[Modpack] pkarcs - with doors
Re: [Modpack] pkarcs - with doors
Hi TumeniNodes! These doors are an overwhelming great addtion to pkarcs! Thank you!
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- TumeniNodes
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Re: [Modpack] pkarcs - with doors
Hi,
i want to translate this mod but it will not work with default minetest blocks. I use intllib in all my translations.
For example: pkarcs.register_node("default:cobble", S("Cobblestone")) have no effect.
What is to do to translate this?
Greets
i want to translate this mod but it will not work with default minetest blocks. I use intllib in all my translations.
For example: pkarcs.register_node("default:cobble", S("Cobblestone")) have no effect.
What is to do to translate this?
Greets
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Re: [Modpack] pkarcs - with doors
I am having this issue:
The tool I was using is a stone pickaxe, no "Toolranks" nor "Re-Cycle Age": vanilla tool; I've also tried with a newly crafted one, same issue.
Code: Select all
2019-12-19 17:52:34: ACTION[Server]: singleplayer digs pkarcs:cobble_arc at (-103,6,-987)
2019-12-19 17:52:34: ERROR[Main]: ServerError: AsyncErr: ServerThread::run Lua: Runtime error from mod 'pkarcs' in callback node_on_dig(): .../minetest/bin/../builtin/game/item.lua:567: bad argument #-1 to 'get_dig_params' (number expected, got table)
2019-12-19 17:52:34: ERROR[Main]: stack traceback:
2019-12-19 17:52:34: ERROR[Main]: [C]: in function 'get_dig_params'
2019-12-19 17:52:34: ERROR[Main]: .../minetest/bin/../builtin/game/item.lua:567: in function <.../minetest/bin/../builtin/game/item.lua:537>
2019-12-19 17:52:34: ERROR[Main]: (tail call): ?
2019-12-19 17:52:34: ACTION[Main]: Server: Shutting down
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- TumeniNodes
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Re: [Modpack] pkarcs - with doors
lilo and Hamlet
Sorry for such a late response.
I will look into both issues when I have some time to do so... I have been extremely busy for a while and unsure atm when I will have time to do anything related with the project again.
However, if anyone else does have the time and are able to address these, please throw a PR up and I will do my best to make some time to review, test, and hopefully merge.
I have actually been thinking about offering my work to Minetest Mods, so users do not have to wait like this in such situation..
My most sincere apologies for delays and inconveniences.
lilo: I might suggest the problem you may be running into, is, for example at https://github.com/TumeniNodes/pkarcs/b ... it.lua#L42
to try S(desc.." Arc")
The base node description is already translated within MTG nodes.lua, and now you just need to apply it to the desc of each node-type for the arcs.
Sorry for such a late response.
I will look into both issues when I have some time to do so... I have been extremely busy for a while and unsure atm when I will have time to do anything related with the project again.
However, if anyone else does have the time and are able to address these, please throw a PR up and I will do my best to make some time to review, test, and hopefully merge.
I have actually been thinking about offering my work to Minetest Mods, so users do not have to wait like this in such situation..
My most sincere apologies for delays and inconveniences.
lilo: I might suggest the problem you may be running into, is, for example at https://github.com/TumeniNodes/pkarcs/b ... it.lua#L42
to try S(desc.." Arc")
The base node description is already translated within MTG nodes.lua, and now you just need to apply it to the desc of each node-type for the arcs.
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