[Mod] Titanium [titanium]
As soon as I get back I'm going to remake this mod(completely new textures, remove the TV, maybe add jojoa1997's titanium display blocks, remove the plates and tougher titanium, increase rarity, add anything you suggest and fix up the first to posts to make it cleaner!)
Last edited by Aqua on Wed Jan 16, 2013 13:52, edited 1 time in total.
Hi there ^.~
Could you make it where if someone has both of our mods that the one in yours doesn't show up because I would liked the update but not top have to get rid of d display blocks. Maybe you could make the init load a file that has my display blocks but only if display blocks is not installedAqua wrote:As soon as I get back I'm going to remake this mod(completely new textures, remove the TV, maybe add jojoa1997's titanium display blocks, remove the plates and tougher titanium, increase rarity, add anything you suggest and fix up the first to posts to make it cleaner!)
Coding;
1X coding
3X debugging
12X tweaking to be just right
1X coding
3X debugging
12X tweaking to be just right
- VanessaE
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If you remove any blocks/objects, please move them to a separate mod with aliases or compatible node names so those of us who have the existing mod can avoid worlds full of unknown blocks :-)
You might like some of my stuff: Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (64-512px)
I will not change remove anythingVanessaE wrote:If you remove any blocks/objects, please move them to a separate mod with aliases or compatible node names so those of us who have the existing mod can avoid worlds full of unknown blocks :-)
Coding;
1X coding
3X debugging
12X tweaking to be just right
1X coding
3X debugging
12X tweaking to be just right
Does anybody know how to do this?jojoa1997 wrote:Could you make it where if someone has both of our mods that the one in yours doesn't show up because I would liked the update but not top have to get rid of d display blocks. Maybe you could make the init load a file that has my display blocks but only if display blocks is not installedAqua wrote:As soon as I get back I'm going to remake this mod(completely new textures, remove the TV, maybe add jojoa1997's titanium display blocks, remove the plates and tougher titanium, increase rarity, add anything you suggest and fix up the first to posts to make it cleaner!)
Hi there ^.~
Code: Select all
if dofile(minetest.get_modpath("display_blocks").."/init.lua"); == true then
dofile(minetest.get_modpath("display_blocks").."/init.lua");
else
dofile(minetest.get_mod path("titanium").."/display");
end
Edit: fixed code on pc
Last edited by jojoa1997 on Fri Jan 18, 2013 11:09, edited 1 time in total.
Coding;
1X coding
3X debugging
12X tweaking to be just right
1X coding
3X debugging
12X tweaking to be just right
[EE] No Dependencies found
Please fix these Mistakes and report this post, a moderator will delete it
If you believe I have made a Mistake contact sfan5
Please fix these Mistakes and report this post, a moderator will delete it
If you believe I have made a Mistake contact sfan5
My source code: gist.github.com/sfan5/4642453
- onpon4
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Aqua, that link you posted is wrong. You linked to a mod called "night_vision".
Last edited by onpon4 on Sat Aug 17, 2013 13:40, edited 1 time in total.
My website: https://onpon4.github.io
- VanessaE
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Is this mod still supported? I've got comments from folks on my survival server that the titanium is far too common and tools made from it are too powerful/long-lived for normal survival use.
Also, the engine has functions built-in now to generate ores much faster than is possible with the Lua loops you're using.
Could you consider turning these settings down a bit and using those new functions?
Also, the engine has functions built-in now to generate ores much faster than is possible with the Lua loops you're using.
Could you consider turning these settings down a bit and using those new functions?
You might like some of my stuff: Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (64-512px)
Updated!
What's New?
-Titanium Plate has a use.
-Titanium less rare. Now found at -1500 and found in 2's.
-Titanium tools uses lowered.
-Uses the new Mese
-Google Glass Titanium! As long as you keep it in your hotbar/HUD it will provide light as you walk.
Download Version 4.zip (From DropBox)
Screenies:
What's New?
-Titanium Plate has a use.
-Titanium less rare. Now found at -1500 and found in 2's.
-Titanium tools uses lowered.
-Uses the new Mese
-Google Glass Titanium! As long as you keep it in your hotbar/HUD it will provide light as you walk.
Download Version 4.zip (From DropBox)
Screenies:
Hi there ^.~
- VanessaE
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"Less rare"? Less *common*, more rare, I hope you meant. :-)
On my server, for the tools, I still have v3.1, where I've set the uses values to one-tenth of the original values it had (so they have a tenth of the durability). I didn't change the spawning of ores though.
On my server, for the tools, I still have v3.1, where I've set the uses values to one-tenth of the original values it had (so they have a tenth of the durability). I didn't change the spawning of ores though.
You might like some of my stuff: Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (64-512px)
- heavy gale
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The 26 August 2013 version is the most recent I think:heavy gale wrote:Your Dropbox links are broken, too.Aqua wrote:Because omploader doesn't work anymore.
https://dl.dropboxusercontent.com/u/654 ... rsion4.zip
- Hybrid Dog
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Re: [Mod] Titanium [titanium]
l did a fork, too.
https://github.com/HybridDog/titanium
https://github.com/HybridDog/titanium
- VanessaE
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Re: [Mod] Titanium [titanium]
Since all of the original first-post download links have gone dead, as well as some links posted by others in this thread, but mod still works, I figured a first post rebuild was in order.
So, I've re-forked from HybridDog's repo, collapsed the first two commits so that my repository starts at the original v1.0, stripped-off all of HD's post-3.1 updates, committed Aqua's version 4.0 on top of 3.1, added one of HD's texture updates, added a bunch of texture colorspace fixes from cheapie, made some whitespace and style fixes, and hand-applied a few useful commits from HD's fork.
Mine can be found at: https://gitlab.com/VanessaE/titanium
I wanted to stick as closely as possible to Aqua's original code and mod behavior, without things being too old, so I didn't add most of HD's walking light changes, or whatever that "google glass" thing is.
No offense HD, but your commit messages are just horrible (I mean, come on... "automatic update", or a cat emoji for a commit message? seriously? ).
So, I've re-forked from HybridDog's repo, collapsed the first two commits so that my repository starts at the original v1.0, stripped-off all of HD's post-3.1 updates, committed Aqua's version 4.0 on top of 3.1, added one of HD's texture updates, added a bunch of texture colorspace fixes from cheapie, made some whitespace and style fixes, and hand-applied a few useful commits from HD's fork.
Mine can be found at: https://gitlab.com/VanessaE/titanium
I wanted to stick as closely as possible to Aqua's original code and mod behavior, without things being too old, so I didn't add most of HD's walking light changes, or whatever that "google glass" thing is.
No offense HD, but your commit messages are just horrible (I mean, come on... "automatic update", or a cat emoji for a commit message? seriously? ).
You might like some of my stuff: Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (64-512px)
- Hybrid Dog
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Re: [Mod] Titanium [titanium]
Did you add the function_delayer mod (the dependency)?
https://github.com/HybridDog/function_delayer
Are there any error messages?
https://github.com/HybridDog/function_delayer
Are there any error messages?
Titanium [titanium]
@HybridDog Sorry, I had missed that dependency.
It loads after I installed it.
It loads after I installed it.
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