It is your choice to do what you think is good for you, but in a community centric development, you are against everyone, even if you made the most nice inventory minetest has ever got. minetest will never be minecraft, so I think we never get 9 slots as standard, unless you update every mod in the contentdb to run by your rules. something I think is totally nuts and useless.jp wrote: ↑Sun May 30, 2021 22:11About the inventory size: no, it's not going to change, I don't care what other mods do, they are inferior to i3 in every way and people should start adapting their mods to a 9-slots wide inventory. This might take years, but it'll eventually get there.
MTG storages/inventory are not "standard" by any means. The real standard is Minecraft and I'm convinced that 9-slots wide like your keyboard is the right thing to do.
sometimes it's good to listen to your user base and adhere to some standards, even if you don't like them.
last thoughts, as a game admin I really miss some buttons, like day/night, worldedit, home/sethome (that are native stuff in every minetest game). that stuff helps us to test new things in our servers, and our players to have a nice game experience. taking them out is no good for anyone. can't risk to use your awesome mod in my world. sad, but true.