[Mod] StreetsMod [2.0.1] – create modern cities

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webdesigner97
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by webdesigner97 » Sun Dec 30, 2012 15:17

Updated to 1.0! Have fun with many new blocks! I completely re-worked the code. Now it's more user- and developer-friendly :D
 

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by mauvebic » Sun Dec 30, 2012 17:24

Nice additions :-)

All you need now are cars :-) you could easily adapt the boats mod to do this: just replace every instance of water with a string.find(nodename, 'streets:') and change the boat mesh for a car mesh :-)
Last edited by mauvebic on Sun Dec 30, 2012 20:09, edited 1 time in total.
 

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by webdesigner97 » Sun Dec 30, 2012 17:33

mauvebic wrote:Nice additions :-)

All you need now are cars :-) you could easily adapt the boats mod to do this: just replace every instance of water with a string.find(nodename, 'streets:') and change the boat mesh for a car mesh :-)

Thx, yes cars would be cool. But the water for boats is flat, streets aren't, they go up a hill or go down to a valley. But some day we'll find a good solution :) If anybody is able to do this, feel free to help me. I'm not that good at lua :)
 

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by mauvebic » Sun Dec 30, 2012 19:55

The boat mod already checks all around, all you need to do is switch the evaluation to water for a stringmatch on any of your nodes. Any troubles come on IRC #minetest @ Freenode
Last edited by mauvebic on Sun Dec 30, 2012 19:58, edited 1 time in total.
 

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by Nexdah » Sun Dec 30, 2012 21:16

I love your mod, but I did notice one thing.

It needs a four way block. It's a bit challenging to build a four way.

Thanks!
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by webdesigner97 » Mon Dec 31, 2012 12:47

mauvebic wrote:The boat mod already checks all around, all you need to do is switch the evaluation to water for a stringmatch on any of your nodes. Any troubles come on IRC #minetest @ Freenode

Ok, I'll try it in 2013 :)
 

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by webdesigner97 » Mon Dec 31, 2012 12:49

Nexdah wrote:I love your mod, but I did notice one thing.

It needs a four way block. It's a bit challenging to build a four way.

Thanks!

Sorry, but what do you mean with "four way block"? :/
 

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by Nexdah » Mon Dec 31, 2012 19:25

webdesigner97 wrote:
Nexdah wrote:I love your mod, but I did notice one thing.

It needs a four way block. It's a bit challenging to build a four way.

Thanks!

Sorry, but what do you mean with "four way block"? :/


Like a normal block but with a + in the middle.
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by mauvebic » Mon Dec 31, 2012 19:46

Nexdah wrote:
webdesigner97 wrote:
Nexdah wrote:I love your mod, but I did notice one thing.

It needs a four way block. It's a bit challenging to build a four way.

Thanks!

Sorry, but what do you mean with "four way block"? :/


Like a normal block but with a + in the middle.


Why/how would two roads intersect in such a manner?
 

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by tux_peng » Mon Dec 31, 2012 20:05

It is quite common, there a lot of such intersections on my server

kinda like
Image
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by webdesigner97 » Mon Dec 31, 2012 20:08

That's a nice idea, but I think THAT would be too detailed. I think be best solution would be to put a normal aspahlt-block instead of this "two middle solid lines crossing"-block :/

But if you want this block.... I could add it...
Last edited by webdesigner97 on Mon Dec 31, 2012 20:09, edited 1 time in total.
 

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by kaeza » Tue Jan 01, 2013 02:57

+1 Cool mod.
I use it on my city. See [url=sites.google.com/site/lkaezadl3/minetest-city]here[/url] for a showcase.
BTW: any plans to add traffic lights and signs?
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by webdesigner97 » Tue Jan 01, 2013 09:14

kaeza wrote:+1 Cool mod.
I use it on my city. See [url=sites.google.com/site/lkaezadl3/minetest-city]here[/url] for a showcase.

Cool, if you want you can take some screenshots where everybody can see your streets in detail. Then I'll add it to the first post :)

kaeza wrote:BTW: any plans to add traffic lights and signs?

Yep, there will be signs in future versions. Traffic lights? That's a very nice idea :)
 

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by kaeza » Tue Jan 01, 2013 09:41

webdesigner97 wrote:Cool, if you want you can take some screenshots where everybody can see your streets in detail. Then I'll add it to the first post :)

I'll take a look and try to make an interesting screenshot later.

webdesigner97 wrote:Yep, there will be signs in future versions. Traffic lights? That's a very nice idea :)

That would spice up a lot the screenshots :)
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by xavier108 » Tue Jan 01, 2013 10:58

+1 I like the mod.When i installed this mod im gonna go make hill valley
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by webdesigner97 » Tue Jan 01, 2013 18:07

xavier108 wrote:+1 I like the mod.When i installed this mod im gonna go make hill valley

Thank you :)
 

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by webdesigner97 » Fri Jan 04, 2013 11:11

I'm thinking about Vanessa's and mauvebic's suggestions for..... well let's say 10 minutes now. The idea of a singlike node which will replace the asphalt under it is very good, but I see a little problem with it:
You have more or less the same amount of blocks in your inventory because you have to make a signlike node for every kind of stripes/arrow etc.
Last edited by webdesigner97 on Fri Jan 04, 2013 11:11, edited 1 time in total.
 

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by kaeza » Fri Jan 04, 2013 13:23

@webdesigner97

Here are some screenies you may like:

An intersection:
Image

A parking lot:
Image

Hope you like them.
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by webdesigner97 » Fri Jan 04, 2013 13:48

Awesome screenshots! I'll add them later! Thank you very much! :D
 

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by VanessaE » Fri Jan 04, 2013 14:52

Very impressive! I *assume* you built this on my server ;-)
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by kaeza » Fri Jan 04, 2013 15:03

nope, local :(
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by webdesigner97 » Fri Jan 04, 2013 18:41

mauvebic wrote:Here, have some traffic lights :-)

Thanks, where did you find them? (license?)
 

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by webdesigner97 » Sat Jan 05, 2013 18:01

I'm not good at creating graphics (most ones in this mod are by Immanuel_Kant). I need somebody who wants to create some signs for this mod, like /!\ and (/). License would be WTFPL.
Anybody interested?
 

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by rarkenin » Sat Jan 05, 2013 18:25

webdesigner97 wrote:I'm not good at creating graphics (most ones in this mod are by Immanuel_Kant). I need somebody who wants to create some signs for this mod, like /!\ and (/). License would be WTFPL.
Anybody interested?

Yes, I can try, and I will relwease it in the public domain. Can I get a list of textures you need?
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