[Mod] Farming Plus [farming_plus]

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rubenwardy
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by rubenwardy » Tue Dec 04, 2012 13:13

You should release version 4, there have been a lot of changes. Also, you should add me to the graphic maker list :D
 

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PilzAdam
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by PilzAdam » Tue Dec 04, 2012 14:23

rubenwardy wrote:You should release version 4, there have been a lot of changes.

Since this mod is on GitHub there are no version releases anymore.
rubenwardy wrote:Also, you should add me to the graphic maker list :D

Forgot that. Sorry.
Last edited by PilzAdam on Tue Dec 04, 2012 14:24, edited 1 time in total.
 

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TRG666
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by TRG666 » Sun Dec 09, 2012 11:56

this mod seems to doesn't work with 0.4.4 version
here is the error message:
Image
 

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PilzAdam
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by PilzAdam » Sun Dec 09, 2012 12:10

TRG666 wrote:this mod seems to doesn't work with 0.4.4 version
here is the error message:
Image

Can you post some lines from debug.txt?
 

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by Kryuko » Thu Dec 13, 2012 11:47

TRG666 wrote:this mod seems to doesn't work with 0.4.4 version
here is the error message:



Same thing
 

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dannydark
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by dannydark » Thu Dec 13, 2012 12:43

Kryuko wrote:
TRG666 wrote:this mod seems to doesn't work with 0.4.4 version
here is the error message:



Same thing


You need to post the last lines of your debug.txt where the error occurs to pastebin.com (or similar) and link it here so that we can see the full error, I'm using this mod on 0.4.4 without any problems, so without the full error its hard for us to tell what the actual problem is.
 

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by Kryuko » Thu Dec 13, 2012 12:46

Where is the debug.txt?
 

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Calinou
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by Calinou » Thu Dec 13, 2012 12:48

Kryuko wrote:Where is the debug.txt?


On Windows/Linux (run-in-place) it's in the "bin" folder of your Minetest folder.

On Linux (non-run-in-place), it's in: ~/.minetest/bin/debug.txt
 

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TRG666
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by TRG666 » Fri Dec 14, 2012 16:29

PilzAdam wrote:
TRG666 wrote:this mod seems to doesn't work with 0.4.4 version
here is the error message:
Image

Can you post some lines from debug.txt?

I just wasn't allowed to read the file ^^"
 

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by rarkenin » Mon Dec 17, 2012 00:51

TRG666 wrote:
PilzAdam wrote:
TRG666 wrote:this mod seems to doesn't work with 0.4.4 version
here is the error message:
Image

Can you post some lines from debug.txt?

I just wasn't allowed to read the file ^^"

Stop the game and read it. You can;t read it while the game is running.
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Iqualfragile
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by Iqualfragile » Wed Dec 19, 2012 22:29

Ideas:
papyrus grows way to fast, the interval and chance should be increased, i set them to 100 and 30
that includes weed, too as its actualy quite usefull for replacing coal ;D i changed intervall to 60, chance to 40 (it should be randomish, i guess) and halved the burntime.

it would be great if you would be given pumpkin-stuffs when you hit a pumkin wich you can then use to craft pumpkin-mix. (or to be able to use the pumkin_face)

(i can file a pull-request if you wish me to)
Last edited by Iqualfragile on Wed Dec 19, 2012 22:31, edited 1 time in total.
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PilzAdam
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by PilzAdam » Thu Dec 20, 2012 16:28

Iqualfragile wrote:Ideas:
papyrus grows way to fast, the interval and chance should be increased, i set them to 100 and 30
that includes weed, too as its actualy quite usefull for replacing coal ;D i changed intervall to 60, chance to 40 (it should be randomish, i guess) and halved the burntime.

it would be great if you would be given pumpkin-stuffs when you hit a pumkin wich you can then use to craft pumpkin-mix. (or to be able to use the pumkin_face)

(i can file a pull-request if you wish me to)

Im not really working on this mod so pull requests would be nice.
 

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dannydark
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by dannydark » Mon Dec 31, 2012 18:43

I know you're not really working on this mod anymore but It would be nice to see the fruit trees updated to use the new l-system treegen :D
 

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Inocudom
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by Inocudom » Wed Jan 02, 2013 16:34

RealBadAngel was successful in recreating the rubber tree with the new tree generation system. Will you do the same with the trees in this mod sometime?
The comedic value of my videos is how abysmal they are: https://www.youtube.com/channel/UC5cyeM ... YTfYFlih_A
 

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PilzAdam
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by PilzAdam » Wed Jan 02, 2013 16:55

Inocudom wrote:RealBadAngel was successful in recreating the rubber tree with the new tree generation system. Will you do the same with the trees in this mod sometime?

Maybe.
 

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by Inocudom » Thu Jan 03, 2013 22:58

If you plan to use the L-System's tree generation, you can ask how RealBadAngel used it on the rubber tree in his technic mod. Your trees could end up looking prettier in the end.

I like how your farming and farming_plus mods allow for the creation of pretty gardens as well as carved pumpkins and scarecrows.
The comedic value of my videos is how abysmal they are: https://www.youtube.com/channel/UC5cyeM ... YTfYFlih_A
 

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Bas080
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by Bas080 » Fri Jan 11, 2013 00:30

graphics also by bas080, cotton, plowed dirt and wheat.
 

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Likwid H-Craft
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by Likwid H-Craft » Sun Feb 03, 2013 03:47

Hey Adam how do I, use both the plus one and the other one? it replaces the init and it don't work.
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addi
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by addi » Sun Feb 03, 2013 04:02

farming and farming_plus are 2 diffrent mods

first install the farming (this one) and than install the farming_plus mod
 

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Likwid H-Craft
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by Likwid H-Craft » Sun Feb 03, 2013 04:17

So I add them both in same file? or do I call plus one farming_plus and farming just, farming?
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addi
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by addi » Sun Feb 03, 2013 05:05

thats 2 mods!
nothing overwrite nothing replace!

1. download farming mod and move to mod folder
2. download farming_plus mod and move to mod folder

PilzAdam wrote:..
This version adds more plants (for food mod).
https://github.com/PilzAdam/farming_plus
Direct download: https://github.com/PilzAdam/farming_plus/zipball/master
...


just move both in your mod directory

http://wiki.minetest.com/wiki/Mods#Installation
 

Jenkings
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by Jenkings » Tue Feb 12, 2013 19:59

I have a problem . When i harvest any plant, nothing is dropped :/
Sorry for my bad English.
 

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