[Mod] StreetsMod [2.0.1] – create modern cities
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- webdesigner97
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Can be controlled via Digiline messages. Right-click the trafficlight-controller under it, then give it a channel. In your luacontroller do
Code: Select all
digiline_send("channel","light_code")
- "red"
- "green"
- "warn"
- "off"
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Thanks
but I am still confused
but I am still confused
Last edited by i love minetest on Fri Dec 06, 2013 16:33, edited 1 time in total.
if you need any more information please don't hesitate to pm me or email me
- webdesigner97
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I should do a tutorialhoodedice wrote:About?i love minetest wrote:Thanks
but I am still confused
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- webdesigner97
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Last edited by webdesigner97 on Sat Dec 07, 2013 08:06, edited 1 time in total.
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Great to hear! Thanks! Btw, the trafficlight is always open for better texturesphilipbenr wrote:Nice addition Webdesigner! Like it. +1 and keep up the good work.
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They are always on.hoodedice wrote:How do you switch on the streetlamps?
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Hmm, and I guess the light is very faint...webdesigner97 wrote:They are always on.hoodedice wrote:How do you switch on the streetlamps?
I placed them about nodes high, and was trying to 'switch it on' after that. Guess some torch's light from the BG made this light irrelevant. I'll try it again.
7:42 PM - Bauglio: I think if you go to staples you could steal firmware from a fax machine that would run better than win10 does on any platform
7:42 PM - Bauglio: so fudge the stable build
7:43 PM - Bauglio: get the staple build
7:42 PM - Bauglio: so fudge the stable build
7:43 PM - Bauglio: get the staple build
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You shouldn't have opened your mouth. I'm wotking on textures for my pack, Mtfoods, and freeminer. It is a very large list of to do. I'll get it done though. keep up the good work!webdesigner97 wrote:Great to hear! Thanks! Btw, the trafficlight is always open for better texturesphilipbenr wrote:Nice addition Webdesigner! Like it. +1 and keep up the good work.
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I won't force you, just wanted to announce this to the publicphilipbenr wrote:You shouldn't have opened your mouth. I'm wotking on textures for my pack, Mtfoods, and freeminer. It is a very large list of to do. I'll get it done though. keep up the good work!webdesigner97 wrote:Great to hear! Thanks! Btw, the trafficlight is always open for better texturesphilipbenr wrote:Nice addition Webdesigner! Like it. +1 and keep up the good work.
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Take your time I also want to improve the nodebox a bit at the weekend.philipbenr wrote:No, I want to do it, but I will have to make time around next weekend, because my robotics competition is this weekend... Maybe during freetime in computer design. I will get it done though.
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Thank you so much, ruben!rubenwardy wrote:Wow, this is getting better!
Well done wd97!
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I am proud, but the visual part (at least most of it) wasn't done by me, but by you and Immanuel_Kantphilipbenr wrote:It is very true and you should be proud of yourself and this work. It is truly astonishing.webdesigner97 wrote:Thank you so much, ruben!rubenwardy wrote:Wow, this is getting better!
Well done wd97!
Last edited by webdesigner97 on Fri Dec 13, 2013 17:16, edited 1 time in total.
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Added a new screenshot to first post Have a look at it!
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qwrwed opened this issue a day ago:
Delineators and streetlamps have the same craft
Pls post ideas for a new craft recipe for one of those nodes
Delineators and streetlamps have the same craft
Pls post ideas for a new craft recipe for one of those nodes
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How about
To make 4 (it would be odd if it was more expensive than the streetlamp)?
Code: Select all
default:torch
default:fence
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