[Mod] Explore [0.1] [explore_map]

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Echo
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Posts: 122
Joined: Tue Jul 31, 2012 08:11
Location: Germany

[Mod] Explore [0.1] [explore_map]

by Echo » Post

Inspired by the mapping tools and RabbiBobs try [http://minetest.net/forum/viewtopic.php?id=2908] to let a player jump through several positions, I made this short mod to let a player jump in a spiral in 50 node steps every 5 seconds to let the terrain generator generate the map. So the map will be complete.

Just run the chat-command
/explore_start
and wait...

/explore_end
will bring you back where you started.

License
Code: WTFPL

Mod dependencies
none

Download
0.1 explore_map_0_1.zip

Edit: added word "license" for sfan5s squealer-script
Attachments
explore_map_0_1.zip
(903 Bytes) Downloaded 236 times
Last edited by Echo on Sat Feb 09, 2013 13:14, edited 1 time in total.

irksomeduck
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Location: Littleroot town, Hoenn region

by irksomeduck » Post

Doesn't make much sense to me...
I love exploring minetest worlds :D
If you have a good seed let me know
--------------------------------------------------
My world/house pack- http://minetest.net/forum/viewtopic.php?id=3066

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Echo
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Posts: 122
Joined: Tue Jul 31, 2012 08:11
Location: Germany

by Echo » Post

You're soooo right. :-D

It's just a tool to create a "complete" map.
(Btw, that's why it isn't listed in my signature) ;-)

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Zeg9
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Joined: Fri Sep 21, 2012 11:02
Location: France

by Zeg9 » Post

Useful mod, on my server the map makes the server lag when it isn't generated.
Thanks to this, I generate it once, then it won't lag again :D
I made a few (a lot of?) mods for minetest: here is a list.
See also the MT-Faithful texture pack (work in progress).

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LazyJ
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Location: Podunk, Nowhere, USA

by LazyJ » Post

I really like this idea.

After this mod has run fully, run the minetestmapper_cpp to get a map of the completely generated world, have that image off to the side as you develop your creations. When you get tired of one area, look at the map and move to where ever look interesting. Add Mauvebic's "bookmarks" mod and you'll develop quick access to different areas for different builds, resources, scenery, etc.

+1

leetelate
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Location: 한인 타운, Huntsville,Alabama,USA

by leetelate » Post

i use this a LOT in developing shupa world since it is so big - it works very well with pgm mapgen worlds
MT IS MC'S SMARTER BROTHER
minetest 0.4.8 compiled from latest git on linux mint 15 with qjoypad and wired 360 controller
freeminer, pilztest, buildcraft and next are the idea factories
my minetest page is http://1337318.zymichost.com if zymic isn't down - meh, it is free...

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