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Re: [Mod] Workers [2.0] [workers]

PostPosted: Tue Aug 05, 2014 03:44
by dangrega33
Ok I got it thanks. Another question, I crafted a Harvester and when I right click on him, nothing happens. I crafted a Builder and I right clicked and it pulled up an inventory type of window. What do I give him in order for him to make a house/building?

Re: [Mod] Workers [2.0] [workers]

PostPosted: Tue Aug 05, 2014 04:39
by LionsDen
I don't know much because I only ever used the miner. The builder needs blueprints in order to build. They should be in the craft recipes I posted.

Re: [Mod] Workers [2.0] [workers]

PostPosted: Thu Sep 18, 2014 00:13
by mojuave
I am having no luck please see what we can do thank you

WARNING: not a single toplevel ui element active switching to default
20:10:26: ERROR[main]: ========== ERROR FROM LUA ===========
20:10:26: ERROR[main]: Failed to load and run script from
20:10:26: ERROR[main]: C:\Users\MIKE\Desktop\server\minetest-0.4.10\bin\..\mods\doc_files\init.lua:
20:10:26: ERROR[main]: cannot open C:\Users\MIKE\Desktop\server\minetest-0.4.10\bin\..\mods\doc_files\init.lua: No such file or directory
20:10:27: ERROR[main]: ======= END OF ERROR FROM LUA ========
20:10:27: ERROR[main]: Server: Failed to load and run C:\Users\MIKE\Desktop\server\minetest-0.4.10\bin\..\mods\doc_files\init.lua
20:10:27: ERROR[main]: ModError: ModError: Failed to load and run C:\Users\MIKE\Desktop\server\minetest-0.4.10\bin\..\mods\doc_files\init.lua



OMG nevermind I feel stupid I extracted doc files not the actual MOD

Re: [Mod] Workers [2.0] [workers]

PostPosted: Fri Mar 09, 2018 00:40
by poikilos
I copied this to GitHub before it is lost forever. It is low-priority for me, so if there are bugs please fix them and submit a pull request. I used LionsDen's fork, and found a copy of the documentation from minetest-megapack.
* Browse code and documentation on GitHub
* Download zip