Indeed, those three come with minetest_game, but the recommendation is there because some server admins may see fit to *remove* those mods from their installs if there isn't a compelling reason to keep them. What better reason to keep them than for homedecor's use? ;-)
ZingerWing wrote:I can't make a microwave the crafting does not work
This is weird; the recipes worked a while ago.
Nevertheless, I just fixed them and should work now. Please download the mod again, and thanks for reporting.
Your signature is not the place for a blog post. Please keep it as concise as possible. Thank you!
Hi! I love your mods. I was wondering if you could make a mod just like Not Enough Items (It's a Minecraft mod) Anyways, I would love it if you could do it for 0.4.4.
I've never played Minecraft and so I don't know anything about that mod. That aside, I don't write mods for old versions of Minetest - I always target the current stable release (or git, if something needs it). The current release is 0.4.7 and 0.4.8 is just around the corner.
You should update, 0.4.4 is very old.
A cursory search about that mod tells me it's not something I care to attempt, as most of its functionality seems to be covered by other Minetest mods.
21:02:23: ERROR[main]: ========== ERROR FROM LUA ===========
21:02:23: ERROR[main]: Failed to load and run script from
21:02:23: ERROR[main]: C:\Minetest\bin\..\mods\homedecore\init.lua:
21:02:23: ERROR[main]: C:\Minetest\bin\..\mods\homedecore\init.lua:65: attempt to concatenate field 'modpath' (a nil value)
21:02:23: ERROR[main]: stack traceback:
21:02:23: ERROR[main]: C:\Minetest\bin\..\mods\homedecore\init.lua:65: in main chunk
21:02:23: ERROR[main]: =======END OF ERROR FROM LUA ========
21:02:24: ERROR[main]: Server: Failed to load and run C:\Minetest\bin\..\mods\homedecore\init.lua
21:02:24: INFO[main]: BanManager: saving to C:\Minetest\bin\..\worlds\Nya\ipban.txt
21:02:24: ERROR[main]: ModError: Failed to load and run C:\Minetest\bin\..\mods\homedecore\init.lua
We are having some trouble with griefers placing glowlights all over the place. The logs and debug.txt don't record the placement of these making it harder to find the culprits. Can this be changed so the lights (and anything else with the same issue) are recorded in the logs?
We already discussed this in IRC, but for the benefit of readers here:
Homedecor uses the rotate_and_place() function in Minetest's builtin Lua code, which doesn't log the events. In future, using /rollback_check instead of searching the debug log will reveal the culprit.
Meanwhile, I guess we'll see what's best done about logging those place events.
cyiancefiction wrote:Hey i'm useing the recent os mint and can't figure how to install this mod, can anyone help me, i'm not good at this and it's confuseing me
VanessaE wrote:
Install: Unzip the distribution archive, rename the resultant VanessaE-homedecor-blahblah folder to just "homedecor", and move it into Minetest's mods directory.
The quote above is from the first post in this mod's topic. Did you do what it says?
cyiancefiction wrote:Hey i'm useing the recent os mint and can't figure how to install this mod, can anyone help me, i'm not good at this and it's confuseing me
VanessaE wrote:
Install: Unzip the distribution archive, rename the resultant VanessaE-homedecor-blahblah folder to just "homedecor", and move it into Minetest's mods directory.
The quote above is from the first post in this mod's topic. Did you do what it says?
cyiancefiction wrote:Hey i'm useing the recent os mint and can't figure how to install this mod, can anyone help me, i'm not good at this and it's confuseing me
VanessaE wrote:
Install: Unzip the distribution archive, rename the resultant VanessaE-homedecor-blahblah folder to just "homedecor", and move it into Minetest's mods directory.
The quote above is from the first post in this mod's topic. Did you do what it says?
How do i unzip it?
I use a program known as PeaZip.
Last edited by Inocudom on Tue Dec 17, 2013 17:29, edited 1 time in total.
I need to see the exact text of the errors from your debug log or maybe just the console that opens when you run the game. Saying "it just gives me an error" is not helpful, sorry.
Just a note: Discovered a weird bug in the mod where a door might have param2 (facedir) = nil. It was causing a crash, which I believe I've fixed. If the condition occurs now, it might cause a door to get reset to an unexpected orientation. If that happens, dig and re-place the door.
Adding them wouldn't be hard (they'd just be a minor variation of the gates code), but I dunno, trapdoors don't really fit well in a homedecor scheme I don't think. Other opinions?
VanessaE wrote:Adding them wouldn't be hard (they'd just be a minor variation of the gates code), but I dunno, trapdoors don't really fit well in a homedecor scheme I don't think. Other opinions?
Adding trapdoors would be a good idea (having gates face left and right like doors can would be nice too.)