This mod was made after the concept of TalkLounge for the server Wildes Land 2. It removes crafting recipes for locked and shared node and makes those nodes craftable by the lock workshop in order to save space in craft guides. By default it supports the mods default, 3d_armor_stand and protector. The locked nodes are made by a lock and their unlocked counterpart inside the lock workshop. The shared/protected nodes are made by a lock and their locked counterpart and another lock inside the lock workshop. New receipies can easily be added by copying the code from the file crafts.lua and replacing the nodenames with the new ones.
License: code: MIT, textures: CC0 1.0, CC BY-SA 4.0
Mod dependencies:
default
3d_armor_stand?
protector?
GitHub:
https://github.com/Mooncarguy/mcg_lockworkshop
Download:
mcg_lockworkshop_1.1_stable.zip
Old Versions:
mcg_lockworkshop-1.0_stable.zip
mcg_lockworkshop_0.1.4_beta.zip
mcg_lockworkshop-0.1.3_alpha.zip
[Mod] Lock Workshop [1.0_stable] [mcg_lockworkshop]
- LRV
- Helper
- Posts: 272
- Joined: Mon Dec 19, 2016 17:29
- GitHub: Mooncarguy
- In-game: Mooncarman Moonvehicleman LunarRovingVehicle LRV Mooncarguy
[Mod] Lock Workshop [1.0_stable] [mcg_lockworkshop]
Last edited by LRV on Thu Jan 07, 2021 13:12, edited 16 times in total.
Why didn't my siganture show up completly til' I did that?LRV wrote:Why is there food in my sentence? XDLRV wrote:I got another food mod xtraarmor, of course a customleather item needs to be added, but the chainmaila nd leather armor would be pretty fitting.
- TalkLounge
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- Posts: 318
- Joined: Sun Mar 26, 2017 12:42
- GitHub: TalkLounge
- In-game: TalkLounge
- Location: Germany
Re: [Mod] Lock Workshop [0.1_pre-alpha] [mcg_lockworkshop]
Cool! Thanks for your effort.
Could you push the code on GitHub/GitLab/Bitbucket etc. for better code reviewing? Versioning is also easier with Git.
Could you push the code on GitHub/GitLab/Bitbucket etc. for better code reviewing? Versioning is also easier with Git.
Subgames Server: Sky World Subgames German Survival Server: Wildes Land 2 E-Mail: talklounge@yahoo.de
- LRV
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- Joined: Mon Dec 19, 2016 17:29
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Re: [Mod] Lock Workshop [0.1_pre-alpha] [mcg_lockworkshop]
Update: Fixed broken modpath check for 3d_armor_stand.
Why didn't my siganture show up completly til' I did that?LRV wrote:Why is there food in my sentence? XDLRV wrote:I got another food mod xtraarmor, of course a customleather item needs to be added, but the chainmaila nd leather armor would be pretty fitting.
- LRV
- Helper
- Posts: 272
- Joined: Mon Dec 19, 2016 17:29
- GitHub: Mooncarguy
- In-game: Mooncarman Moonvehicleman LunarRovingVehicle LRV Mooncarguy
Re: [Mod] Lock Workshop [0.1_pre-alpha] [mcg_lockworkshop]
Update: Fixed broken non-WL2 drawers support via config.
Why didn't my siganture show up completly til' I did that?LRV wrote:Why is there food in my sentence? XDLRV wrote:I got another food mod xtraarmor, of course a customleather item needs to be added, but the chainmaila nd leather armor would be pretty fitting.
- LRV
- Helper
- Posts: 272
- Joined: Mon Dec 19, 2016 17:29
- GitHub: Mooncarguy
- In-game: Mooncarman Moonvehicleman LunarRovingVehicle LRV Mooncarguy
Re: [Mod] Lock Workshop [0.1.3_alpha] [mcg_lockworkshop]
Update: Added GitHub repository, added readme file, polished changelog and added license information to crafting files.
Why didn't my siganture show up completly til' I did that?LRV wrote:Why is there food in my sentence? XDLRV wrote:I got another food mod xtraarmor, of course a customleather item needs to be added, but the chainmaila nd leather armor would be pretty fitting.
- LRV
- Helper
- Posts: 272
- Joined: Mon Dec 19, 2016 17:29
- GitHub: Mooncarguy
- In-game: Mooncarman Moonvehicleman LunarRovingVehicle LRV Mooncarguy
Re: [Mod] Lock Workshop [0.1.3_alpha] [mcg_lockworkshop]
Update: 0.1.4_beta with better interface by TalkLounge released.
Why didn't my siganture show up completly til' I did that?LRV wrote:Why is there food in my sentence? XDLRV wrote:I got another food mod xtraarmor, of course a customleather item needs to be added, but the chainmaila nd leather armor would be pretty fitting.
- LRV
- Helper
- Posts: 272
- Joined: Mon Dec 19, 2016 17:29
- GitHub: Mooncarguy
- In-game: Mooncarman Moonvehicleman LunarRovingVehicle LRV Mooncarguy
Re: [Mod] Lock Workshop [1.0_stable] [mcg_lockworkshop]
Update: 1.0_stable with tweaked formspec and readme, less restrictive texture license and a bugfix regarding the lock recipes.
Why didn't my siganture show up completly til' I did that?LRV wrote:Why is there food in my sentence? XDLRV wrote:I got another food mod xtraarmor, of course a customleather item needs to be added, but the chainmaila nd leather armor would be pretty fitting.
- debiankaios
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Re: [Mod] Lock Workshop [1.0_stable] [mcg_lockworkshop]
Will you it realese on contentdb?
- LRV
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- In-game: Mooncarman Moonvehicleman LunarRovingVehicle LRV Mooncarguy
Re: [Mod] Lock Workshop [1.0_stable] [mcg_lockworkshop]
I'm planning to in the future. But if you urgently need it for whatever reason I can do it now.
Why didn't my siganture show up completly til' I did that?LRV wrote:Why is there food in my sentence? XDLRV wrote:I got another food mod xtraarmor, of course a customleather item needs to be added, but the chainmaila nd leather armor would be pretty fitting.
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