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[Mod] Mobs Gazer [0.1.3] [mobs_gazer]

Posted: Sat Dec 07, 2019 13:00
by Hamlet
Image
Adds a gazing monster.

Code License: EUPL v1.2 or later.
Textures license: CC-BY-SA v4.0 or later.
Depends: default (found in Minetest Game), mobs (Mobs Redo)


Description:
Spawns starting from -500 and below; tough opponent: don't fight it without some mean of restoring your health.
Rarely drops an unique item.
Inspired by this thread: Fighting mobs


Downloads:
Archives: .zip .tar.gz
Source code: Codeberg


Installation
Unzip the archive, rename the folder to mobs_gazer and place it in
../minetest/mods/

If you only want this to be used in a single world, place it in
../minetest/worlds/WORLD_NAME/worldmods/

GNU+Linux - If you use a system-wide installation place it in
~/.minetest/mods/

For further information or help see:
https://wiki.minetest.net/Help:Installing_Mods

Re: [Mod] Mobs Gazer [0.1.0] [mobs_gazer]

Posted: Sat Dec 07, 2019 14:31
by davidthecreator
*Laughs in pepper spray*

Re: [Mod] Mobs Gazer [0.1.0] [mobs_gazer]

Posted: Tue Dec 10, 2019 17:21
by Hamlet
davidthecreator wrote:*Laughs in pepper spray*
*Hands David an handkerchief*

Re: [Mod] Mobs Gazer [0.1.0] [mobs_gazer]

Posted: Tue Dec 10, 2019 17:21
by Hamlet
Released v0.1.1

Changed:
- Reduced Gazer's eye size.

Re: [Mod] Mobs Gazer [0.1.1] [mobs_gazer]

Posted: Fri May 01, 2020 22:01
by Hamlet
Released v0.1.2

Changed:
- Fixed wrong "suffocation" setting which caused a bug (thanks Bastrabun).
- Reduced spawn chance from 7500 to 9000.

Re: [Mod] Mobs Gazer [0.1.3] [mobs_gazer]

Posted: Sat Aug 01, 2020 19:37
by Saturn
Released v0.1.3

Changed:
- Code split over different files.
- Added "nil" checks to avoid crashes.