[mod] PaleoTest [2.1.2] [paleotest]

Lars
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Re: [mod] PaleoTest [2.1.2] [paleotest]

by Lars » Post

blocker wrote:
Thu Jan 06, 2022 12:41
@Lars your fix work. Not only for Paleotest. E.G. Petz
Yeah, it's a general fix in mob_core. Especially the first bug has the potential to break anything based on mobkit, as it incorrectly overwrites a method in the mobkit namespace.

I'll wait a bit, and if there's no reaction on github, I'll produce a fork with both issues fixed.
(No hard feelings or anything, sometimes we're just busy or our interests shift.)

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j0j0n4th4n
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Re: [mod] PaleoTest [2.1.2] [paleotest]

by j0j0n4th4n » Post

Now that mob_core is no longer being developed, will Paleotest move to the creatura API?
cdb_894a100ddd76

WillowLeafWing9
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Re: [mod] PaleoTest [2.1.2] [paleotest]

by WillowLeafWing9 » Post

What do you put in Piscivore feeders?

0siribix
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Re: [mod] PaleoTest [2.1.2] [paleotest]

by 0siribix » Post

Lars wrote:
Thu Jan 06, 2022 20:42
blocker wrote:
Thu Jan 06, 2022 12:41
@Lars your fix work. Not only for Paleotest. E.G. Petz
Yeah, it's a general fix in mob_core. Especially the first bug has the potential to break anything based on mobkit, as it incorrectly overwrites a method in the mobkit namespace.

I'll wait a bit, and if there's no reaction on github, I'll produce a fork with both issues fixed.
(No hard feelings or anything, sometimes we're just busy or our interests shift.)
Please fork and thank you for hunting that down. Saved me some hours

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MisterE
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Re: [mod] PaleoTest [2.1.2] [paleotest]

by MisterE » Post

Lars wrote:
Thu Jan 06, 2022 20:42
blocker wrote:
Thu Jan 06, 2022 12:41
@Lars your fix work. Not only for Paleotest. E.G. Petz
Yeah, it's a general fix in mob_core. Especially the first bug has the potential to break anything based on mobkit, as it incorrectly overwrites a method in the mobkit namespace.

I'll wait a bit, and if there's no reaction on github, I'll produce a fork with both issues fixed.
(No hard feelings or anything, sometimes we're just busy or our interests shift.)

yes. a fork would be welcome as neither mob_core nor paleotest are likely to recieve further updates. It would be good to let these mods remain usable

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nemokitty9
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Re: [mod] PaleoTest [2.1.2] [paleotest]

by nemokitty9 » Post

I can't use this mod anymore because mob_core is depreciated

Papang
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Re: [mod] PaleoTest [2.1.2] [paleotest]

by Papang » Post

Lars wrote:
Thu Jan 06, 2022 20:42
blocker wrote:
Thu Jan 06, 2022 12:41
@Lars your fix work. Not only for Paleotest. E.G. Petz
Yeah, it's a general fix in mob_core. Especially the first bug has the potential to break anything based on mobkit, as it incorrectly overwrites a method in the mobkit namespace.

I'll wait a bit, and if there's no reaction on github, I'll produce a fork with both issues fixed.
(No hard feelings or anything, sometimes we're just busy or our interests shift.)
Hello @Lars, have you posted your fork already ? I would love to see my mobs not going straight forward in walls or turning around the feeder...
I wonder how you get fish_raw_meat ? How can i get the piscivore mobs to eat fish from xocean mod ?
Thanks for the work anyway !

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