Features rooms with different sizes and layouts, corridors, caves with water or lava or cave biomes in them, bridges where the dungeon cuts into caves, staircases, a treasure room at the end, gold pools, snowy frozen levels, and a bit of a labyrinth challenge to traverse.
It includes items that you can use to spawn your own customized dungeons in creative mode (see here for documentation) as well as natural dungeon generation (which you can deactivate if not desired).
It also has ways to add your own functions to modify how dungeons are generated and look like as well as a way to register spawn tables for mobs to spawn in dungeon rooms (though these are poorly documented).
It doesn't add any new blocks or items that'd be obtainable in survival mode and therefore doesn't come with "node bloat".
Relevant links:
- GitHub (with full documentation in readme): https://github.com/phseiff/randungeon
- License (code): AGPL 3.0
- License (media): CC-BY-SA
- dependencies: sfinv, default, doors, flowers, markdown2formspec, biomeinfo
- optional dependencies: bucket, stairs
- download link: https://content.minetest.net/packages/P ... /download/
Some additonal images to give you more of an impression:
I hope you like it :)