runs wrote:
Are you sick of your pets just eating and shitting? So, don't kill them, sell them.
YESS! A way to sell them! So i won't have to build a pet asylum for the myriads of elephants, lions and other petz I...er..adopted...on Tunneler's Abyss and that are seriously filling up my chests!
runs wrote:
- Other players could buy your petz! (right-click) But only if they have enough money... :-D.
PD: For the sale to be effective the buyer and the seller must be online at the same time.
Oh...hm...sounds rather complicated. A normal shop might do that job better I'm afraid...
runs wrote:
Today I am going to do a live broadcast on my YT channel to do the squirrel petz and start the arboreal behaviour in mobkit. Or maybe a oak cool tree, I do not know :-D
Squirrels running up and down trees would be great! I've wished for them to be around for quite some time now. We have so many trees...lots of room for squirrels to run around :-) Oh! And they're added now! That's great (still catching up with reading the froum...). So...er...I'll need more chests.
runs wrote:
- Now the kittens will stare at you from time to time (disturbing). Of course you can disable it or set the random time.
Oh, great! Humanoid mobs ought to do that as well. It's important to take an intrest in players...they're dangerous (or, in the case of petz, a potential source of food).
Bastrabun wrote:
This is especially true when the players like the mod THAT much that they begin collecting them like pokemon.
Hmm. Count the amount of petz in the area, and if a player places one in an overcrowded area, he gets arrested by the police for violating animal rights and keeping them too tight?