[Modpack] Home Decor [git] [homedecor_modpack]

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VanessaE
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Re: [Modpack] Home Decor [git] [homedecor_modpack]

by VanessaE » Post

Good ideas, Ray and 12Me21. I'll see if I can put those into practice soon.
You might like some of my stuff: Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (64-512px)

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Re: [Modpack] Home Decor [git] [homedecor_modpack]

by 12Me21 » Post

VanessaE wrote:12Me21: I don't remember the computer you're talking about, but this modpack does come with a computers mod which has quite a few things from classic 8-bit computers to modern PCs and laptops, modern desktops, a server machine, and a few misc peripherals.
Kaeza was going to add my computers to the Computers mod, which was later added to HomeDecor.

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Re: [Modpack] Home Decor [git] [homedecor_modpack]

by VanessaE » Post

Update: water wells now use a proper mesh node (and are a single-part object instead of being comprised of two pieces).
You might like some of my stuff: Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (64-512px)

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Re: [Modpack] Home Decor [git] [homedecor_modpack]

by 12Me21 » Post

VanessaE wrote:modern and classic computers, peripherals, and gaming consoles.[/*]
I don't see any classic gaming consoles... The PS1 is almost classic, but not quite...

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Re: [Modpack] Home Decor [git] [homedecor_modpack]

by 12Me21 » Post

You can use pistons to separate the refrigerator halfs, and then the top is unbreakable. there are 3 solutions:
worst: make refrigerators not pushable by pistons
ok: make the top half have a selection box
best: make it act like the travelnet boxes

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Re: [Modpack] Home Decor [git] [homedecor_modpack]

by VanessaE » Post

Actually the best idea would be to make the fridge into a mesh node, which is coming soon. Meanwhile, I've just pushed an update that does that for the dog house.
You might like some of my stuff: Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (64-512px)

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Re: [Modpack] Home Decor [git] [homedecor_modpack]

by Don » Post

VanessaE wrote:Actually the best idea would be to make the fridge into a mesh node, which is coming soon. Meanwhile, I've just pushed an update that does that for the dog house.
You are on a roll. Great work VanessaE
Many of my mods are now a part of Minetest-mods. A place where you know they are maintained!

A list of my mods can be found here

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Re: [Modpack] Home Decor [git] [homedecor_modpack]

by VanessaE » Post

Update: The fridge is now a single-piece meshnode, and I took the opportunity to update the look of the model just a little bit as well.

EDIT: Piano and desk have just been redone as single-piece meshes and pushed as well.
You might like some of my stuff: Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (64-512px)

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Re: [Modpack] Home Decor [git] [homedecor_modpack]

by VanessaE » Post

I've just pushed a number of changes: the pool table is now a mesh single-piece node, and one of my best, if I do say so myself ;-)

The office/computer desk now stores an inventory.

LazerRay's recipe ideas from earlier have been implemented, but with changes:

Code: Select all

 tar     marble    tar
marble    tar     marble                     ====> Granite block
 tar     marble    tar
This recipe works only if Technic is NOT installed. If Technic isn't installed, but Moreblocks is, this granite block will be available in the circular saw, plus a recipe is added so that Moreblocks' tar can also be used to make it. This node is compatible with all recipes that use Technic's granite, including any cuts made on the saw.

Code: Select all

stick   plastic   green-dye
stick   plastic    plastic                   ====>  Desk globe
stick  wood-slab  blue-dye
Any kind of stick can be used, and the wooden slab can be either the default one or the standard- sized slab made by the Moreblocks/Stairsplus saw.

Code: Select all

    motor     steel-axe  steel-pick
steel-ingot    drawer    steel-ingot         ====>  Tool cabinet
steel-ingot    drawer    steel-ingot
Yeah, that's right, you need to supply some tools to make the tool cabinet. :-) The motor represents the drill press that sits on top of the cabinet. It stores a small inventory also.

Code: Select all

 green-wool     green-wool     green-wool
  hardwood       hardwood       hardwood     ====>  Pool table
hardwood-slab  hardwood-slab  hardwood-slab
The recipe for the pool table has changed, to better reflect what kind of wood the textures make it look like it's made of.
You might like some of my stuff: Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (64-512px)

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Re: [Modpack] Home Decor [git] [homedecor_modpack]

by poet.nohit » Post

I kind of like the pool table, but it does seem a bit small.

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Re: [Modpack] Home Decor [git] [homedecor_modpack]

by VanessaE » Post

Well kinda. A quick google says that it IS "regulation", in that it's twice as long as it is wide, but you're right that overall it's a bit small. "Standard" pool table sizes are about 2.13m, 2.44m, or 2.74m long, which would exceed two nodes in size.
You might like some of my stuff: Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (64-512px)

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Re: [Modpack] Home Decor [git] [homedecor_modpack]

by poet.nohit » Post

Is there no crafting recipe for the utility table top?

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Re: [Modpack] Home Decor [git] [homedecor_modpack]

by VanessaE » Post

There might not be, I don't remember now :-) I'll try to make a point to add it soon.
You might like some of my stuff: Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (64-512px)

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Re: [Modpack] Home Decor [git] [homedecor_modpack]

by LazerRay » Post

I tend to use the wooden table tops with the utility table legs for simple tables.

Its just a shame you can't put anything on top of the multi-part tables, the tops act like a full block.

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Re: [Modpack] Home Decor [git] [homedecor_modpack]

by VanessaE » Post

Yeah, that's a problem of the engine, unfortunately. However, with mesh nodes, it is now possible to make the tabletops combine themselves with the table legs into one node when one is placed above the other, similar to what signs do when placed onto a fencepost (those were already possible because nodeboxes could adequately model the result). Maybe I can do that later. Then they'd behave as you suggest.
You might like some of my stuff: Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (64-512px)

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Re: [Modpack] Home Decor [git] [homedecor_modpack]

by poet.nohit » Post

You could also make table tops work like the pedestal. Just make whatever you place on it an entity that sits on top.

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Re: [Modpack] Home Decor [git] [homedecor_modpack]

by VanessaE » Post

Nope, can't do that. Entities are too unsafe right now due to engine bugs.
You might like some of my stuff: Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (64-512px)

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Re: [Modpack] Home Decor [git] [homedecor_modpack]

by VanessaE » Post

Update: Added open/exposed-driver version of the large speaker, and revised the fronts of the two existing ones. All three are mesh nodes now. To get the open one, place the regular one and punch it to "take the cover off". :-)
You might like some of my stuff: Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (64-512px)

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Re: [Modpack] Home Decor [git] [homedecor_modpack]

by VanessaE » Post

More updates: Added a "bathroom set" (a tray with toothpaste, a cup of toothbrushes, and a large mirror), and switched the kitchen faucet and windowblinds out for nice fresh mesh nodes.

EDIT: made the barbecue and the former-"3dforniture" wall chains into mesh nodes also.

EDIT: made the bedroom wardrobe cabinet into a mesh also.

EDIT: and the beds too. This one gets rid of a ton of redundant image data.

EDIT: and the tool cabinet also.

EDIT: and did meshes for the towel-on-rod, the mailbox in the "inbox" sub-mod, the former-"3dforniture" armchairs, grandfather clock, copper pans, and telephone.
You might like some of my stuff: Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (64-512px)

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Re: [Modpack] Home Decor [git] [homedecor_modpack]

by LazerRay » Post

Possible items to add to the pack:

A shop/hotel bell (it plays a "ding" sound when Right clicked)
Antique phone for the wall (uses the bell as part of the crafting)
Display cases of different types (you can put items inside them and they show)

Break the couches up into different parts or make modular versions of them (Right, Middle, Left, Inner Corner, Outter Corner, and Backless/Footrest), they can still have the same Right click feature, you will just be able to have more players on the couches

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Re: [Modpack] Home Decor [git] [homedecor_modpack]

by Linuxdirk » Post

Just noticed that …

Image

Is there a way to keep the pixel one? The 3D designed one just does not match Minetest in my opinion. At least the hanging chain for the chandelier and the chandelier should be in the same style :)

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Re: [Modpack] Home Decor [git] [homedecor_modpack]

by jp » Post

The chandelier will be switched to mesh soon as well for matching the chains, it's in our TODO.

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Re: [Modpack] Home Decor [git] [homedecor_modpack]

by Linuxdirk » Post

jp wrote:The chandelier will be switched to mesh soon as well for matching the chains, it's in our TODO.
… but am I the only one who thinks that high-res 3D items look a bit out of place in a 16×16 pixel textures voxel world?

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Re: [Modpack] Home Decor [git] [homedecor_modpack]

by jp » Post

Well, if you want something primitive and minimalistic, Home Decor is probably out of your expectations (and will ever be) ;)

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Re: [Modpack] Home Decor [git] [homedecor_modpack]

by Linuxdirk » Post

I love it :) I just can’t decide if I like or dislike the high-res high-quality items or the 16×16 pixel textures voxel items :)

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