[Mod] Farming Plus [farming_plus]

Jouster27
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by Jouster27 » Post

So... Any word on some method of getting the seeds other than using the giveme command? I seem to remember a post quite a while back where the issue was acknowledged and an upcoming resolution promised but my memory may be a bit fuzzy...

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Inocudom
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by Inocudom » Post

Jouster27 wrote:So... Any word on some method of getting the seeds other than using the giveme command? I seem to remember a post quite a while back where the issue was acknowledged and an upcoming resolution promised but my memory may be a bit fuzzy...
VanessaE made a few commits to this mod to fix that.

Jouster27
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by Jouster27 » Post

Inocudom wrote:
Jouster27 wrote:So... Any word on some method of getting the seeds other than using the giveme command? I seem to remember a post quite a while back where the issue was acknowledged and an upcoming resolution promised but my memory may be a bit fuzzy...
VanessaE made a few commits to this mod to fix that.
Righteous! What is the plan?

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by Pitriss » Post

Hi.
I slightly modified init.lua to be able dynamically recalculate intervals when time_speed is set differently than default. Code is here: http://pastie.org/8483312.

This setting must be allowed in minetest.conf by:

Code: Select all

farmingplus.dynamic = true
Maybe someone find this modification useful.
I reject your reality and substitute my own. (A. Savage, Mythbusters)
I'm not modding and/or playing minetest anymore. All my mods were released under WTFPL. You can fix/modify them yourself. Don't ask me for support. Thanks.

u34

by u34 » Post

when i want to use the hoe on mud i go following error and the game crash...

13:35:53: ACTION[ServerThread]: singleplayer uses farming:hoe_stone, pointing at
[node under=-399,2,54 above=-399,3,54]
13:35:53: ACTION[ServerThread]: singleplayer leaves game. List of players:
13:35:53: ERROR[main]: ServerError: ....9 (32)\bin\..\games\minetest_game\mods\f
arming\init.lua:123: attempt to call field 'hoe_on_use' (a nil value)
13:35:53: ERROR[main]: stack traceback:
13:35:53: ERROR[main]: ....9 (32)\bin\..\games\minetest_game\mods\farming\init.
lua:123: in function <....9 (32)\bin\..\games\minetest_game\mods\farming\init.lu
a:122>

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PilzAdam
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by PilzAdam » Post

cHyper wrote:when i want to use the hoe on mud i go following error and the game crash...

13:35:53: ACTION[ServerThread]: singleplayer uses farming:hoe_stone, pointing at
[node under=-399,2,54 above=-399,3,54]
13:35:53: ACTION[ServerThread]: singleplayer leaves game. List of players:
13:35:53: ERROR[main]: ServerError: ....9 (32)\bin\..\games\minetest_game\mods\f
arming\init.lua:123: attempt to call field 'hoe_on_use' (a nil value)
13:35:53: ERROR[main]: stack traceback:
13:35:53: ERROR[main]: ....9 (32)\bin\..\games\minetest_game\mods\farming\init.
lua:123: in function <....9 (32)\bin\..\games\minetest_game\mods\farming\init.lu
a:122>
This seems to be an issue with the farming mod in minetest_game, and not farming_plus.

u34

by u34 » Post

PilzAdam wrote:
cHyper wrote:when i want to use the hoe on mud i go following error and the game crash...

13:35:53: ACTION[ServerThread]: singleplayer uses farming:hoe_stone, pointing at
[node under=-399,2,54 above=-399,3,54]
13:35:53: ACTION[ServerThread]: singleplayer leaves game. List of players:
13:35:53: ERROR[main]: ServerError: ....9 (32)\bin\..\games\minetest_game\mods\f
arming\init.lua:123: attempt to call field 'hoe_on_use' (a nil value)
13:35:53: ERROR[main]: stack traceback:
13:35:53: ERROR[main]: ....9 (32)\bin\..\games\minetest_game\mods\farming\init.
lua:123: in function <....9 (32)\bin\..\games\minetest_game\mods\farming\init.lu
a:122>
This seems to be an issue with the farming mod in minetest_game, and not farming_plus.
thats true but what can i do to use the hoe again... i use 0.4.9 of minetest...

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PilzAdam
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by PilzAdam » Post

cHyper wrote:
PilzAdam wrote:
cHyper wrote:when i want to use the hoe on mud i go following error and the game crash...

This seems to be an issue with the farming mod in minetest_game, and not farming_plus.
thats true but what can i do to use the hoe again... i use 0.4.9 of minetest...
What mods do you have installed?

u34

by u34 » Post

PilzAdam wrote:
cHyper wrote:
PilzAdam wrote: This seems to be an issue with the farming mod in minetest_game, and not farming_plus.
thats true but what can i do to use the hoe again... i use 0.4.9 of minetest...
What mods do you have installed?
when i enable farming_plus then i get this error...

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Krock
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by Krock » Post

*bump*

I don't see any way to eat potatoes, already looked through the codes but couldn't see any item_eat function.

Is this a fail / missing thing?

Edit: the same with rhubarbs.
Last edited by Krock on Fri Jan 24, 2014 14:23, edited 1 time in total.
Look, I programmed a bug for you. >> Mod Search Engine << - Mods by Krock - DuckDuckGo mod search bang: !mtmod <keyword here>

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PilzAdam
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by PilzAdam » Post

Krock wrote:*bump*

I don't see any way to eat potatoes, already looked through the codes but couldn't see any item_eat function.

Is this a fail / missing thing?

Edit: the same with rhubarbs.
Ever tried eating a raw potato? ;-)

Get the food mod by rubenwardy to give them a use.

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Krock
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by Krock » Post

PilzAdam wrote:
Krock wrote:*bump*

I don't see any way to eat potatoes, already looked through the codes but couldn't see any item_eat function.

Is this a fail / missing thing?

Edit: the same with rhubarbs.
Ever tried eating a raw potato? ;-)

Get the food mod by rubenwardy to give them a use.
I tried when I was really - really young, and didn't do anymore.
I thought there's a way to eat them without using another mod more but thanks.
EDIT: rhubarbs are sour but somehow I like to eat them raw :)
Last edited by Krock on Fri Jan 24, 2014 16:43, edited 1 time in total.
Look, I programmed a bug for you. >> Mod Search Engine << - Mods by Krock - DuckDuckGo mod search bang: !mtmod <keyword here>

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by philipbenr » Post

Hybrid Dog wrote:
PilzAdam wrote:
Krock wrote:*bump*

I don't see any way to eat potatoes, already looked through the codes but couldn't see any item_eat function.

Is this a fail / missing thing?

Edit: the same with rhubarbs.
Ever tried eating a raw potato? ;-)
Yes
Yes, and It was kinda disgusting

boybryon2278
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by boybryon2278 » Post

hey this mod is not listed on the online mod store on the client and i want to run a different mod but it depends on this mod can you change this

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Topywo
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by Topywo » Post

boybryon2278 wrote:hey this mod is not listed on the online mod store on the client and i want to run a different mod but it depends on this mod can you change this
(Also concerning your question about the animal framework)

Instead of using the online mod store, you can download the github version or latest version in the first post of a mod's topic. Then unzip it in a folder called something like: home/user/minetest/mods

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by necron099 » Post

How do I reduce the amount of pumpkins that spawn?

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by crystaldynamic » Post

Cute mod, Adam!
Hi I am crystaldynamic! ¡Congratulations, you are in my profile!
I am fan of this games: The Legend Of Zelda(the BEST :3), Minecraft, Minetest , Assasins Creed , Far Cry, Call of Duty, BuildandShoot , Grand Theft Auto.

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ever
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by ever » Post

Hi! I can not run the Mod. When the world is created, get the following error:

ERROR: Mod error: Failed to load and run
/home/user/.minetest/mod/farming_plus/init.lua

Minetest 0.4.9
GNU/Linux: Ubuntu 12.04

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PilzAdam
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by PilzAdam » Post

ever wrote:Hi! I can not run the Mod. When the world is created, get the following error:

ERROR: Mod error: Failed to load and run
/home/user/.minetest/mod/farming_plus/init.lua

Minetest 0.4.9
GNU/Linux: Ubuntu 12.04
I need more information. Please read viewtopic.php?id=5073

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ever
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by ever » Post

Thanks for the reply. The information is:
Minetest 0.4.9
GNU/Linux: Ubuntu 12.04

Add the "debug.txt"

Minetest not crashing. The world is not created when the mod is activated. It is the only mod installed.
Attachments

[The extension txt has been deactivated and can no longer be displayed.]


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PilzAdam
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by PilzAdam » Post

ever wrote:Thanks for the reply. The information is:
Minetest 0.4.9
GNU/Linux: Ubuntu 12.04

Add the "debug.txt"

Minetest not crashing. The world is not created when the mod is activated. It is the only mod installed.
The interesting part of debug.txt is

Code: Select all

15:02:46: ERROR[main]: ========== ERROR FROM LUA ===========
15:02:46: ERROR[main]: Failed to load and run script from 
15:02:46: ERROR[main]: /home/ever/.minetest/mods/farmingplus/init.lua:
15:02:46: ERROR[main]: /home/ever/.minetest/mods/farmingplus/init.lua:233: attempt to concatenate a nil value
15:02:46: ERROR[main]: stack traceback:
15:02:46: ERROR[main]:     /home/ever/.minetest/mods/farmingplus/init.lua:233: in main chunk
15:02:46: ERROR[main]: ======= END OF ERROR FROM LUA ========
(you could remember that when reporting bugs of mods in the future).

It seems like you named the modfolder "farmingplus", but the correct name would be "farming_plus" (see the topic name).

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ever
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by ever » Post

PilzAdam wrote:
ever wrote:Thanks for the reply. The information is:
Minetest 0.4.9
GNU/Linux: Ubuntu 12.04

Add the "debug.txt"

Minetest not crashing. The world is not created when the mod is activated. It is the only mod installed.
The interesting part of debug.txt is

Code: Select all

15:02:46: ERROR[main]: ========== ERROR FROM LUA ===========
15:02:46: ERROR[main]: Failed to load and run script from 
15:02:46: ERROR[main]: /home/ever/.minetest/mods/farmingplus/init.lua:
15:02:46: ERROR[main]: /home/ever/.minetest/mods/farmingplus/init.lua:233: attempt to concatenate a nil value
15:02:46: ERROR[main]: stack traceback:
15:02:46: ERROR[main]:     /home/ever/.minetest/mods/farmingplus/init.lua:233: in main chunk
15:02:46: ERROR[main]: ======= END OF ERROR FROM LUA ========
(you could remember that when reporting bugs of mods in the future).

It seems like you named the modfolder "farmingplus", but the correct name would be "farming_plus" (see the topic name).
Thanks! I'm renamed the folder and works!

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Zane
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by Zane » Post

can you post any screenshot's?
home of a+ent.
note:
hi everyone im Zane and im the
creator of the sunrisetest stories.
and for a bonus im learning BASIC programing language.sunrisetest doesn't exist anymore so im planning to replace the server
replacement's name:new sunrisetest

R34LD34L
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Re: [Mod] Farming Plus [farming_plus]

by R34LD34L » Post

Hello everyone, Im new to this side of town but not this game: 2 years I believe?
Anyways, I cant use the hoe on the dirt which is rather odd. Does anyone else have this problem or even better a solution?

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Re: [Mod] Farming Plus [farming_plus]

by lotek » Post

Farming Plus not compatible with Minetest Next Game

If I running the minetest next game together with farming plus mod (always latest dev from git) I can't plant wheat (seed).. it's get removed after a few (milli)seconds. detail description are on the mintetest next game topic, see here viewtopic.php?f=15&t=9066&p=147230#p147230

Does anybody knows how to fix it? Thanx for any help.
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