[Modpack] Home Decor [git] [homedecor_modpack]
Re: [Modpack] Home Decor [git] [homedecor_modpack]
It's extremely wonderful. I like the mod very much. Thanks.
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I Cant Use The Mod In My Minetest
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Re: [Modpack] Home Decor [git] [homedecor_modpack]
Please do not make repetitive posts or write gibberish.
What version of Minetest engine? How old/new is minetest_game? What specifically is wrong? Post the last 30 or so lines from your debug.txt.
What version of Minetest engine? How old/new is minetest_game? What specifically is wrong? Post the last 30 or so lines from your debug.txt.
You might like some of my stuff: Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (64-512px)
Re: [Modpack] Home Decor [git] [homedecor_modpack]
Is it possible to switch or control glowlights wirelessly?
Hello all,
I am building larger structures like houses, malls, parking lots etc., and I am wondering if it's possible to control glowlights without having to wire them on a digiline or mesecon connection. That way it would be possible to illuminate buildings etc. at sunset and switch off lighting at sunrise. Wiring is no option as this would ruin the appearance of the building and is a quite cumbersome task when you have to wire somewhat like 50+ lights. :)
The perfect solution would be sending a digiline message, so it would be possible to dim the lights instead of just switching them on and off.
Hello all,
I am building larger structures like houses, malls, parking lots etc., and I am wondering if it's possible to control glowlights without having to wire them on a digiline or mesecon connection. That way it would be possible to illuminate buildings etc. at sunset and switch off lighting at sunrise. Wiring is no option as this would ruin the appearance of the building and is a quite cumbersome task when you have to wire somewhat like 50+ lights. :)
The perfect solution would be sending a digiline message, so it would be possible to dim the lights instead of just switching them on and off.
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Re: [Modpack] Home Decor [git] [homedecor_modpack]
Not really, unless you know of a device that will explicitly send on/off events outside of the usual Mesecons API stuff, as I don't think it's possible to do that within the API.
However, like most Mesecons-compatible devices, just about all of the lights will react to something on the other side of a wall that can poke through, like a Mesecons wall lever or Homedecor's light switch.
Just about all of the lights are Digilines compatible also, so maybe there's some mod that supplies a "wireless transmitter" that'll work through that route?
In fact, I would strongly favor a pull request that can turn HD's decorative "Wifi router" item into something that can do this (of course it'd have to get its light control commands from a LuaController).
However, like most Mesecons-compatible devices, just about all of the lights will react to something on the other side of a wall that can poke through, like a Mesecons wall lever or Homedecor's light switch.
Just about all of the lights are Digilines compatible also, so maybe there's some mod that supplies a "wireless transmitter" that'll work through that route?
In fact, I would strongly favor a pull request that can turn HD's decorative "Wifi router" item into something that can do this (of course it'd have to get its light control commands from a LuaController).
You might like some of my stuff: Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (64-512px)
Re: [Modpack] Home Decor [git] [homedecor_modpack]
Just downloaded this mod, and I'm really liking it. Great job, Vanessa! This is perfect for those builds that need to include furnishings. :)
I'm a complete n00b when it comes to mesecons, and I can't figure out how to get the rope light (I'm using the ceiling one) to work. I have a light switch on the wall, but it's not turning the light on. I tried running mesecon wires from the light switch to the light, but I can't get the wires to go along the wall and ceiling, even with the screwdriver tool. I know I'm just missing something really simple.
I'm a complete n00b when it comes to mesecons, and I can't figure out how to get the rope light (I'm using the ceiling one) to work. I have a light switch on the wall, but it's not turning the light on. I tried running mesecon wires from the light switch to the light, but I can't get the wires to go along the wall and ceiling, even with the screwdriver tool. I know I'm just missing something really simple.
Re: [Modpack] Home Decor [git] [homedecor_modpack]
Hi
I got the following warnings after activating this mod:
and
I got the following warnings after activating this mod:
Code: Select all
WARNING[Server]: Deprecated call to get_attribute, use MetaDataRef methods instead. (at ..../mods/homedecor_modpack/homedecor_wardrobe/init.lua:176)
Code: Select all
WARNING[Main]: Not registering alias, item with same name is already defined: 3dforniture:table_lamp -> homedecor:table_lamp_off
WARNING[Main]: Not registering alias, item with same name is already defined: 3dforniture:table_lamp_max -> homedecor:table_lamp_14
WARNING[Main]: Not registering alias, item with same name is already defined: homedecor:ceiling_lamp_max -> homedecor:ceiling_lamp_14
WARNING[Main]: Not registering alias, item with same name is already defined: homedecor:ceiling_lantern_max -> homedecor:ceiling_lantern_14
WARNING[Main]: Not registering alias, item with same name is already defined: homedecor:desk_lamp_max -> homedecor:desk_lamp_14
WARNING[Main]: Not registering alias, item with same name is already defined: homedecor:glowlight_half_max -> homedecor:glowlight_half_14
WARNING[Main]: Not registering alias, item with same name is already defined: homedecor:glowlight_quarter_max -> homedecor:glowlight_quarter_14
WARNING[Main]: Not registering alias, item with same name is already defined: homedecor:glowlight_small_cube_max -> homedecor:glowlight_small_cube_14
WARNING[Main]: Not registering alias, item with same name is already defined: homedecor:ground_lantern_max -> homedecor:ground_lantern_14
WARNING[Main]: Not registering alias, item with same name is already defined: homedecor:hanging_lantern_max -> homedecor:hanging_lantern_14
WARNING[Main]: Not registering alias, item with same name is already defined: homedecor:lattice_lantern_large_max -> homedecor:lattice_lantern_large_14
WARNING[Main]: Not registering alias, item with same name is already defined: homedecor:lattice_lantern_small_max -> homedecor:lattice_lantern_small_14
WARNING[Main]: Not registering alias, item with same name is already defined: homedecor:plasma_ball_off -> homedecor:plasma_ball_0
WARNING[Main]: Not registering alias, item with same name is already defined: homedecor:plasma_ball_on -> homedecor:plasma_ball_14
WARNING[Main]: Not registering alias, item with same name is already defined: homedecor:plasma_lamp_max -> homedecor:plasma_lamp_14
WARNING[Main]: Not registering alias, item with same name is already defined: homedecor:rope_light_on_ceiling_off -> homedecor:rope_light_on_ceiling_0
WARNING[Main]: Not registering alias, item with same name is already defined: homedecor:rope_light_on_ceiling_on -> homedecor:rope_light_on_ceiling_14
WARNING[Main]: Not registering alias, item with same name is already defined: homedecor:rope_light_on_floor_off -> homedecor:rope_light_on_floor_0
WARNING[Main]: Not registering alias, item with same name is already defined: homedecor:rope_light_on_floor_on -> homedecor:rope_light_on_floor_14
WARNING[Main]: Not registering alias, item with same name is already defined: homedecor:standing_lamp_max -> homedecor:standing_lamp_14
WARNING[Main]: Not registering alias, item with same name is already defined: homedecor:table_lamp_max -> homedecor:table_lamp_14
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Re: [Modpack] Home Decor [git] [homedecor_modpack]
These warnings are harmless. Ignore them.
You might like some of my stuff: Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (64-512px)
Re: [Modpack] Home Decor [git] [homedecor_modpack]
Are you sure that "deprecated call" warnings should be ignored?
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Re: [Modpack] Home Decor [git] [homedecor_modpack]
Yes, it's fine. Deprecated calls can be addressed later, when the engine starts rejecting them altogether. :-P
You might like some of my stuff: Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (64-512px)
Re: [Modpack] Home Decor [git] [homedecor_modpack]
*bump*
Any idea what I'm doing wrong with the rope lights? I still can't get them to turn on. The other lights (e.g., desk lamp) seem to work fine, just not the rope lights.
Any idea what I'm doing wrong with the rope lights? I still can't get them to turn on. The other lights (e.g., desk lamp) seem to work fine, just not the rope lights.
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Re: [Modpack] Home Decor [git] [homedecor_modpack]
You just have to connect one of the rope lights to a Mesecon wire or a Mese block, from the side, top, or bottom and then branch them off from there. It's dependent on the connection rules of the conductors you're using. For example:

Foreground is normal "floor" variant of the lights, background are the ceiling variant. On the left in the back, you can see where I poked through the ceiling with a Mese block to connect to the lights.
Foreground is normal "floor" variant of the lights, background are the ceiling variant. On the left in the back, you can see where I poked through the ceiling with a Mese block to connect to the lights.
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You might like some of my stuff: Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (64-512px)
Re: [Modpack] Home Decor [git] [homedecor_modpack]
I really need to learn how to use mesecons properly. So, if I connect a mesecon block to a switch via a wire, then from the switch to the rope light, would that allow me to turn the light on and off with the switch?
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Re: [Modpack] Home Decor [git] [homedecor_modpack]
Sounds about right; those are Mesecon switch blocks in my screenshot.
You might like some of my stuff: Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (64-512px)
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Re: [Modpack] Home Decor [git] [homedecor_modpack]
I have been getting these errors with the homedecor pack:
Plus all the homedecor items are showing unknown node blocks. What might be my issue?
Code: Select all
2021-01-04 18:26:04: ERROR[Main]: generateImage(): Could not load image "jeija_solar_panel.png" while building texture; Creating a dummy image
2021-01-04 18:26:06: ERROR[Main]: generateImage(): Could not load image "basic_materials_concrete_block.png" while building texture; Creating a dummy image
2021-01-04 18:26:12: ERROR[Main]: generateImage(): Could not load image "doors_door_steelpanel.png" while building texture; Creating a dummy image
2021-01-04 18:26:13: ERROR[Main]: generateImage(): Could not load image "xpanes_space.png" while building texture; Creating a dummy image
2021-01-04 18:26:13: ERROR[Main]: generateImage(): Could not load image "homedecor_chimney_tb.png" while building texture; Creating a dummy image
2021-01-04 18:26:13: ERROR[Main]: Client::getMesh(): Mesh not found: "homedecor_chimney.obj"
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