Page 1 of 1

[Mod] Mobs Wolf [0.2.1] [mobs_wolf]

PostPosted: Tue Jul 10, 2018 19:31
by Hamlet
Image
Adds wolves.

Version: 0.2.1
Source code's license: GPL v3.0
Textures' license: CC-BY-SA 3.0

Texture, model and sounds are from Voxelands.

To satisfy the attribution clause, any project using Voxelands' assets must provide a prominent notice as part of each of said project's credits notices (such as in documentation, on a website, and/or any other credits screen associated with the project) showing both the CC-BY-SA licensing, the ownership by Voxelands of the asset, and a link to the Voxelands' project at http://www.voxelands.com/.

Artists include: sdzen darkrose sapier Tom Peter Telaron juskiddink With special thanks to http://www.opengameart.org/

Dependencies: default (found in Minetest Game)
Mobiles API required: M.I.L.A. or Mobs Redo


Downloads

Archives: .zip .tar.gz
Source code: https://notabug.org/Hamlet/mobs_wolf


Installation

Unzip the archive, rename the folder to mobs_wolf and place it in
../minetest/mods/

GNU+Linux: If you use a system-wide installation place it in
~/.minetest/mods/

If you only want this to be used in a single world, place the folder in
../minetest/worlds/world_name/worldmods/

For further information or help see:
http://wiki.minetest.net/wiki/Installing_Mods

Re: [Mod] Mobs Wolf [0.2.0] [mobs_wolf]

PostPosted: Wed Jul 11, 2018 23:02
by Hamlet
Released v0.2.0

- Added support for M.I.L.A.
- Reduced spawn chance.

Re: [Mod] Mobs Wolf [0.2.0] [mobs_wolf]

PostPosted: Sat Jul 14, 2018 10:50
by azekill_DIABLO
Nice work! You know I'm glad you used Mila :D Thank you!

Re: [Mod] Mobs Wolf [0.2.0] [mobs_wolf]

PostPosted: Sat Jul 14, 2018 11:31
by Hamlet
azekill_DIABLO wrote:Nice work! You know I'm glad you used Mila :D Thank you!


My pleasure, I'm happy that you like it. :)

Re: [Mod] Mobs Wolf [0.2.1] [mobs_wolf]

PostPosted: Sat Jul 28, 2018 18:20
by Hamlet
Released v0.2.1

- Wolves will be peaceful during daytime.
- Fixed wrong "floats" setting.
- Minor code improvements.