[Mod] TNT-Revamped [tnt_revamped]

Red_King_Cyclops
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Re: [Mod] TNT-Revamped [tnt_revamped]

by Red_King_Cyclops » Post

texmex wrote:There’s already one for explosions called explosions_tnt. viewtopic.php?f=9&t=20990
Yes, but the new TnT blocks cannot be crafted. That would be easy to fix, though.
Currently working on new mods.

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runs
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Re: [Mod] TNT-Revamped [tnt_revamped]

by runs » Post

With this mod can I replace (delete) the default one?

Coder12
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Re: [Mod] TNT-Revamped [tnt_revamped]

by Coder12 » Post

runs wrote:With this mod can I replace (delete) the default one?
It overrides the default TNT mod only, sorry I should explain this in the forum topic.

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Re: [Mod] TNT-Revamped [tnt_revamped]

by Coder12 » Post

Extex wrote:Can mesecons activate the tnt? or do they still just blow up instantly?

Also is this on the ContentDB yet?
I have submitted this mod to ContentDB. Still waiting for it to be reviewed. :D

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Re: [Mod] TNT-Revamped [tnt_revamped]

by Coder12 » Post

Alright the mod is up on ContentDB :)

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Miniontoby
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Re: [Mod] TNT-Revamped [tnt_revamped]

by Miniontoby » Post

I have made an automatic tnt canon

Here is the design

Image

You need to stand on the presure plate

It uses this mod, mesecons and pipeworks
Attachments
The design
The design
2019-11-07 17.40.30.png (124.94 KiB) Viewed 743 times
Working on mtctl ---- Check my mod "Doorbell" -- Stay safe

Coder12
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Re: [Mod] TNT-Revamped [tnt_revamped]

by Coder12 » Post

Nice Miniontoby. :D

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pampogokiraly
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Re: [Mod] TNT-Revamped [tnt_revamped]

by pampogokiraly » Post

Hello!
I really like this mod, but i have a little problem. I'm making a minigame where the floor is made out of water and we have to kill each other by placing down tnts and explode them. The only problem is that the player is pushed into the ground when a tnt is exploded near the player.
I want to remove this feature (yes, i know that the feature is not in this mod) but i don't actually know how to do that.
Can anyone help me out please? :D
All praise the Bacon God! The one and only god in MineTest

Coder12
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Re: [Mod] TNT-Revamped [tnt_revamped]

by Coder12 » Post

pampogokiraly wrote:Hello!
I really like this mod, but i have a little problem. I'm making a minigame where the floor is made out of water and we have to kill each other by placing down tnts and explode them. The only problem is that the player is pushed into the ground when a tnt is exploded near the player.
I want to remove this feature (yes, i know that the feature is not in this mod) but i don't actually know how to do that.
Can anyone help me out please? :D
Hi sorry for the super late reply. I just updated the mod to use add_player_velocity on players so it should no longer push players into the ground. You can grab the updated mod here https://github.com/Coder12a/tnt_revamped

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pampogokiraly
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Re: [Mod] TNT-Revamped [tnt_revamped]

by pampogokiraly » Post

Thank you. It works now :)
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IFRFSX
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Re: [Mod] TNT-Revamped [tnt_revamped]

by IFRFSX » Post

thank you very much! this mod is helpful.

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Re: [Mod] TNT-Revamped [tnt_revamped]

by Coder12 » Post

You're welcome.

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