[Mod] Motorbikes [motorbike]

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Nathan.S
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Re: [Mod] Motorbikes [motorbike]

by Nathan.S » Post

It looks like once you craft a motorbike you can place unlimited numbers of them. Aside from that little bug it's super fun.
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Extex
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Re: [Mod] Motorbikes [motorbike]

by Extex » Post

Wow I feel stupid now XD
Fixed it

P.S. Just cut that out of your video XD (Or redo it XD)

Edit: Saw your video. Ty you pointed out several things and made suggestions I didn't even think of XD gonna try to add them
Player of PK, RIP. Creator of the light_tool and motorbike mods. Working on another mod which should be coming soon!

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Re: [Mod] Motorbikes [motorbike]

by Andrey01 » Post

Looks like nice. One note is the wheels should be rounded IMO. Also, it should be posted in WIP mods section.

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Re: [Mod] Motorbikes [motorbike]

by Melkor » Post

Andrey01 wrote:One note is the wheels should be rounded IMO.
Why? :)

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Re: [Mod] Motorbikes [motorbike]

by Andrey01 » Post

Melkor wrote:
Andrey01 wrote:One note is the wheels should be rounded IMO.
Why? :)
Well I meant a prismatic shape, not fully rounded as in real. I think such intermediate variant would be more realistic and at the same time would keep harmonizing with the minetest world.

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Re: [Mod] Motorbikes [motorbike]

by sorcerykid » Post

Unless the screenshots are outdated, it looks to me like the wheels are already rounded :P

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Irremann
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Re: [Mod] Motorbikes [motorbike]

by Irremann » Post

Nice mod. Why not in Mods/WIP subforum?

I got an error:
ServerError: AsyncErr: environment_Step: Runtime error from mod 'motorbike' in callback environment_Step(): /motorbike/init.lua:140: attempt to call global 'create_lines' (a nil value)

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Re: [Mod] Motorbikes [motorbike]

by pampogokiraly » Post

Irremann wrote:Nice mod. Why not in Mods/WIP subforum?
Because the forum moderators still didn't moved it.
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Extex
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Re: [Mod] Motorbikes [motorbike]

by Extex » Post

Irremann wrote:Nice mod. Why not in Mods/WIP subforum?

I got an error:
ServerError: AsyncErr: environment_Step: Runtime error from mod 'motorbike' in callback environment_Step(): /motorbike/init.lua:140: attempt to call global 'create_lines' (a nil value)
Hmm yeah I suspected that...
I'll fix
Player of PK, RIP. Creator of the light_tool and motorbike mods. Working on another mod which should be coming soon!

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Extex
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Re: [Mod] Motorbikes [motorbike]

by Extex » Post

Update
  • Bike rotates to direction of place
  • Motorbike moves slower on crumbly nodes
  • Punch the bike with hand to kick current player off the bike
  • Make Wheelies possible
  • Fixed stuff
Sounds coming soon
And maybe a fix to wheels not turning.. XD
Player of PK, RIP. Creator of the light_tool and motorbike mods. Working on another mod which should be coming soon!

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pampogokiraly
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Re: [Mod] Motorbikes [motorbike]

by pampogokiraly » Post

Very nice, very nice :D

PS: You should change your signature now :)
My mod (a bit old) request: Better enchant. My second mod: Old Broken Castle nodes. Search for aab01 to find my mods!

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Re: [Mod] Motorbikes [motorbike]

by Gundul » Post

APercy made a nice biofuel mod,
maybe that would be something for your motorbike :)

viewtopic.php?f=10&t=22667&start=100#p371734
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Re: [Mod] Motorbikes [motorbike]

by Extex » Post

Sounds added!
Driving sounds thanks to Elkien3!
Player of PK, RIP. Creator of the light_tool and motorbike mods. Working on another mod which should be coming soon!

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