[Mod] StreetsMod [2.0.1] – create modern cities
- VanessaE
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You should rename the "concrete" mod in v1.3 of this modpack to something else - it conflicts with the one in Technic. I'd suggest you use the same node names as technic uses, that way deleting either of the two doesn't result in unknown blocks.
You might like some of my stuff: Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (64-512px)
- webdesigner97
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Done, streets:concrete is now renamed to technic:concrete and alias set: streets:concrete->technic:concreteVanessaE wrote:You should rename the "concrete" mod in v1.3 of this modpack to something else - it conflicts with the one in Technic. I'd suggest you use the same node names as technic uses, that way deleting either of the two doesn't result in unknown blocks.
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- webdesigner97
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You mean it should open 90°? That's unrealistic. (Which manhole do you mean? Simple or advanced?)bob wrote:You should make the manhole like a version of the trap door.
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- VanessaE
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Hah, well I guess that works too. :-)
You might like some of my stuff: Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (64-512px)
- webdesigner97
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/me still don't understandsVanessaE wrote:Hah, well I guess that works too. :-)
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- VanessaE
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You still have to rename the "concrete" folder itself to something else.
You might like some of my stuff: Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (64-512px)
- webdesigner97
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I'll do thisVanessaE wrote:You still have to rename the "concrete" folder itself to something else.
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- webdesigner97
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Donewebdesigner97 wrote:I'll do thisVanessaE wrote:You still have to rename the "concrete" folder itself to something else.
Visit me: webD97.de | @GitHub | @DeviantArt
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- philipbenr
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- webdesigner97
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Great to hear!philipbenr wrote:I like this mod more than Infrastructure, because this mod doesn't create another 30 pages to my creative inventory. (Minetest Single-player is about being creative, am I right?
I already thought that this mod was getting old
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- webdesigner97
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You visit the download link in 1st post and download the zip file. Then extract it to minetest/mods.FALCONSWAG32 wrote:this is very hard. I dont know how to download mods
Done!
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- webdesigner97
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thx jordach!Jordach wrote:This looks awesome!
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- philipbenr
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- webdesigner97
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I plan doing it, but I haven't started yet...philipbenr wrote:so... have you started on the cars, or are you going to do it? If so, awesome.
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- VanessaE
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I've noticed a glitch: placing a yellow line/arrow/etc and then placing another on it deletes the first without picking it back up, replaces it with the second, and deducts the second from your inventory, so if you do this, you lose materials. Is this intentional?
You might like some of my stuff: Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (64-512px)
- webdesigner97
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Well, not really. And to be honest: I don't know why this happens... I'll check the code and try to bring a fix.VanessaE wrote:I've noticed a glitch: placing a yellow line/arrow/etc and then placing another on it deletes the first without picking it back up, replaces it with the second, and deducts the second from your inventory, so if you do this, you lose materials. Is this intentional?
Visit me: webD97.de | @GitHub | @DeviantArt
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On my own behalf: Chameleon - A PHP image manipulation library built around GD
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- DeepGaze
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for cars could you edit the hovercraft mod by slowing the effects it has in acceleration and slowing down and the shape a bit. but this might help with cars. please a cars mod with roads would be epic
- webdesigner97
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Yes, I know. I also want cars But I'm still waiting for Melkor's meshes...
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Mods: StreetsMod | Vehicles
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- webdesigner97
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This mod is now on Github, like many others too
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On my own behalf: Chameleon - A PHP image manipulation library built around GD
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Featured from my blog: Dockerize the Minetest server
On my own behalf: Chameleon - A PHP image manipulation library built around GD
- webdesigner97
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And now it is listed in the mod database
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On my own behalf: Chameleon - A PHP image manipulation library built around GD
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Featured from my blog: Dockerize the Minetest server
On my own behalf: Chameleon - A PHP image manipulation library built around GD
- webdesigner97
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Visit me: webD97.de | @GitHub | @DeviantArt
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Featured from my blog: Dockerize the Minetest server
On my own behalf: Chameleon - A PHP image manipulation library built around GD
Mods: StreetsMod | Vehicles
Featured from my blog: Dockerize the Minetest server
On my own behalf: Chameleon - A PHP image manipulation library built around GD
- webdesigner97
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Reorganized first post a bit. Should be more clear now
Visit me: webD97.de | @GitHub | @DeviantArt
Mods: StreetsMod | Vehicles
Featured from my blog: Dockerize the Minetest server
On my own behalf: Chameleon - A PHP image manipulation library built around GD
Mods: StreetsMod | Vehicles
Featured from my blog: Dockerize the Minetest server
On my own behalf: Chameleon - A PHP image manipulation library built around GD
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