined: homedecor:plasma_lamp_max -> homedecor:plasma_lamp_14
WARNING[Main]: Not registering alias, item with same name is already defined: homedecor:rope_light_on_ceiling_off -> homedecor:rope_light_on_ceiling_0
WARNING[Main]: Not registering alias, item with same name is already defined: homedecor:rope_light_on_ceiling_on -> homedecor:rope_light_on_ceiling_14
WARNING[Main]: Not registering alias, item with same name is already defined: homedecor:rope_light_on_floor_off -> homedecor:rope_light_on_floor_0
WARNING[Main]: Not registering alias, item with same name is already defined: homedecor:rope_light_on_floor_on -> homedecor:rope_light_on_floor_14
WARNING[Main]: Not registering alias, item with same name is already defined: homedecor:standing_lamp_max -> homedecor:standing_lamp_14
WARNING[Main]: Not registering alias, item with same name is already defined: homedecor:table_lamp_max -> homedecor:table_lamp_14

User avatar
VanessaE
Moderator
Posts: 4564
Joined: Sun Apr 01, 2012 12:38
GitHub: VanessaE
IRC: VanessaE
In-game: VanessaE
Location: Western NC
Contact:

Re: [Modpack] Home Decor [git] [homedecor_modpack]

by VanessaE » Post

These warnings are harmless. Ignore them.
You might like some of my stuff: Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (64-512px)

lortas
New member
Posts: 6
Joined: Sat Nov 14, 2020 15:09

Re: [Modpack] Home Decor [git] [homedecor_modpack]

by lortas » Post

Are you sure that "deprecated call" warnings should be ignored?

User avatar
VanessaE
Moderator
Posts: 4564
Joined: Sun Apr 01, 2012 12:38
GitHub: VanessaE
IRC: VanessaE
In-game: VanessaE
Location: Western NC
Contact:

Re: [Modpack] Home Decor [git] [homedecor_modpack]

by VanessaE » Post

Yes, it's fine. Deprecated calls can be addressed later, when the engine starts rejecting them altogether. :-P
You might like some of my stuff: Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (64-512px)

User avatar
T6C
Member
Posts: 66
Joined: Thu May 07, 2020 17:11
In-game: T6C

Re: [Modpack] Home Decor [git] [homedecor_modpack]

by T6C » Post

*bump*

Any idea what I'm doing wrong with the rope lights? I still can't get them to turn on. The other lights (e.g., desk lamp) seem to work fine, just not the rope lights.

User avatar
VanessaE
Moderator
Posts: 4564
Joined: Sun Apr 01, 2012 12:38
GitHub: VanessaE
IRC: VanessaE
In-game: VanessaE
Location: Western NC
Contact:

Re: [Modpack] Home Decor [git] [homedecor_modpack]

by VanessaE » Post

You just have to connect one of the rope lights to a Mesecon wire or a Mese block, from the side, top, or bottom and then branch them off from there. It's dependent on the connection rules of the conductors you're using. For example:

Image

Foreground is normal "floor" variant of the lights, background are the ceiling variant. On the left in the back, you can see where I poked through the ceiling with a Mese block to connect to the lights.
Attachments
Screenshot_2020-11-29_00-39-09.png
(947.03 KiB) Not downloaded yet
You might like some of my stuff: Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (64-512px)

User avatar
T6C
Member
Posts: 66
Joined: Thu May 07, 2020 17:11
In-game: T6C

Re: [Modpack] Home Decor [git] [homedecor_modpack]

by T6C » Post

I really need to learn how to use mesecons properly. So, if I connect a mesecon block to a switch via a wire, then from the switch to the rope light, would that allow me to turn the light on and off with the switch?

User avatar
VanessaE
Moderator
Posts: 4564
Joined: Sun Apr 01, 2012 12:38
GitHub: VanessaE
IRC: VanessaE
In-game: VanessaE
Location: Western NC
Contact:

Re: [Modpack] Home Decor [git] [homedecor_modpack]

by VanessaE » Post

Sounds about right; those are Mesecon switch blocks in my screenshot.
You might like some of my stuff: Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (64-512px)

StaticCurrent
New member
Posts: 4
Joined: Wed Dec 25, 2019 01:31
GitHub: Johnnyreyman
IRC: StaticCurrent
In-game: StaticCurrentGL
Contact:

Re: [Modpack] Home Decor [git] [homedecor_modpack]

by StaticCurrent » Post

I have been getting these errors with the homedecor pack:

Code: Select all

2021-01-04 18:26:04: ERROR[Main]: generateImage(): Could not load image "jeija_solar_panel.png" while building texture; Creating a dummy image
2021-01-04 18:26:06: ERROR[Main]: generateImage(): Could not load image "basic_materials_concrete_block.png" while building texture; Creating a dummy image
2021-01-04 18:26:12: ERROR[Main]: generateImage(): Could not load image "doors_door_steelpanel.png" while building texture; Creating a dummy image
2021-01-04 18:26:13: ERROR[Main]: generateImage(): Could not load image "xpanes_space.png" while building texture; Creating a dummy image
2021-01-04 18:26:13: ERROR[Main]: generateImage(): Could not load image "homedecor_chimney_tb.png" while building texture; Creating a dummy image
2021-01-04 18:26:13: ERROR[Main]: Client::getMesh(): Mesh not found: "homedecor_chimney.obj"
Plus all the homedecor items are showing unknown node blocks. What might be my issue?
Error.png
The errors I am seeing.
(639.73 KiB) Not downloaded yet

Post Reply

Who is online

Users browsing this forum: Bing [Bot] and 4 guests