3d Armor form for mobile users
Adds a command to bring up a formspec that allows mobile users to put on armor
Downloads: Latest Stable
View: On ContentDB
View: Source Code
License: MIT
Depends: 3d_armor
Optional Depends: None
On quite a few servers there are players that can't access the tabs in sfinv due to their mobile device being too small.
The best way to fix this is to join a singleplayer world, grant yourself all privs. And run /set gui_scaling 0.8 (Or 0.7, I doubt it though). There is no official Minetest client for the Apple's App Store though. And I've tested with 34+ different clones. There is no way (That I know of. And I've tried quite a few things) to fix the gui scaling problem in those clones. Probably due to the versions mostly being 0.4.13.
One of the problems with the tabs not being visible for these players is the fact that 3d_armor has an armor tab which is used for changing armor. The players can't put on armor then. So I've made this mod with the hope that it will fix most mobile user's inability to put on armor.
[Mod] 3d Armor form for mobile users [3d_armor_mobile]
- Lone_Wolf
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- GitHub: LoneWolfHT
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[Mod] 3d Armor form for mobile users [3d_armor_mobile]
Last edited by Lone_Wolf on Tue Feb 11, 2020 16:01, edited 3 times in total.
- TalkLounge
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Re: [Mod] 3d_armor mobile [3d_armor_mobile]
Code: Select all
minetest.register_on_joinplayer(function(player)
local name = player:get_player_name()
end)
Subgames Server: Sky World Subgames German Survival Server: Wildes Land 2 E-Mail: talklounge@yahoo.de
Re: [Mod] 3d_armor mobile [3d_armor_mobile]
Great idea! But really the best solution would be to have the official mobile client available on the Apple-store. Unfortunately this won't happen as Apple doesn't allow/respect the license MT uses.
Hey, what can i say? I'm the bad guy.
- Lone_Wolf
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- Joined: Sun Apr 09, 2017 05:50
- GitHub: LoneWolfHT
- IRC: LandarVargan
- In-game: LandarVargan
Re: [Mod] 3d_armor mobile [3d_armor_mobile]
hmmm. I should look at the code again. I wrote this a year ago when I first started modding. I don't think I was thinking multiplayer at the timeTalkLounge wrote:Why? xdCode: Select all
minetest.register_on_joinplayer(function(player) local name = player:get_player_name() end)
I released it now to put it on the content db. Should have checked that
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