[Mod] Farming Plus [farming_plus]
Re: [Mod] Farming Plus [farming_plus]
This mod should consider having compatibility with the following mod:
viewtopic.php?f=11&t=9019
viewtopic.php?f=11&t=9019
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Re: [Mod] Farming Plus [farming_plus]
BlockMen,
thank you for making and posting your fix
thank you for making and posting your fix
Re: [Mod] Farming Plus [farming_plus]
viewtopic.php?f=9&t=10187
Give this new farming mod a look sometime.
Give this new farming mod a look sometime.
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Re: [Mod] Farming Plus [farming_plus]
I've committed BlockMen's fixes to the main farming_plus repo.
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Re: [Mod] Farming Plus [farming_plus]
For my taste there are too many plants spawning. I like to keep them rare.
How can I reduce spawning by let's say factor 10?
How can I reduce spawning by let's say factor 10?
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Re: [Mod] Farming Plus [farming_plus]
Hey, whenever i get one of your mods such as farming or carts(and some other mods by other people), Minetest displays an error if i try to activate them for one of my worlds.
here is the error,
ERROR: Failed to enable mod "PilzAdam-farming_plus-7e0d976" as it contains disallowed characters. Only characters [a-z0-9_] are allowed.
I would really like to use these mods and could use some help. I use Minetest 0.4.12
here is the error,
ERROR: Failed to enable mod "PilzAdam-farming_plus-7e0d976" as it contains disallowed characters. Only characters [a-z0-9_] are allowed.
I would really like to use these mods and could use some help. I use Minetest 0.4.12
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Re: [Mod] Farming Plus [farming_plus]
A ratio factor can be a good idea :)Rochambeau wrote:For my taste there are too many plants spawning. I like to keep them rare.
How can I reduce spawning by let's say factor 10?
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Re: [Mod] Farming Plus [farming_plus]
judahman23, rename the mod's folder to "farming_plus" without all the extraneous stuff.
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Re: [Mod] Farming Plus [farming_plus]
I've been trying to use this mode but it doesn't work, it keeps saying "Error loading Farmingplus" and something about it only atmists characters from a to z and from 0 to 9, i already tried renaming it but it keeps without working OnO does anybody knows how i can fix this?
My minetest version is the latest
My minetest version is the latest
Re: [Mod] Farming Plus [farming_plus]
You'll need to post your debug file, as "atmists" isn't a word we normally see in the error messages.AbbyKr wrote:I've been trying to use this mode but it doesn't work, it keeps saying "Error loading Farmingplus" and something about it only atmists characters from a to z and from 0 to 9, i already tried renaming it but it keeps without working OnO does anybody knows how i can fix this?
My minetest version is the latest
Re: [Mod] Farming Plus [farming_plus]
I meant admits, that was a typo...tho it was pretty obvious I think , and i don't have the mod anymore since i tried everything and it never woked, but the message just said that "Error loading farming_plus" and then i don't remeber the exact words but it said "only admits a to z and 0 to 9 characters"KCoombes wrote:You'll need to post your debug file, as "atmists" isn't a word we normally see in the error messages.AbbyKr wrote:I've been trying to use this mode but it doesn't work, it keeps saying "Error loading Farmingplus" and something about it only atmists characters from a to z and from 0 to 9, i already tried renaming it but it keeps without working OnO does anybody knows how i can fix this?
My minetest version is the latest
Re: [Mod] Farming Plus [farming_plus]
Is this for me? cuz if it is, in my comment it says i did, i tried to rename it several times and in different ways and none of them workedNaj wrote:Silly question : have you renamed the mod directory to "farming_plus" ?
Re: [Mod] Farming Plus [farming_plus]
Try downloading the latest github release and installing again with the folder named 'farming_plus' (without quotes)...
https://github.com/PilzAdam/farming_plus
...failing that you could always use Farming Redo which is compatible with farming_plus worlds:
https://github.com/tenplus1/farming
https://github.com/PilzAdam/farming_plus
...failing that you could always use Farming Redo which is compatible with farming_plus worlds:
https://github.com/tenplus1/farming
Re: [Mod] Farming Plus [farming_plus]
Thank you i already did it and now it is working....so i'm thinking it maight have been a bug?TenPlus1 wrote:Try downloading the latest github release and installing again with the folder named 'farming_plus' (without quotes)...
https://github.com/PilzAdam/farming_plus
...failing that you could always use Farming Redo which is compatible with farming_plus worlds:
https://github.com/tenplus1/farming
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Re: [Mod] Farming Plus [farming_plus]
If you are still trying to figure out how to get/make seeds for the plants; might I suggest crafting them? Plant/produce + dirt or stick to get seeds. Sticks would be better since they are renewable.
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Re: [Mod] Farming Plus [farming_plus]
How could this be done? Is this an option in the init.lua? I can't make it out, I want more stuff to grow and whatnot but having a full inventory of food 3 minutes into the game is too muchMinetestforfun wrote: A ratio factor can be a good idea :)
Re: [Mod] Farming Plus [farming_plus]
I think there is a conflict between wheat crops and weeds. All my early-stage wheat crops become weeds. Has this bug been fixed yet?
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Re: [Mod] Farming Plus [farming_plus]
from 0.4.15
farming plus causes interference to default farming firstly causing wheat and cotton to not grow
secondley when planting either wheat or cotton 1 seed can plant a whole field
and you can place infinite grass with 1 grass
please see my topic crop problems
farming plus causes interference to default farming firstly causing wheat and cotton to not grow
secondley when planting either wheat or cotton 1 seed can plant a whole field
and you can place infinite grass with 1 grass
please see my topic crop problems
Re: [Mod] Farming Plus [farming_plus]
I collected my seeds and re-planted, it worked!Chibi ghost wrote:from 0.4.15
farming plus causes interference to default farming firstly causing wheat and cotton to not grow
secondley when planting either wheat or cotton 1 seed can plant a whole field
and you can place infinite grass with 1 grass
please see my topic crop problems
It is not infinite plantation, what is born is weed.
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Re: [Mod] Farming Plus [farming_plus]
either way until a lovely coder repairs this mod to be compatible with 0.4.15 and above
this mod is knackered
this mod is knackered
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Re: [Mod] Farming Plus [farming_plus]
We need a default farming API.
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Re: [Mod] Farming Plus [farming_plus]
Yeah :( It's a pitty that according to the repo this mod wasn't touched since 2014.
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Re: [Mod] Farming Plus [farming_plus]
I tried looking for clones and doubles of farming plus on github and the same problem with all of those
the mod seems dead in the water
the mod seems dead in the water
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Re: [Mod] Farming Plus [farming_plus]
Minetest Next/Minetest TNG had a farming API (rest in peace). Perhaps something to scavenge from?Linuxdirk wrote:Yeah :( It's a pitty that according to the repo this mod wasn't touched since 2014.
Re: [Mod] Farming Plus [farming_plus]
The Minetest Mods Team (minetest-mods) now maintains crops which may be as official as it gets (uses the farming mod included with minetest_game):texmex wrote:Minetest Next/Minetest TNG had a farming API (rest in peace). Perhaps something to scavenge from?Linuxdirk wrote:Yeah :( It's a pitty that according to the repo this mod wasn't touched since 2014.
Forum thread: viewtopic.php?f=11&t=11795
GitHub page: https://github.com/minetest-mods/crops
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